Player Matchup

Artemis
Artemis
Bronze III
Baixasabc
Artemis
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,575 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Rivooo
Sun Wukong
Gold II
Level 125
God Stats
1W - 3L
1,456 SR
Queue Stats
76W - 80L
1,649 MMR
Solo
Xing Tian
Xing Tian
Gold I
XMESTX
Xing Tian
Gold I
Level 154
God Stats
10W - 12L
1,559 SR
Queue Stats
219W - 214L
1,643 MMR
Solo
Thor
Thor
Gold IV
iriskzx
Thor
Gold IV
Level 120
God Stats
0W - 1L
1,574 SR
Queue Stats
69W - 72L
1,522 MMR
Solo
Nu Wa
Nu Wa
Silver I
potholes240
Nu Wa
Silver I
Level 68
God Stats
0W - 2L
1,837 SR
Queue Stats
43W - 50L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,585 SR
1,585 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,569 SR
1,534 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
KingofHollywood
Bellona
Silver II
Level 88
God Stats
6W - 5L
1,661 SR
Queue Stats
9W - 11L
1,508 MMR
Solo
Ne Zha
Ne Zha
Gold II
jeffson_mec2
Ne Zha
Gold II
Level 147
God Stats
27W - 24L
1,564 SR
Queue Stats
201W - 208L
1,641 MMR
Solo
Chiron
Chiron
Gold V
lackzze1
Chiron
Gold V
Level 122
God Stats
18W - 16L
1,620 SR
Queue Stats
230W - 231L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baixasabc
Artemis
10
0 / 4 / 0
6,643
443
4,903
8,830
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Rivooo
Sun Wukong
13
2 / 3 / 0
7,847
523
9,397
16,740
12,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
XMESTX
Xing Tian
11
0 / 3 / 2
6,743
450
4,656
16,863
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
iriskzx
Thor
13
1 / 4 / 1
7,292
486
3,797
13,349
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 7 / 1
6,502
433
5,573
10,069
2,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JanusMartichorasCharon

VS

Bans
SusanoThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 0 / 5
10,132
675
15,293
10,571
5,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
 
Sobek
12
1 / 0 / 7
7,932
529
4,676
13,722
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 1
8,287
552
10,088
16,023
16,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
13
6 / 3 / 5
8,790
586
8,332
11,742
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
lackzze1
Chiron
15
4 / 0 / 2
8,700
580
7,397
9,201
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
21
21
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
5
10.5
W
Sobek
 
Sobek
1
0
7
4.5
L
Artemis
Baixasabc
Artemis
0
4
0
0
W
2
1
1
2.5
L
Sun Wukong
Rivooo
Sun Wukong
2
3
0
0.67
L
Xing Tian
XMESTX
Xing Tian
0
3
2
0.33
L
Thor
iriskzx
Thor
1
4
1
0.38
W
Ne Zha
6
3
5
2.83
W
Chiron
lackzze1
Chiron
4
0
2
5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,326
Damage
45,786
65,851
Taken
61,259
35,078
Mitigated
45,016
11,523
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,293
933
0
8,552
10,571
5,614
324
3,950
6,621
121,244
0
W
Sobek
 
Sobek
4,676
527
0
3,826
13,722
13,482
0
2,659
11,063
22,240
0
L
Artemis
Baixasabc
Artemis
4,903
2,387
0
677
8,830
3,067
0
1,868
6,962
0
37,882
W
10,088
1,673
0
1,886
16,023
16,988
0
774
15,091
298
59,187
L
Sun Wukong
Rivooo
Sun Wukong
9,397
1,617
0
5,506
16,740
12,152
0
1,187
15,553
0
58,535
L
Xing Tian
XMESTX
Xing Tian
4,656
403
0
2,183
16,863
12,981
0
6,566
10,297
26,069
0
L
Thor
iriskzx
Thor
3,797
888
0
1,475
13,349
4,741
0
3,742
9,607
0
60,567
W
Ne Zha
8,332
1,644
0
1,576
11,742
5,059
0
2,178
9,564
0
63,489
W
Chiron
lackzze1
Chiron
7,397
2,624
477
3,914
9,201
3,873
541
1,567
7,634
0
69,862
L
5,573
1,932
0
1,682
10,069
2,137
0
6,904
3,165
45,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
43,841
363
Minions Killed
523
0
Camps Cleared
0
1,431,192
Distance Traveled
1,522,958
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,132
675
191
13
0
295,162
1
W
Sobek
7,932
529
23
2
0
316,593
3
L
Artemis
6,643
443
88
6
0
268,251
0
W
Bellona
8,287
552
103
7
0
293,580
0
L
Sun Wukong
7,847
523
94
6
0
281,382
0
L
Xing Tian
6,743
450
16
1
0
304,583
5
L
Thor
7,292
486
95
6
0
306,233
3
W
Ne Zha
8,790
586
83
6
0
328,759
0
W
Chiron
8,700
580
123
8
0
288,864
3
L
Nu Wa
6,502
433
70
5
0
270,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role