Player Matchup

Bacchus
Bacchus
Drowx03
Bacchus
Level 48
God Stats
8W - 1L
1,965 SR
Queue Stats
36W - 56L
1,382 Elo+
Party 1
Janus
Janus
ayizquierdo14
Janus
Level 139
God Stats
23W - 14L
1,619 SR
Queue Stats
130W - 120L
1,525 Elo+
Party 1
Chiron
Chiron
xSnow93x
Chiron
Level 29
God Stats
16W - 8L
1,642 SR
Queue Stats
125W - 127L
1,524 Elo+
Party 1
Team Averages
Level 72
1,742 SR
1,477 Elo+

VS

Team Averages
Level 78
1,529 SR
1,585 Elo+
Ymir
Ymir
BBJ_Hinata05
Ymir
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 47L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
KILLERprofit567
Ix Chel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,775 Elo+
Solo
Thor
Thor
oRubn
Thor
Level 98
God Stats
10W - 7L
1,586 SR
Queue Stats
162W - 149L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drowx03
Bacchus
15
3 / 1 / 7
11,581
724
8,282
13,053
18,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 7
11,428
714
10,379
9,720
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
xSnow93x
Chiron
16
7 / 0 / 5
13,058
816
16,909
9,769
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
9,879
617
3,865
11,390
12,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 6 / 2
10,075
630
9,350
15,031
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
oRubn
Thor
13
4 / 6 / 0
11,006
688
12,312
15,405
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
Bacchus
Drowx03
Bacchus
3
1
7
6.5
L
0
6
2
0.17
W
2
3
7
1.83
L
Thor
oRubn
Thor
4
6
0
0.67
W
Chiron
xSnow93x
Chiron
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
25,527
32,542
Taken
41,826
25,092
Mitigated
24,426
10,184
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,865
423
0
0
11,390
12,230
0
4,814
6,576
22,622
0
W
Bacchus
Drowx03
Bacchus
8,282
1,066
0
4,297
13,053
18,360
324
6,523
6,530
23,762
0
L
9,350
1,253
655
4,316
15,031
6,155
0
6,871
8,160
42,051
0
W
10,379
39
0
663
9,720
2,709
775
2,196
7,524
53,452
0
L
Thor
oRubn
Thor
12,312
998
0
2,428
15,405
6,041
0
7,177
8,228
0
49,577
W
Chiron
xSnow93x
Chiron
16,909
5,291
1,037
4,187
9,769
4,023
1,907
5,219
4,550
0
73,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
30,960
192
Minions Killed
146
0
Camps Cleared
0
873,140
Distance Traveled
829,500
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,879
617
22
1
0
298,425
0
W
Bacchus
11,581
724
22
1
0
311,111
5
L
Ix Chel
10,075
630
58
4
0
271,200
2
W
Janus
11,428
714
73
5
0
277,400
4
L
Thor
11,006
688
66
4
0
259,875
2
W
Chiron
13,058
816
97
6
0
284,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role