Player Matchup

Ymir
Ymir
Ghost-Prime13
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 291L
1,449 Elo+
Party 1
Anubis
Anubis
Omy 12
Anubis
Level 41
God Stats
10W - 20L
1,587 SR
Queue Stats
97W - 119L
1,375 Elo+
Party 2
Aphrodite
Aphrodite
TDM0416
Aphrodite
Level 83
God Stats
1W - 2L
1,523 SR
Queue Stats
123W - 170L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
W4NT3DB0OM
Ah Muzen Cab
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 152L
1,412 Elo+
Party 2
Lancelot
Lancelot
spacegodzilla90
Lancelot
Level 117
God Stats
0W - 3L
1,308 SR
Queue Stats
212W - 248L
1,483 Elo+
Party 1
Team Averages
Level 77
1,484 SR
1,439 Elo+

VS

Team Averages
Level 86
1,625 SR
1,524 Elo+
Charon
Charon
 
Charon
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
XxKaiserBlackxX
Ra
Level 56
God Stats
3W - 4L
1,654 SR
Queue Stats
139W - 129L
1,519 Elo+
Party 4
Shiva
Shiva
ZombieBaneX
Shiva
Level 81
God Stats
15W - 5L
1,745 SR
Queue Stats
86W - 66L
1,535 Elo+
Party 3
Chernobog
Chernobog
camareno27
Chernobog
Level 89
God Stats
12W - 3L
1,638 SR
Queue Stats
95W - 87L
1,525 Elo+
Party 4
Kali
Kali
el pizza71
Kali
Level 83
God Stats
6W - 4L
1,588 SR
Queue Stats
290W - 255L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,645
391
2,620
16,534
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Omy 12
Anubis
14
1 / 2 / 1
7,932
467
10,441
12,911
7,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TDM0416
Aphrodite
13
0 / 7 / 0
7,561
445
9,725
16,839
9,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
W4NT3DB0OM
Ah Muzen Cab
10
1 / 6 / 0
6,528
384
7,216
15,166
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
13
3 / 2 / 0
7,857
462
9,556
12,436
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 2 / 8
7,396
435
11,146
12,636
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 1 / 3
9,834
578
12,494
9,411
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 0 / 9
9,560
562
13,144
15,438
12,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
camareno27
Chernobog
14
5 / 2 / 2
8,861
521
9,980
14,947
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 7
8,558
503
6,409
12,433
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
18
19
Deaths
6
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
8
2.5
L
0
2
1
0.25
L
Anubis
Omy 12
Anubis
1
2
1
0.75
L
Aphrodite
TDM0416
Aphrodite
0
7
0
0
L
Ah Muzen Cab
W4NT3DB0OM
Ah Muzen Cab
1
6
0
0.17
W
5
1
3
6.5
W
4
0
9
8.5
W
Chernobog
camareno27
Chernobog
5
2
2
3
W
3
1
7
6.5
L
Lancelot
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
53,173
73,886
Taken
64,865
41,990
Mitigated
35,219
19,009
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,146
2,138
0
0
12,636
6,287
1,692
3,202
9,434
35,037
0
L
2,620
716
0
3,130
16,534
14,288
0
5,942
9,711
15,096
0
L
Anubis
Omy 12
Anubis
10,441
171
0
6,467
12,911
7,141
0
6,391
6,324
66,921
0
L
Aphrodite
TDM0416
Aphrodite
9,725
1,085
930
6,572
16,839
9,357
0
1,512
15,277
62,755
0
L
Ah Muzen Cab
W4NT3DB0OM
Ah Muzen Cab
7,216
2,739
0
942
15,166
5,654
0
4,876
9,724
0
40,961
W
12,494
648
1,480
4,103
9,411
4,149
137
4,924
4,487
93,195
0
W
13,144
1,565
795
3,004
15,438
12,987
249
6,762
8,676
98
56,616
W
Chernobog
camareno27
Chernobog
9,980
6,064
0
6,978
14,947
6,930
308
4,540
10,407
0
70,533
W
6,409
2,486
0
1,868
12,433
4,866
537
3,358
9,075
0
48,246
L
Lancelot
9,556
1,183
0
968
12,436
5,550
114
3,181
9,112
0
62,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
44,209
370
Minions Killed
475
0
Camps Cleared
0
1,582,802
Distance Traveled
1,744,583
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,396
435
52
3
0
340,528
0
L
Ymir
6,645
391
19
1
0
313,031
0
L
Anubis
7,932
467
119
7
0
295,069
0
L
Aphrodite
7,561
445
104
6
0
272,273
0
L
Ah Muzen Cab
6,528
384
51
3
0
292,923
0
W
Ra
9,834
578
158
9
0
362,103
0
W
Shiva
9,560
562
90
5
0
353,001
6
W
Chernobog
8,861
521
112
7
0
318,486
7
W
Kali
8,558
503
63
4
0
370,465
0
L
Lancelot
7,857
462
77
5
0
409,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role