Player Matchup

Gilgamesh
Gilgamesh
FreeMeFromB
Gilgamesh
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 13L
1,973 Elo+
Party 1
Nu Wa
Nu Wa
Stay a Fiend
Nu Wa
Level 18
God Stats
1W - 2L
1,233 SR
Queue Stats
68W - 11L
1,823 Elo+
Party 1
Rama
Rama
TheMegatron88
Rama
Level 108
God Stats
2W - 6L
1,186 SR
Queue Stats
349W - 269L
1,705 Elo+
Party 1
Team Averages
Level 45
1,306 SR
1,834 Elo+

VS

Team Averages
Level 50
1,487 SR
1,301 Elo+
Mercury
Mercury
ArmedManx283029
Mercury
Level 13
God Stats
0W - 3L
1,260 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hera
Hera
ShamrocKilla720
Hera
Level 89
God Stats
2W - 3L
1,652 SR
Queue Stats
99W - 96L
1,235 Elo+
Party 2
Athena
Athena
SittingPanda264
Athena
Level 47
God Stats
0W - 2L
1,549 SR
Queue Stats
2W - 10L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeMeFromB
Gilgamesh
12
9 / 0 / 7
9,898
990
12,873
9,700
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 1 / 10
9,350
935
10,880
6,167
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 10
9,170
917
7,371
5,773
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,844
684
3,761
10,535
3,775
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 9 / 0
7,772
777
5,011
10,533
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 0
6,799
680
1,908
14,845
10,808
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
18
Kills
1
1
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Gilgamesh
FreeMeFromB
Gilgamesh
9
0
7
12.5
L
1
9
0
0.11
L
0
5
0
0
W
5
1
10
10
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
10,680
21,640
Taken
35,913
10,520
Mitigated
18,328
5,781
Healing
1,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,761
1,406
0
0
10,535
3,775
0
2,978
7,307
0
16,319
W
Gilgamesh
FreeMeFromB
Gilgamesh
12,873
4,457
0
2,291
9,700
5,967
532
2,159
7,223
0
29,830
L
5,011
470
0
20
10,533
3,745
0
3,530
6,836
25,409
0
L
1,908
722
0
1,190
14,845
10,808
0
4,660
9,889
7,648
0
W
10,880
3,207
0
1,914
6,167
2,277
1,146
2,035
4,132
54,449
0
W
7,371
6,435
0
1,576
5,773
2,276
1,142
3,508
2,265
0
25,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
21,415
118
Minions Killed
55
0
Camps Cleared
0
570,565
Distance Traveled
516,844
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,844
684
15
2
0
190,895
0
W
Gilgamesh
9,898
990
23
2
0
191,764
4
L
Hera
7,772
777
32
3
0
161,106
1
L
Athena
6,799
680
8
1
0
164,843
1
W
Nu Wa
9,350
935
67
7
0
194,534
0
W
Rama
9,170
917
28
3
0
184,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role