Player Matchup

Ne Zha
Ne Zha
Bebotito
Ne Zha
Level 131
God Stats
41W - 28L
1,458 SR
Queue Stats
175W - 193L
1,507 Elo+
Party 1
Izanami
Izanami
HauNteDreaM
Izanami
Level 180
God Stats
1W - 3L
1,427 SR
Queue Stats
40W - 33L
1,508 Elo+
Solo
Scylla
Scylla
ThicYodaSoda
Scylla
Level 84
God Stats
0W - 1L
1,588 SR
Queue Stats
6W - 8L
1,513 Elo+
Solo
Hel
Hel
ZeUs-The-BiGBoSS
Hel
Level 156
God Stats
1W - 4L
1,477 SR
Queue Stats
206W - 197L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
chrlspc
Sun Wukong
Level 76
God Stats
9W - 10L
1,496 SR
Queue Stats
54W - 58L
1,490 Elo+
Party 1
Team Averages
Level 125
1,489 SR
1,513 Elo+

VS

Team Averages
Level 81
1,657 SR
1,482 Elo+
Martichoras
Martichoras
 
Martichoras
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GaARRy
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,425 Elo+
Party 2
Ares
Ares
KingMille
Ares
Level 124
God Stats
4W - 0L
1,954 SR
Queue Stats
149W - 148L
1,535 Elo+
Party 2
Hera
Hera
PapaSquirt
Hera
Level 41
God Stats
7W - 1L
1,818 SR
Queue Stats
79W - 73L
1,497 Elo+
Party 2
Pele
Pele
TheLostNarwhal
Pele
Level 67
God Stats
12W - 11L
1,513 SR
Queue Stats
55W - 70L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bebotito
Ne Zha
12
1 / 4 / 1
6,774
677
5,681
7,283
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HauNteDreaM
Izanami
14
1 / 4 / 2
7,310
731
5,714
9,994
3,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
12
0 / 3 / 0
6,712
671
6,153
6,132
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 3
6,608
661
7,529
10,401
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
chrlspc
Sun Wukong
12
2 / 3 / 1
6,653
665
5,909
11,233
7,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
1 / 1 / 5
8,301
830
5,175
5,300
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
GaARRy
King Arthur
13
0 / 1 / 9
7,009
701
3,537
9,784
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
2 / 1 / 13
7,469
747
6,940
10,581
10,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 8
8,274
827
11,113
5,848
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 0 / 4
9,328
933
13,554
8,340
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
20
20
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
1
5
3.5
L
Ne Zha
Bebotito
Ne Zha
1
4
1
0.38
W
King Arthur
GaARRy
King Arthur
0
1
9
4.5
L
Izanami
HauNteDreaM
Izanami
1
4
2
0.5
W
Ares
2
1
13
8.5
W
4
1
8
8
W
13
0
4
15
L
Scylla
0
3
0
0
L
0
6
3
0.25
L
Sun Wukong
chrlspc
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
40,319
45,043
Taken
39,853
20,549
Mitigated
26,996
11,167
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,175
900
0
1,134
5,300
2,422
1,441
1,279
3,971
0
44,612
L
Ne Zha
Bebotito
Ne Zha
5,681
1,048
0
1,245
7,283
2,896
255
1,527
5,756
0
15,109
W
King Arthur
GaARRy
King Arthur
3,537
1,076
0
1,214
9,784
6,814
90
3,188
6,468
0
9,885
L
Izanami
HauNteDreaM
Izanami
5,714
3,157
0
2,559
9,994
3,774
0
4,306
5,688
0
30,259
W
Ares
6,940
211
0
739
10,581
10,960
457
3,317
7,022
8,671
0
W
11,113
1,947
0
1,088
5,848
2,863
1,114
1,620
4,154
30,994
0
W
13,554
3,009
0
2,989
8,340
3,937
1,389
3,638
4,556
0
26,840
L
Scylla
6,153
222
0
581
6,132
1,938
0
1,862
4,270
21,815
0
L
7,529
248
2,435
3,507
10,401
4,419
0
3,171
7,230
20,996
0
L
Sun Wukong
chrlspc
Sun Wukong
5,909
841
0
840
11,233
7,522
0
7,187
4,046
0
14,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
40,381
177
Minions Killed
199
0
Camps Cleared
0
1,010,389
Distance Traveled
1,076,001
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,301
830
86
9
0
204,407
0
L
Ne Zha
6,774
677
21
2
0
203,270
3
W
King Arthur
7,009
701
10
1
0
230,291
0
L
Izanami
7,310
731
62
6
0
192,910
0
W
Ares
7,469
747
4
0
0
199,641
0
W
Hera
8,274
827
65
7
0
215,540
1
W
Pele
9,328
933
34
3
0
226,122
0
L
Scylla
6,712
671
52
5
0
210,481
3
L
Hel
6,608
661
28
3
0
202,132
0
L
Sun Wukong
6,653
665
14
1
0
201,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role