Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SkowMeow
Baron Samedi
Level 94
God Stats
46W - 23L
1,657 SR
Queue Stats
188W - 183L
1,484 Elo+
Party 2
Fenrir
Fenrir
Wygui
Fenrir
Level 46
God Stats
1W - 1L
1,297 SR
Queue Stats
59W - 54L
1,472 Elo+
Party 2
Shiva
Shiva
dnndkhr
Shiva
Level 29
God Stats
13W - 7L
1,581 SR
Queue Stats
74W - 77L
1,424 Elo+
Party 3
Team Averages
Level 62
1,507 SR
1,476 Elo+

VS

Team Averages
Level 40
1,520 SR
1,392 Elo+
Atlas
Atlas
CrimsonGuardian3
Atlas
Level 49
God Stats
25W - 28L
1,453 SR
Queue Stats
390W - 365L
1,426 Elo+
Solo
Jormungandr
Jormungandr
DirtSlug
Jormungandr
Level 18
God Stats
21W - 26L
1,493 SR
Queue Stats
98W - 139L
1,391 Elo+
Party 1
Nemesis
Nemesis
Skycesar96
Nemesis
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 145L
1,339 Elo+
Solo
Hades
Hades
Tazaroc
Hades
Level 16
God Stats
12W - 9L
1,500 SR
Queue Stats
79W - 79L
1,292 Elo+
Party 1
Amaterasu
Amaterasu
WhyCantNameUsed
Amaterasu
Level 82
God Stats
55W - 28L
1,656 SR
Queue Stats
348W - 324L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 1
7,851
604
4,965
7,903
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
 
Aphrodite
12
0 / 1 / 7
7,170
552
3,239
8,246
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SkowMeow
Baron Samedi
13
7 / 0 / 2
7,949
611
17,932
6,996
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Wygui
Fenrir
13
4 / 2 / 2
7,478
575
4,331
12,863
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
dnndkhr
Shiva
15
2 / 0 / 1
8,788
676
7,694
8,632
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
6,487
499
5,395
12,387
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
DirtSlug
Jormungandr
12
0 / 1 / 0
6,480
498
4,622
8,432
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Skycesar96
Nemesis
10
0 / 4 / 2
5,781
445
4,155
12,035
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Tazaroc
Hades
10
1 / 4 / 1
5,838
449
3,270
12,057
4,995
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
WhyCantNameUsed
Amaterasu
11
2 / 2 / 2
6,509
501
6,776
12,261
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
W
Aphrodite
 
Aphrodite
0
1
7
3.5
L
2
2
2
1.5
L
Jormungandr
DirtSlug
Jormungandr
0
1
0
0
W
Baron Samedi
SkowMeow
Baron Samedi
7
0
2
8
L
Nemesis
Skycesar96
Nemesis
0
4
2
0.25
L
Hades
Tazaroc
Hades
1
4
1
0.38
L
Amaterasu
WhyCantNameUsed
Amaterasu
2
2
2
1.5
W
Fenrir
Wygui
Fenrir
4
2
2
2.5
W
Shiva
dnndkhr
Shiva
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,161
Damage
24,218
44,640
Taken
57,172
24,029
Mitigated
29,581
19,935
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,965
4,028
0
3,085
7,903
3,050
4,120
1,525
6,378
0
74,298
W
Aphrodite
 
Aphrodite
3,239
735
2,450
3,403
8,246
6,094
258
3,587
4,659
21,957
0
L
5,395
2,411
217
3,180
12,387
9,637
204
6,935
5,452
28,067
0
L
Jormungandr
DirtSlug
Jormungandr
4,622
487
0
970
8,432
4,896
0
0
8,432
40,507
0
W
Baron Samedi
SkowMeow
Baron Samedi
17,932
1,784
1,358
2,659
6,996
3,985
368
2,068
4,928
55,611
0
L
Nemesis
Skycesar96
Nemesis
4,155
1,307
0
2,635
12,035
4,064
0
2,869
9,166
0
35,618
L
Hades
Tazaroc
Hades
3,270
941
923
3,836
12,057
4,995
92
8,807
3,250
29,808
0
L
Amaterasu
WhyCantNameUsed
Amaterasu
6,776
2,927
0
2,408
12,261
5,989
0
2,560
9,701
0
44,681
W
Fenrir
Wygui
Fenrir
4,331
1,377
0
3,639
12,863
5,467
0
2,239
10,588
0
58,971
W
Shiva
dnndkhr
Shiva
7,694
891
70
3,271
8,632
5,433
0
3,164
4,800
0
64,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
31,095
437
Minions Killed
285
0
Camps Cleared
0
1,308,972
Distance Traveled
1,271,059
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,851
604
129
10
0
199,645
10
W
Aphrodite
7,170
552
36
3
0
243,963
0
L
Atlas
6,487
499
29
2
0
221,541
0
L
Jormungandr
6,480
498
80
6
0
242,922
2
W
Baron Samedi
7,949
611
87
7
0
279,174
1
L
Nemesis
5,781
445
56
4
0
255,390
0
L
Hades
5,838
449
64
5
0
238,160
0
L
Amaterasu
6,509
501
56
4
0
313,046
2
W
Fenrir
7,478
575
81
6
0
288,862
0
W
Shiva
8,788
676
104
8
0
297,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role