Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Alecs9994392
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,226 Elo+
Party 1
Fenrir
Fenrir
LoricDarak
Fenrir
Level 46
God Stats
1W - 4L
1,289 SR
Queue Stats
82W - 91L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mathteus
Morgan Le Fay
Level 48
God Stats
0W - 4L
1,212 SR
Queue Stats
6W - 15L
1,250 Elo+
Solo
Martichoras
Martichoras
bloodrive345
Martichoras
Level 69
God Stats
13W - 10L
1,734 SR
Queue Stats
123W - 111L
1,463 Elo+
Solo
Team Averages
Level 55
1,447 SR
1,370 Elo+

VS

Team Averages
Level 64
1,519 SR
1,423 Elo+
Janus
Janus
BlueMoonEagle
Janus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,399 Elo+
Party 2
Nike
Nike
Ciccosanti
Nike
Level 29
God Stats
3W - 0L
1,778 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ImPxndaz
Ne Zha
Level 73
God Stats
7W - 12L
1,322 SR
Queue Stats
166W - 158L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spade_D_Spider
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,406 Elo+
Party 2
Loki
Loki
lastonealive7
Loki
Level 67
God Stats
3W - 2L
1,495 SR
Queue Stats
26W - 28L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 5 / 3
7,970
498
9,900
11,212
4,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Alecs9994392
Bacchus
13
1 / 1 / 3
7,089
443
2,232
5,985
5,387
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
LoricDarak
Fenrir
13
5 / 3 / 2
8,031
502
6,525
12,050
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mathteus
Morgan Le Fay
1
0 / 0 / 0
3,173
198
0
0
0
Martichoras
bloodrive345
Martichoras
12
0 / 3 / 0
7,450
466
5,911
11,906
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,728
483
3,916
8,967
2,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 4
9,315
582
6,845
12,547
12,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
ImPxndaz
Ne Zha
18
6 / 0 / 4
10,888
681
9,646
13,438
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Spade_D_Spider
Ah Muzen Cab
15
2 / 2 / 1
8,713
545
6,465
12,093
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 3 / 5
7,752
485
3,387
9,621
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
12
12
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
3
1.1
L
Bacchus
Alecs9994392
Bacchus
1
1
3
2.5
W
1
4
4
0.75
W
1
1
4
3
W
Ne Zha
ImPxndaz
Ne Zha
6
0
4
8
L
Fenrir
LoricDarak
Fenrir
5
3
2
2
L
Morgan Le Fay
Mathteus
Morgan Le Fay
0
0
0
0
W
Ah Muzen Cab
Spade_D_Spider
Ah Muzen Cab
2
2
1
1.25
L
Martichoras
bloodrive345
Martichoras
0
3
0
0
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
30,259
41,153
Taken
56,666
20,139
Mitigated
32,940
5,502
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,900
1,197
514
1,482
11,212
4,649
0
2,193
9,019
41,556
0
L
Bacchus
Alecs9994392
Bacchus
2,232
330
0
645
5,985
5,387
0
747
5,238
16,474
0
W
3,916
318
0
3,272
8,967
2,963
1,141
3,316
5,651
38,275
0
W
6,845
554
0
2,573
12,547
12,284
602
1,365
11,182
113
66,730
W
Ne Zha
ImPxndaz
Ne Zha
9,646
4,548
0
10,109
13,438
8,403
0
1,274
12,164
0
113,343
L
Fenrir
LoricDarak
Fenrir
6,525
1,783
0
1,082
12,050
5,530
24
1,089
10,961
0
51,170
L
Morgan Le Fay
Mathteus
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Spade_D_Spider
Ah Muzen Cab
6,465
1,326
0
2,697
12,093
5,244
1,693
2,612
9,481
0
57,796
L
Martichoras
bloodrive345
Martichoras
5,911
1,325
0
1,779
11,906
4,573
660
0
11,906
0
63,096
W
3,387
782
0
3,481
9,621
4,046
719
3,565
6,056
0
28,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
44,396
290
Minions Killed
489
0
Camps Cleared
0
1,211,986
Distance Traveled
1,644,215
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,970
498
58
4
0
278,164
0
L
Bacchus
7,089
443
40
3
0
332,918
0
W
Janus
7,728
483
58
4
0
298,709
0
W
Nike
9,315
582
110
7
0
299,074
1
W
Ne Zha
10,888
681
185
12
0
398,013
0
L
Fenrir
8,031
502
83
5
0
326,619
0
L
Morgan Le Fay
3,173
198
0
0
0
0
0
W
Ah Muzen Cab
8,713
545
94
6
0
322,267
1
L
Martichoras
7,450
466
109
7
0
274,285
0
W
Loki
7,752
485
42
3
0
326,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role