Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AnalDucky
Sun Wukong
Level 105
God Stats
1W - 0L
1,955 SR
Queue Stats
24W - 23L
1,504 Elo+
Party 2
Hel
Hel
Delirax
Hel
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 87L
1,586 Elo+
Party 2
Camazotz
Camazotz
DilfAnnihilator
Camazotz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,577 Elo+
Party 3
Jormungandr
Jormungandr
ShartNation
Jormungandr
Level 109
God Stats
1W - 0L
1,380 SR
Queue Stats
29W - 20L
1,612 Elo+
Party 3
Team Averages
Level 108
1,567 SR
1,556 Elo+

VS

Team Averages
Level 147
1,587 SR
1,528 Elo+
Aphrodite
Aphrodite
AndyDi
Aphrodite
Level 197
God Stats
1W - 2L
1,533 SR
Queue Stats
117W - 117L
1,567 Elo+
Party 1
Charybdis
Charybdis
braulio97
Charybdis
Level 163
God Stats
2W - 1L
1,836 SR
Queue Stats
154W - 141L
1,571 Elo+
Party 1
Martichoras
Martichoras
tehGeneral
Martichoras
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Solo
Athena
Athena
thejaviZ
Athena
Level 223
God Stats
1W - 3L
1,565 SR
Queue Stats
276W - 224L
1,602 Elo+
Party 1
Thoth
Thoth
zlBombVzla
Thoth
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
5 / 1 / 5
9,113
911
12,922
9,105
6,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AnalDucky
Sun Wukong
15
7 / 5 / 6
9,291
929
9,532
15,437
14,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
16
5 / 1 / 11
8,922
892
10,249
9,695
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
14
2 / 3 / 12
8,167
817
7,249
12,150
6,094
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
ShartNation
Jormungandr
16
0 / 1 / 15
8,348
835
13,027
15,176
18,028
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AndyDi
Aphrodite
13
1 / 4 / 4
7,033
703
4,278
10,916
8,596
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
braulio97
Charybdis
16
6 / 4 / 3
8,567
857
11,912
11,978
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
tehGeneral
Martichoras
12
0 / 4 / 4
6,941
694
4,505
8,315
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
thejaviZ
Athena
14
0 / 4 / 7
7,768
777
7,780
14,844
17,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
15
3 / 3 / 6
8,148
815
7,119
9,232
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
19
Kills
10
11
Deaths
19
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
1
5
7.5
W
Sun Wukong
AnalDucky
Sun Wukong
7
5
6
2
L
Aphrodite
AndyDi
Aphrodite
1
4
4
0.75
W
Hel
5
1
11
10.5
W
Camazotz
2
3
12
2.67
W
Jormungandr
ShartNation
Jormungandr
0
1
15
7.5
L
Charybdis
braulio97
Charybdis
6
4
3
1.88
L
Martichoras
tehGeneral
Martichoras
0
4
4
0.5
L
Athena
thejaviZ
Athena
0
4
7
0.88
L
Thoth
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,979
Damage
35,594
61,563
Taken
55,285
50,407
Mitigated
39,830
36,151
Healing
18,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
12,922
2,590
1,018
1,787
9,105
6,084
1,139
2,482
6,623
0
26,563
W
Sun Wukong
AnalDucky
Sun Wukong
9,532
1,655
275
2,009
15,437
14,555
0
5,275
10,162
0
12,809
L
Aphrodite
AndyDi
Aphrodite
4,278
665
6,188
4,357
10,916
8,596
0
4,645
6,271
8,822
0
W
Hel
10,249
481
17,528
6,458
9,695
5,646
390
3,580
6,115
20,958
0
W
Camazotz
7,249
1,118
198
4,567
12,150
6,094
0
4,274
7,876
0
11,233
W
Jormungandr
ShartNation
Jormungandr
13,027
2,247
451
1,860
15,176
18,028
206
3,566
11,610
33,167
0
L
Charybdis
braulio97
Charybdis
11,912
4,906
890
1,888
11,978
5,787
0
5,095
6,883
0
22,401
L
Martichoras
tehGeneral
Martichoras
4,505
541
292
863
8,315
4,036
0
4,048
4,267
0
13,087
L
Athena
thejaviZ
Athena
7,780
1,618
1,899
2,013
14,844
17,135
0
4,650
10,194
12,539
0
L
Thoth
7,119
803
0
218
9,232
4,276
0
4,838
4,394
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
38,457
118
Minions Killed
93
0
Camps Cleared
0
1,034,870
Distance Traveled
838,627
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,113
911
43
4
0
167,782
0
W
Sun Wukong
9,291
929
12
1
0
187,687
0
L
Aphrodite
7,033
703
14
1
0
197,678
1
W
Hel
8,922
892
26
3
0
247,738
0
W
Camazotz
8,167
817
13
1
0
232,149
0
W
Jormungandr
8,348
835
24
2
0
199,514
0
L
Charybdis
8,567
857
25
3
0
185,796
0
L
Martichoras
6,941
694
22
2
0
95,098
0
L
Athena
7,768
777
4
0
0
167,546
3
L
Thoth
8,148
815
28
3
0
192,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role