Player Matchup

Janus
Janus
Silver V
 
Janus
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
KingSamRaps
Amaterasu
Gold V
Level 147
God Stats
4W - 3L
1,460 SR
Queue Stats
338W - 358L
1,440 MMR
Party 2
Danzaburou
Danzaburou
Silver I
KngDmonSlayr
Danzaburou
Silver I
Level 149
God Stats
4W - 4L
1,610 SR
Queue Stats
268W - 284L
1,169 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,523 SR
1,370 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,369 SR
1,260 MMR
Hel
Hel
Silver V
Corrupted_File57
Hel
Silver V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,230 MMR
Party 1
King Arthur
King Arthur
Silver V
Trash_ae
King Arthur
Silver V
Level 122
God Stats
0W - 6L
1,190 SR
Queue Stats
2W - 12L
1,285 MMR
Party 1
Hachiman
Hachiman
Silver I
VAUIT_HUNTER
Hachiman
Silver I
Level 134
God Stats
1W - 2L
1,417 SR
Queue Stats
6W - 11L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 8
10,402
867
9,684
7,901
3,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
KingSamRaps
Amaterasu
13
5 / 0 / 6
10,233
853
9,825
16,000
14,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
KngDmonSlayr
Danzaburou
13
5 / 2 / 7
10,341
862
10,121
9,398
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MulanKuzenboAchillesKumbhakarnaBacchus

VS

Bans
MedusaBaron SamediYmirScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,436
703
3,622
10,767
3,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Trash_ae
King Arthur
11
2 / 4 / 0
8,496
708
9,266
12,262
11,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
VAUIT_HUNTER
Hachiman
11
1 / 5 / 2
8,596
716
9,808
10,963
3,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
8
7
L
0
4
2
0.25
W
Amaterasu
KingSamRaps
Amaterasu
5
0
6
8
W
Danzaburou
KngDmonSlayr
Danzaburou
5
2
7
4.25
L
King Arthur
Trash_ae
King Arthur
2
4
0
0.5
L
Hachiman
VAUIT_HUNTER
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,630
Damage
22,696
33,299
Taken
33,992
21,575
Mitigated
18,783
7,087
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,684
154
0
596
7,901
3,088
143
1,409
6,492
50,542
0
L
3,622
382
1,288
3,241
10,767
3,637
0
3,740
6,662
23,605
0
W
Amaterasu
KingSamRaps
Amaterasu
9,825
4,365
0
4,505
16,000
14,808
708
2,593
13,407
0
25,228
W
Danzaburou
KngDmonSlayr
Danzaburou
10,121
4,029
0
1,986
9,398
3,679
2,287
1,295
8,103
0
36,400
L
King Arthur
Trash_ae
King Arthur
9,266
144
0
320
12,262
11,471
0
3,770
8,127
1,226
27,428
L
Hachiman
VAUIT_HUNTER
Hachiman
9,808
5,788
0
300
10,963
3,675
0
2,526
8,191
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
25,528
136
Minions Killed
104
0
Camps Cleared
0
728,555
Distance Traveled
521,578
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,402
867
62
5
0
268,561
0
L
Hel
8,436
703
37
3
0
159,980
0
W
Amaterasu
10,233
853
30
3
0
267,819
2
W
Danzaburou
10,341
862
44
4
0
192,175
5
L
King Arthur
8,496
708
16
1
0
167,380
0
L
Hachiman
8,596
716
51
4
0
194,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role