Player Matchup

Ymir
Ymir
Delust
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,046 Elo+
Party 1
Mercury
Mercury
Mo_Kasai
Mercury
Level 109
God Stats
1W - 1L
1,266 SR
Queue Stats
9W - 9L
1,325 Elo+
Party 1
Baba Yaga
Baba Yaga
maxwellmutation
Baba Yaga
Level 41
God Stats
3W - 8L
1,171 SR
Queue Stats
35W - 43L
1,427 Elo+
Solo
Danzaburou
Danzaburou
okitty
Danzaburou
Level 68
God Stats
1W - 1L
1,728 SR
Queue Stats
11W - 16L
1,299 Elo+
Party 1
Surtr
Surtr
sisIovesmee
Surtr
Level 97
God Stats
2W - 4L
1,479 SR
Queue Stats
10W - 18L
1,238 Elo+
Party 1
Team Averages
Level 64
1,429 SR
1,267 Elo+

VS

Team Averages
Level 76
1,433 SR
1,442 Elo+
Achilles
Achilles
Banano100
Achilles
Level 81
God Stats
21W - 18L
1,600 SR
Queue Stats
148W - 162L
1,423 Elo+
Party 2
Chernobog
Chernobog
RagnarK_56
Chernobog
Level 127
God Stats
34W - 33L
1,622 SR
Queue Stats
429W - 421L
1,457 Elo+
Party 2
Bakasura
Bakasura
andr3zhdpro
Bakasura
Level 36
God Stats
1W - 10L
1,258 SR
Queue Stats
25W - 27L
1,489 Elo+
Solo
Kukulkan
Kukulkan
king berserker0
Kukulkan
Level 29
God Stats
1W - 2L
1,332 SR
Queue Stats
114W - 123L
1,420 Elo+
Party 2
Lancelot
Lancelot
raulyzio100
Lancelot
Level 109
God Stats
23W - 32L
1,355 SR
Queue Stats
272W - 253L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Delust
Ymir
10
0 / 0 / 1
6,232
445
1,674
6,235
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Mo_Kasai
Mercury
15
5 / 3 / 1
8,474
605
7,653
11,648
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
maxwellmutation
Baba Yaga
12
0 / 1 / 3
6,885
492
4,761
7,724
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
okitty
Danzaburou
12
1 / 0 / 0
7,275
520
5,622
6,032
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
8,076
577
8,142
10,839
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Banano100
Achilles
12
0 / 3 / 0
7,051
504
6,899
11,304
10,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RagnarK_56
Chernobog
13
0 / 0 / 0
7,259
519
2,937
8,535
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
andr3zhdpro
Bakasura
10
0 / 2 / 0
6,052
432
1,505
12,541
4,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
3 / 2 / 0
7,926
566
5,883
7,383
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
raulyzio100
Lancelot
12
1 / 1 / 3
7,168
512
4,720
8,694
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
4
4
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Banano100
Achilles
0
3
0
0
W
Ymir
Delust
Ymir
0
0
1
0.5
W
Mercury
Mo_Kasai
Mercury
5
3
1
1.83
L
Chernobog
RagnarK_56
Chernobog
0
0
0
0
L
Bakasura
andr3zhdpro
Bakasura
0
2
0
0
L
Kukulkan
3
2
0
1.5
W
Baba Yaga
maxwellmutation
Baba Yaga
0
1
3
1.5
W
Danzaburou
okitty
Danzaburou
1
0
0
1
L
Lancelot
raulyzio100
Lancelot
1
1
3
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
21,944
42,478
Taken
48,457
21,769
Mitigated
25,672
8,225
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Banano100
Achilles
6,899
1,331
0
2,245
11,304
10,458
148
1,146
10,158
2,930
47,658
W
Ymir
Delust
Ymir
1,674
103
0
982
6,235
4,623
0
1,822
4,376
20,061
0
W
Mercury
Mo_Kasai
Mercury
7,653
4,744
0
690
11,648
4,585
0
1,833
9,807
0
78,288
L
Chernobog
RagnarK_56
Chernobog
2,937
1,070
0
4,674
8,535
3,487
0
175
8,360
0
58,683
L
Bakasura
andr3zhdpro
Bakasura
1,505
873
0
4,657
12,541
4,991
0
826
11,715
0
29,607
L
Kukulkan
5,883
696
0
500
7,383
3,237
0
3,039
4,344
57,547
0
W
Baba Yaga
maxwellmutation
Baba Yaga
4,761
151
0
1,438
7,724
4,022
0
2,172
5,550
50,325
0
W
Danzaburou
okitty
Danzaburou
5,622
2,324
0
1,298
6,032
2,495
0
0
5,952
0
60,879
L
Lancelot
raulyzio100
Lancelot
4,720
745
0
475
8,694
3,499
827
1,451
7,243
0
41,606
W
8,142
3,703
0
3,817
10,839
6,044
0
1,088
9,735
365
60,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
35,456
449
Minions Killed
432
0
Camps Cleared
0
1,400,877
Distance Traveled
1,438,491
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,051
504
88
6
0
273,205
0
W
Ymir
6,232
445
34
2
0
294,620
8
W
Mercury
8,474
605
116
8
0
314,542
1
L
Chernobog
7,259
519
103
7
0
251,519
0
L
Bakasura
6,052
432
61
4
0
315,333
0
L
Kukulkan
7,926
566
116
8
0
264,550
0
W
Baba Yaga
6,885
492
95
7
0
265,067
1
W
Danzaburou
7,275
520
104
7
0
244,170
1
L
Lancelot
7,168
512
64
5
0
333,884
2
W
Surtr
8,076
577
100
7
0
282,478
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role