Player Matchup

Ymir
Ymir
Earlobes
Ymir
Level 136
God Stats
1W - 2L
1,643 SR
Queue Stats
57W - 50L
1,556 Elo+
Party 1
Serqet
Serqet
GrabbingMeat
Serqet
Level 116
God Stats
3W - 1L
1,610 SR
Queue Stats
56W - 44L
1,556 Elo+
Party 1
Skadi
Skadi
HmmmBeCareful
Skadi
Level 82
God Stats
0W - 3L
1,183 SR
Queue Stats
21W - 14L
1,530 Elo+
Party 1
Kali
Kali
LlamaTakedown
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,515 Elo+
Party 1
Raijin
Raijin
Uvulas
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,596 Elo+
Party 1
Team Averages
Level 117
1,487 SR
1,551 Elo+

VS

Team Averages
Level 97
1,467 SR
1,662 Elo+
Serqet
Serqet
Clairvoyeur
Serqet
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 10L
1,810 Elo+
Party 2
Cernunnos
Cernunnos
EngageWolverine
Cernunnos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,550 Elo+
Party 3
Charon
Charon
SexYou
Charon
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,764 Elo+
Party 2
Sol
Sol
geraldnail20
Sol
Level 147
God Stats
12W - 10L
1,604 SR
Queue Stats
306W - 287L
1,601 Elo+
Party 3
Chiron
Chiron
iPoff
Chiron
Level 136
God Stats
3W - 5L
1,232 SR
Queue Stats
292W - 272L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 6 / 10
8,488
772
7,284
16,865
21,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
13
1 / 4 / 9
7,576
689
5,009
10,074
13,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 8
9,008
819
8,633
12,167
6,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 7 / 8
8,457
769
8,443
14,326
7,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Uvulas
Raijin
16
6 / 4 / 5
9,059
824
17,379
11,343
5,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 2 / 15
9,890
899
9,376
11,584
16,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
EngageWolverine
Cernunnos
14
0 / 4 / 15
8,919
811
7,063
12,129
6,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
SexYou
Charon
15
3 / 4 / 13
9,231
839
9,608
16,879
17,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 14
11,060
1,005
20,752
11,767
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
iPoff
Chiron
17
10 / 4 / 9
10,334
939
11,287
9,911
5,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
15
Kills
27
27
Deaths
15
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
2
15
6.75
L
Ymir
2
6
10
1.17
W
Cernunnos
EngageWolverine
Cernunnos
0
4
15
1.88
L
Serqet
1
4
9
1.38
L
2
6
8
1
L
4
7
8
1.14
W
Charon
SexYou
Charon
3
4
13
2.38
L
Raijin
Uvulas
Raijin
6
4
5
2.13
W
8
1
14
15
W
Chiron
iPoff
Chiron
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,748
Damage
58,086
64,775
Taken
62,270
55,015
Mitigated
52,364
12,916
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,376
1,374
2,104
3,281
11,584
16,530
137
3,969
7,335
0
10,791
L
Ymir
7,284
828
1,103
1,554
16,865
21,466
0
7,195
9,231
13,511
0
W
Cernunnos
EngageWolverine
Cernunnos
7,063
2,675
1,891
2,534
12,129
6,170
2,903
6,328
5,801
0
19,459
L
Serqet
5,009
841
416
1,491
10,074
13,900
0
4,547
5,257
0
6,566
L
8,633
2,134
1,088
1,006
12,167
6,285
52
5,701
6,245
0
20,081
L
8,443
3,320
1,063
2,902
14,326
7,875
0
6,824
7,083
0
15,647
W
Charon
SexYou
Charon
9,608
1,100
1,673
2,022
16,879
17,589
439
4,523
12,041
19,454
0
L
Raijin
Uvulas
Raijin
17,379
509
688
1,605
11,343
5,489
0
6,093
5,187
35,382
0
W
20,752
4,949
600
4,755
11,767
6,764
2,682
5,013
6,667
46,982
0
W
Chiron
iPoff
Chiron
11,287
4,561
1,589
1,438
9,911
5,311
1,428
4,830
5,081
0
24,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
49,434
90
Minions Killed
135
0
Camps Cleared
0
996,064
Distance Traveled
1,019,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,890
899
4
0
0
255,181
0
L
Ymir
8,488
772
12
1
0
199,487
0
W
Cernunnos
8,919
811
34
3
0
181,824
0
L
Serqet
7,576
689
5
0
0
204,127
0
L
Skadi
9,008
819
23
2
0
194,914
0
L
Kali
8,457
769
10
1
0
195,730
0
W
Charon
9,231
839
8
1
0
213,580
0
L
Raijin
9,059
824
40
4
0
201,806
0
W
Sol
11,060
1,005
56
5
0
198,350
0
W
Chiron
10,334
939
33
3
0
170,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role