Player Matchup

Scylla
Scylla
Anime Addict502
Scylla
Level 147
God Stats
7W - 5L
1,323 SR
Queue Stats
252W - 282L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
DoctorNiffler
Hun Batz
Level 147
God Stats
22W - 15L
1,556 SR
Queue Stats
340W - 351L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
DrDaddy1400
Jormungandr
Level 111
God Stats
10W - 8L
1,526 SR
Queue Stats
17W - 27L
1,418 Elo+
Party 2
Charon
Charon
RELLScv
Charon
Level 158
God Stats
5W - 2L
1,405 SR
Queue Stats
144W - 164L
1,514 Elo+
Party 2
Cupid
Cupid
TavoA18
Cupid
Level 101
God Stats
3W - 2L
1,403 SR
Queue Stats
130W - 100L
1,276 Elo+
Solo
Team Averages
Level 133
1,443 SR
1,447 Elo+

VS

Team Averages
Level 142
1,618 SR
1,555 Elo+
Ra
Ra
KingBerts321
Ra
Level 160
God Stats
3W - 2L
1,516 SR
Queue Stats
204W - 191L
1,552 Elo+
Party 3
Neith
Neith
MadHatter6826
Neith
Level 67
God Stats
17W - 20L
1,612 SR
Queue Stats
149W - 135L
1,540 Elo+
Party 3
Artio
Artio
Raw Rangler
Artio
Level 178
God Stats
12W - 15L
1,544 SR
Queue Stats
305W - 300L
1,581 Elo+
Party 1
Mercury
Mercury
squirrely97
Mercury
Level 120
God Stats
4W - 7L
1,679 SR
Queue Stats
129W - 117L
1,532 Elo+
Party 3
Chaac
Chaac
unfrndlyfyr
Chaac
Level 187
God Stats
2W - 3L
1,740 SR
Queue Stats
334W - 324L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,723
552
9,028
8,451
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
DoctorNiffler
Hun Batz
14
5 / 3 / 6
8,105
579
10,370
12,218
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
DrDaddy1400
Jormungandr
13
2 / 2 / 2
8,557
611
7,672
13,472
9,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
RELLScv
Charon
11
2 / 0 / 9
7,529
538
6,524
12,040
9,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
TavoA18
Cupid
15
6 / 0 / 4
8,761
626
9,432
10,753
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,852
561
9,561
9,223
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 2
6,783
485
6,443
10,876
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 6 / 1
6,571
469
3,064
14,736
11,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
squirrely97
Mercury
12
1 / 4 / 2
6,881
492
6,337
13,442
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 0
7,918
566
11,896
12,561
11,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
7
7
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Hun Batz
DoctorNiffler
Hun Batz
5
3
6
2.67
W
Jormungandr
DrDaddy1400
Jormungandr
2
2
2
1.5
L
2
4
1
0.63
L
0
6
2
0.17
W
Charon
RELLScv
Charon
2
0
9
6.5
L
1
6
1
0.25
W
Cupid
TavoA18
Cupid
6
0
4
8
L
Mercury
squirrely97
Mercury
1
4
2
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,026
Damage
37,301
56,934
Taken
60,838
31,509
Mitigated
34,480
15,514
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,028
1,917
0
1,856
8,451
3,343
120
3,024
5,213
47,748
0
W
Hun Batz
DoctorNiffler
Hun Batz
10,370
3,119
0
275
12,218
4,908
0
3,012
9,014
0
68,339
W
Jormungandr
DrDaddy1400
Jormungandr
7,672
3,089
0
4,016
13,472
9,052
277
907
11,585
65,793
0
L
9,561
540
804
2,356
9,223
3,945
68
3,805
5,272
74,832
0
L
6,443
3,103
0
1,419
10,876
3,647
300
1,585
9,247
0
50,874
W
Charon
RELLScv
Charon
6,524
1,761
1,806
2,536
12,040
9,561
60
4,699
7,208
22,625
0
L
3,064
547
717
3,497
14,736
11,129
0
6,602
7,902
11,228
0
W
Cupid
TavoA18
Cupid
9,432
7,013
0
5,025
10,753
4,645
758
526
10,227
0
66,896
L
Mercury
squirrely97
Mercury
6,337
2,574
0
2,106
13,442
4,718
355
2,459
10,949
0
51,545
L
11,896
2,906
0
4,608
12,561
11,041
0
8,271
4,244
0
61,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
36,005
403
Minions Killed
387
0
Camps Cleared
0
1,364,371
Distance Traveled
1,500,147
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,723
552
85
6
0
264,299
0
W
Hun Batz
8,105
579
87
6
0
309,979
0
W
Jormungandr
8,557
611
112
8
0
256,231
1
L
Ra
7,852
561
134
10
0
323,193
0
L
Neith
6,783
485
82
6
0
243,215
0
W
Charon
7,529
538
17
1
0
278,824
2
L
Artio
6,571
469
7
1
0
304,035
6
W
Cupid
8,761
626
102
7
0
255,038
2
L
Mercury
6,881
492
71
5
0
322,193
0
L
Chaac
7,918
566
93
7
0
307,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role