Player Matchup

Bacchus
Bacchus
Bronze I
TrueCole5
Bacchus
Bronze I
Level 41
God Stats
4W - 4L
1,629 SR
Queue Stats
11W - 20L
876 MMR
Solo
Medusa
Medusa
Silver II
WAR_CRAP234
Medusa
Silver II
Level 83
God Stats
77W - 66L
1,577 SR
Queue Stats
329W - 361L
954 MMR
Solo
Janus
Janus
Silver IV
Wolf_Olson
Janus
Silver IV
Level 110
God Stats
27W - 56L
1,459 SR
Queue Stats
149W - 182L
851 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,555 SR
894 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,448 SR
917 MMR
Charybdis
Charybdis
Silver III
UsefulStatistic
Charybdis
Silver III
Level 147
God Stats
94W - 91L
1,446 SR
Queue Stats
188W - 206L
781 MMR
Solo
Zeus
Zeus
Silver V
melaneyrose
Zeus
Silver V
Level 172
God Stats
6W - 10L
1,366 SR
Queue Stats
598W - 685L
653 MMR
Party 1
Chaac
Chaac
Gold IV
yelnats22595
Chaac
Gold IV
Level 84
God Stats
10W - 15L
1,532 SR
Queue Stats
210W - 226L
1,318 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TrueCole5
Bacchus
13
3 / 2 / 5
10,307
736
11,840
18,819
20,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
12
2 / 4 / 4
9,851
704
7,876
11,574
4,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
12
4 / 5 / 3
10,304
736
8,372
10,922
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HadesBaron SamediHeraDiscordiaAnubis

VS

Bans
KuzenboJormungandrVulcanFafnirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
UsefulStatistic
Charybdis
15
9 / 2 / 1
12,299
879
14,737
12,425
4,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 7
10,817
773
9,522
9,257
3,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 8
10,425
745
12,057
18,605
17,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
11
11
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
TrueCole5
Bacchus
3
2
5
2.75
W
Charybdis
UsefulStatistic
Charybdis
9
2
1
4.75
L
Medusa
2
4
4
1
L
Janus
4
5
3
1.1
W
1
2
7
2.25
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
36,316
41,315
Taken
40,287
28,327
Mitigated
25,770
6,488
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
TrueCole5
Bacchus
11,840
1,920
0
5,581
18,819
20,005
0
4,234
14,585
27,797
0
W
Charybdis
UsefulStatistic
Charybdis
14,737
7,878
0
3,615
12,425
4,633
2,089
8,309
4,116
0
63,565
L
Medusa
7,876
3,618
0
657
11,574
4,484
0
2,785
8,789
0
34,565
L
Janus
8,372
159
0
250
10,922
3,838
0
3,006
7,916
32,932
0
W
9,522
2,628
0
1,084
9,257
3,297
913
4,522
4,735
49,300
0
W
12,057
1,644
168
8,264
18,605
17,840
167
8,213
10,392
0
33,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
33,541
110
Minions Killed
162
0
Camps Cleared
0
779,069
Distance Traveled
813,958
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,307
736
25
2
0
286,690
5
W
Charybdis
12,299
879
56
4
0
251,092
11
L
Medusa
9,851
704
41
3
0
272,658
3
L
Janus
10,304
736
44
3
0
219,721
3
W
Zeus
10,817
773
71
5
0
267,829
0
W
Chaac
10,425
745
35
3
0
295,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role