Player Matchup

Yemoja
Yemoja
BabyPowderUp
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 135L
1,212 Elo+
Party 2
Ix Chel
Ix Chel
KingPenn24
Ix Chel
Level 110
God Stats
0W - 1L
1,237 SR
Queue Stats
39W - 45L
1,124 Elo+
Party 2
Chaac
Chaac
StingyJack
Chaac
Level 28
God Stats
22W - 19L
1,430 SR
Queue Stats
125W - 144L
1,212 Elo+
Party 2
Neith
Neith
TylarkCoder08
Neith
Level 13
God Stats
6W - 11L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Party 2
Susano
Susano
trainmanrain
Susano
Level 49
God Stats
1W - 1L
1,752 SR
Queue Stats
23W - 12L
1,600 Elo+
Solo
Team Averages
Level 53
1,484 SR
1,330 Elo+

VS

Team Averages
Level 34
1,550 SR
1,333 Elo+
Nemesis
Nemesis
AhJoyMrai
Nemesis
Level 6
God Stats
2W - 2L
1,451 SR
Queue Stats
4W - 10L
1,189 Elo+
Party 1
Baron Samedi
Baron Samedi
Beezy RTL
Baron Samedi
Level 105
God Stats
4W - 3L
1,546 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
DreamshakerLee34
Gilgamesh
Level 44
God Stats
4W - 4L
1,331 SR
Queue Stats
190W - 199L
1,438 Elo+
Solo
Hachiman
Hachiman
JungKookyMonster
Hachiman
Level 8
God Stats
4W - 6L
1,576 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 1
Maui
Maui
StormyChuu
Maui
Level 8
God Stats
2W - 5L
1,847 SR
Queue Stats
5W - 10L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 4 / 4
8,607
430
7,459
17,975
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
KingPenn24
Ix Chel
14
1 / 4 / 2
8,145
407
7,116
12,916
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
16
0 / 1 / 2
8,808
440
12,398
14,642
13,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
7,796
390
5,101
8,029
3,319
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
16
7 / 2 / 0
10,220
511
13,644
16,765
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhJoyMrai
Nemesis
13
0 / 4 / 5
8,663
433
3,753
16,724
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Beezy RTL
Baron Samedi
16
4 / 2 / 3
10,318
516
14,292
13,123
7,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
18
2 / 0 / 2
11,515
576
11,329
23,242
20,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 5
9,465
473
15,487
13,076
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 7
10,178
509
5,500
13,317
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
11
12
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AhJoyMrai
Nemesis
0
4
5
0.63
L
Yemoja
0
4
4
0.5
W
Baron Samedi
Beezy RTL
Baron Samedi
4
2
3
2.75
W
Gilgamesh
2
0
2
3
W
3
1
5
5.5
L
Ix Chel
KingPenn24
Ix Chel
1
4
2
0.5
L
Chaac
0
1
2
1
W
2
1
7
5.5
L
0
1
2
1
L
Susano
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,718
Damage
50,361
70,327
Taken
79,482
47,900
Mitigated
54,006
19,806
Healing
23,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AhJoyMrai
Nemesis
3,753
1,389
0
789
16,724
6,311
673
2,080
14,644
0
66,393
L
Yemoja
7,459
1,032
2,488
4,550
17,975
17,627
0
5,811
12,164
38,999
0
W
Baron Samedi
Beezy RTL
Baron Samedi
14,292
717
1,036
6,299
13,123
7,346
1,569
4,935
8,188
77,070
0
W
Gilgamesh
11,329
1,956
0
8,358
23,242
20,430
414
1,679
21,563
10,916
84,462
W
15,487
10,306
0
5,621
13,076
5,072
1,074
3,565
9,511
0
67,314
L
Ix Chel
KingPenn24
Ix Chel
7,116
577
1,183
4,596
12,916
5,489
0
6,760
6,156
51,816
0
L
Chaac
12,398
2,943
0
4,705
14,642
13,619
0
2,988
11,654
0
65,477
W
5,500
818
0
1,776
13,317
14,847
272
3,063
10,254
31,392
0
L
5,101
2,244
0
1,154
8,029
3,319
972
2,062
5,967
0
42,932
L
Susano
13,644
3,482
0
1,130
16,765
7,846
0
4,188
12,577
0
84,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
50,139
449
Minions Killed
450
0
Camps Cleared
0
1,826,970
Distance Traveled
1,886,944
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,663
433
90
5
0
431,276
0
L
Yemoja
8,607
430
61
3
0
331,349
4
W
Baron Samedi
10,318
516
99
5
0
344,783
6
W
Gilgamesh
11,515
576
139
7
0
360,589
8
W
Hachiman
9,465
473
86
4
0
372,456
0
L
Ix Chel
8,145
407
75
4
0
384,236
8
L
Chaac
8,808
440
118
6
0
343,166
5
W
Maui
10,178
509
36
2
0
377,840
6
L
Neith
7,796
390
74
4
0
314,028
0
L
Susano
10,220
511
121
6
0
454,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role