Player Matchup

Hercules
Hercules
FilthyGandhi
Hercules
Level 156
God Stats
242W - 279L
1,409 SR
Queue Stats
1,157W - 1,183L
1,419 Elo+
Solo
Ix Chel
Ix Chel
TheMusicKingC
Ix Chel
Level 143
God Stats
25W - 24L
1,471 SR
Queue Stats
236W - 270L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
king5wiss
Morgan Le Fay
Level 138
God Stats
3W - 9L
1,232 SR
Queue Stats
236W - 265L
1,375 Elo+
Party 2
Team Averages
Level 146
1,371 SR
1,390 Elo+

VS

Team Averages
Level 126
1,500 SR
1,417 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PonySize38
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,435 Elo+
Solo
Nike
Nike
UGR Afterschool
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FilthyGandhi
Hercules
11
3 / 0 / 5
7,834
783
5,703
11,084
11,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
11
7 / 4 / 4
9,070
907
8,006
6,124
2,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
king5wiss
Morgan Le Fay
10
1 / 3 / 9
7,716
772
6,424
7,968
2,778
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
4 / 4 / 3
7,888
789
10,399
7,967
3,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 3 / 5
7,524
752
3,921
5,985
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 1
6,761
676
3,895
9,091
6,666
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
7
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
3
1.38
W
Hercules
FilthyGandhi
Hercules
3
0
5
5.5
L
1
3
5
1.17
W
Ix Chel
7
4
4
2.25
L
1
4
1
0.38
W
Morgan Le Fay
king5wiss
Morgan Le Fay
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
18,215
25,176
Taken
23,043
16,334
Mitigated
12,442
7,831
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,399
5,231
0
250
7,967
3,252
0
4,495
3,472
0
20,476
W
Hercules
FilthyGandhi
Hercules
5,703
1,656
253
3,985
11,084
11,444
210
1,731
9,097
0
19,665
L
3,921
275
504
1,234
5,985
2,524
0
3,667
2,318
27,481
0
W
Ix Chel
8,006
583
1,588
1,240
6,124
2,112
312
725
5,337
21,045
0
L
3,895
227
0
560
9,091
6,666
0
6,430
2,661
0
11,142
W
Morgan Le Fay
king5wiss
Morgan Le Fay
6,424
1,118
337
428
7,968
2,778
188
1,383
6,355
23,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
22,173
75
Minions Killed
85
0
Camps Cleared
0
469,424
Distance Traveled
523,496
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,888
789
21
2
0
167,417
0
W
Hercules
7,834
783
36
4
0
181,574
1
L
Ra
7,524
752
52
5
0
160,913
1
W
Ix Chel
9,070
907
16
2
0
130,770
0
L
Nike
6,761
676
12
1
0
195,166
0
W
Morgan Le Fay
7,716
772
23
2
0
157,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role