Player Matchup

Danzaburou
Danzaburou
Borchyyy
Danzaburou
Level 65
God Stats
1W - 1L
1,711 SR
Queue Stats
25W - 22L
1,483 Elo+
Party 2
Sobek
Sobek
Phounly
Sobek
Level 60
God Stats
4W - 1L
1,669 SR
Queue Stats
105W - 87L
1,560 Elo+
Party 2
Janus
Janus
iwinyouallsuck
Janus
Level 35
God Stats
3W - 1L
1,688 SR
Queue Stats
61W - 45L
1,559 Elo+
Party 2
Team Averages
Level 53
1,689 SR
1,534 Elo+

VS

Team Averages
Level 29
1,316 SR
1,271 Elo+
Freya
Freya
Homeboy14763
Freya
Level 34
God Stats
0W - 1L
1,135 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 1
Geb
Geb
StealthySnorlax
Geb
Level 14
God Stats
0W - 2L
1,171 SR
Queue Stats
4W - 9L
1,192 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sparta46
Ah Muzen Cab
Level 39
God Stats
11W - 16L
1,642 SR
Queue Stats
179W - 191L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borchyyy
Danzaburou
16
6 / 1 / 10
13,647
853
11,072
8,650
4,437
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Phounly
Sobek
15
2 / 2 / 13
12,050
753
7,457
18,213
22,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 6
13,504
844
21,954
8,164
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
10,735
671
5,739
13,004
4,524
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 4
10,017
626
8,286
17,668
19,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
sparta46
Ah Muzen Cab
14
2 / 5 / 2
11,088
693
10,968
16,179
9,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
3
4
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Borchyyy
Danzaburou
6
1
10
11
L
1
8
1
0.19
W
Sobek
Phounly
Sobek
2
2
13
4.25
L
0
3
4
0.67
W
8
1
6
11
L
Ah Muzen Cab
sparta46
Ah Muzen Cab
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
24,993
35,027
Taken
46,851
30,550
Mitigated
34,398
6,564
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Borchyyy
Danzaburou
11,072
4,316
0
2,379
8,650
4,437
880
3,592
5,058
51
62,017
L
5,739
1,807
0
2,133
13,004
4,524
0
10,659
2,345
25,455
0
W
Sobek
Phounly
Sobek
7,457
585
0
1,805
18,213
22,622
500
7,438
10,775
19,013
906
L
8,286
317
0
3,492
17,668
19,921
0
9,943
7,725
22,617
0
W
21,954
1,358
0
2,380
8,164
3,491
1,020
3,588
4,576
77,032
0
L
Ah Muzen Cab
sparta46
Ah Muzen Cab
10,968
3,265
0
1,409
16,179
9,953
0
8,323
7,856
0
56,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
31,840
217
Minions Killed
142
0
Camps Cleared
0
861,671
Distance Traveled
840,450
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,647
853
88
6
0
273,368
5
L
Freya
10,735
671
37
2
0
268,800
0
W
Sobek
12,050
753
15
1
0
297,104
2
L
Geb
10,017
626
18
1
0
295,738
0
W
Janus
13,504
844
114
7
0
291,199
1
L
Ah Muzen Cab
11,088
693
87
5
0
275,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role