Player Matchup

Fenrir
Fenrir
LordOfRed97
Fenrir
Level 124
God Stats
1W - 2L
1,630 SR
Queue Stats
144W - 139L
1,432 Elo+
Party 3
Jormungandr
Jormungandr
RagingKing7
Jormungandr
Level 127
God Stats
2W - 1L
1,416 SR
Queue Stats
117W - 119L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 230
God Stats
666W - 701L
1,491 SR
Queue Stats
1,549W - 1,517L
1,460 Elo+
Solo
Surtr
Surtr
SoloUndies
Surtr
Level 18
God Stats
6W - 8L
1,500 SR
Queue Stats
84W - 80L
1,341 Elo+
Party 2
Sol
Sol
lllDream_Timelll
Sol
Level 109
God Stats
26W - 26L
1,541 SR
Queue Stats
241W - 236L
1,416 Elo+
Party 2
Team Averages
Level 122
1,515 SR
1,420 Elo+

VS

Team Averages
Level 93
1,527 SR
1,401 Elo+
Cernunnos
Cernunnos
Demi Kills
Cernunnos
Level 121
God Stats
4W - 6L
1,565 SR
Queue Stats
127W - 128L
1,431 Elo+
Solo
Thoth
Thoth
Soto2204
Thoth
Level 129
God Stats
3W - 8L
1,420 SR
Queue Stats
130W - 125L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
danielkyj
Hun Batz
Level 108
God Stats
5W - 6L
1,484 SR
Queue Stats
145W - 146L
1,489 Elo+
Party 1
Chaac
Chaac
seb108Cr
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,456 Elo+
Party 1
Mercury
Mercury
xXSlappyXxKiller
Mercury
Level 65
God Stats
0W - 1L
1,666 SR
Queue Stats
2W - 5L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 0 / 4
5,681
568
3,571
6,474
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RagingKing7
Jormungandr
8
1 / 0 / 2
5,551
555
2,526
6,160
4,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Robitotabi
Danzaburou
11
3 / 0 / 3
6,017
602
3,615
3,171
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
11
3 / 2 / 0
6,081
608
3,724
9,793
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,099
610
4,149
4,389
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Demi Kills
Cernunnos
9
0 / 1 / 0
5,185
519
3,890
5,437
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Soto2204
Thoth
10
1 / 1 / 0
5,719
572
3,213
5,160
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
danielkyj
Hun Batz
10
0 / 1 / 0
5,338
534
2,970
7,671
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
seb108Cr
Chaac
10
2 / 2 / 0
5,658
566
5,642
6,535
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,042
404
1,020
5,997
1,682
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
3
3
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Demi Kills
Cernunnos
0
1
0
0
W
Fenrir
2
0
4
4
W
Jormungandr
RagingKing7
Jormungandr
1
0
2
2
W
Danzaburou
Robitotabi
Danzaburou
3
0
3
4.5
W
Surtr
3
2
0
1.5
L
Thoth
Soto2204
Thoth
1
1
0
1
L
Hun Batz
danielkyj
Hun Batz
0
1
0
0
W
1
1
0
1
L
Chaac
seb108Cr
Chaac
2
2
0
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
16,735
29,987
Taken
30,800
14,379
Mitigated
13,279
12,014
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Demi Kills
Cernunnos
3,890
1,968
0
2,000
5,437
1,789
0
871
4,566
0
34,051
W
Fenrir
3,571
817
0
3,038
6,474
2,469
0
227
6,203
0
26,242
W
Jormungandr
RagingKing7
Jormungandr
2,526
926
0
1,799
6,160
4,682
30
714
5,446
23,811
0
W
Danzaburou
Robitotabi
Danzaburou
3,615
1,404
219
1,615
3,171
1,202
0
0
3,171
0
30,730
W
Surtr
3,724
1,538
0
2,861
9,793
4,660
0
0
9,323
701
38,014
L
Thoth
Soto2204
Thoth
3,213
50
0
1,000
5,160
1,862
0
3,043
2,117
42,731
0
L
Hun Batz
danielkyj
Hun Batz
2,970
1,266
0
500
7,671
2,966
0
1,590
6,081
0
44,877
W
4,149
1,271
0
2,482
4,389
1,366
73
2,272
2,117
46,393
0
L
Chaac
seb108Cr
Chaac
5,642
854
0
2,553
6,535
4,980
75
143
6,392
0
39,908
L
1,020
450
0
0
5,997
1,682
0
1,171
4,826
0
7,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
25,942
300
Minions Killed
303
0
Camps Cleared
0
966,690
Distance Traveled
1,000,637
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,185
519
64
6
0
174,305
1
W
Fenrir
5,681
568
44
4
0
228,852
0
W
Jormungandr
5,551
555
40
4
0
188,803
0
W
Danzaburou
6,017
602
52
5
0
179,727
0
W
Surtr
6,081
608
75
8
0
187,426
0
L
Thoth
5,719
572
78
8
0
201,425
2
L
Hun Batz
5,338
534
76
8
0
218,994
0
W
Sol
6,099
610
89
9
0
181,882
0
L
Chaac
5,658
566
74
7
0
206,439
0
L
Mercury
4,042
404
11
1
0
199,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role