Player Matchup

Cerberus
Cerberus
Black-Trout
Cerberus
Level 67
God Stats
1W - 6L
1,390 SR
Queue Stats
166W - 191L
1,431 Elo+
Party 2
Pele
Pele
CLB-Rasoul
Pele
Level 46
God Stats
4W - 4L
1,298 SR
Queue Stats
119W - 144L
1,456 Elo+
Solo
Tyr
Tyr
HEADSHOT-782-
Tyr
Level 94
God Stats
2W - 2L
1,589 SR
Queue Stats
246W - 265L
1,519 Elo+
Party 2
Skadi
Skadi
dude_nice1136
Skadi
Level 107
God Stats
38W - 19L
1,637 SR
Queue Stats
380W - 341L
1,470 Elo+
Party 2
Vulcan
Vulcan
zephier55
Vulcan
Level 99
God Stats
17W - 22L
1,360 SR
Queue Stats
368W - 360L
1,488 Elo+
Party 2
Team Averages
Level 83
1,455 SR
1,473 Elo+

VS

Team Averages
Level 55
1,559 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chrisxzz150
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 106L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DinoLui
Cu Chulainn
Level 54
God Stats
8W - 7L
1,717 SR
Queue Stats
77W - 77L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
NoxDyDy
Danzaburou
Level 68
God Stats
213W - 179L
1,531 SR
Queue Stats
247W - 232L
1,434 Elo+
Solo
Ra
Ra
The-gon-pecan
Ra
Level 64
God Stats
19W - 11L
1,548 SR
Queue Stats
253W - 251L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Black-Trout
Cerberus
8
1 / 3 / 1
5,275
528
3,417
10,025
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 1
5,397
540
2,532
7,229
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 0
5,701
570
3,871
10,590
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,541
454
5,320
6,492
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
zephier55
Vulcan
10
0 / 1 / 0
5,377
538
783
4,052
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 0 / 1
5,987
599
1,728
4,628
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Chrisxzz150
Sylvanus
9
0 / 1 / 3
5,355
536
4,452
6,598
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DinoLui
Cu Chulainn
11
0 / 0 / 0
6,369
637
7,614
8,975
7,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NoxDyDy
Danzaburou
9
2 / 1 / 2
6,013
601
5,889
7,400
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 0 / 0
6,563
656
2,390
3,031
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
L
Cerberus
Black-Trout
Cerberus
1
3
1
0.5
L
1
1
1
1.5
W
Sylvanus
Chrisxzz150
Sylvanus
0
1
3
1.5
W
Cu Chulainn
DinoLui
Cu Chulainn
0
0
0
0
L
0
0
0
0
W
Danzaburou
NoxDyDy
Danzaburou
2
1
2
3
W
1
0
0
1
L
0
0
0
0
L
Vulcan
zephier55
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,923
Damage
22,073
38,388
Taken
30,632
22,160
Mitigated
17,748
10,576
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,728
306
0
707
4,628
1,708
149
191
4,437
0
57,832
L
Cerberus
Black-Trout
Cerberus
3,417
176
0
4,150
10,025
6,725
0
2,323
7,702
15,225
0
L
2,532
604
0
934
7,229
2,267
0
687
6,542
0
35,047
W
Sylvanus
Chrisxzz150
Sylvanus
4,452
1,991
240
2,267
6,598
4,733
34
1,981
4,617
24,726
7,326
W
Cu Chulainn
DinoLui
Cu Chulainn
7,614
963
0
2,688
8,975
7,532
0
0
8,975
1,899
48,629
L
3,871
647
0
3,742
10,590
9,712
0
883
9,707
0
44,234
W
Danzaburou
NoxDyDy
Danzaburou
5,889
3,584
0
3,313
7,400
2,691
301
1,323
6,077
0
31,285
W
2,390
41
108
1,434
3,031
1,084
347
665
2,326
54,850
0
L
5,320
1,242
0
750
6,492
1,850
0
1,638
4,854
0
31,214
L
Vulcan
zephier55
Vulcan
783
496
0
1,000
4,052
1,606
0
1,931
2,121
33,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
30,287
310
Minions Killed
376
0
Camps Cleared
0
1,031,473
Distance Traveled
1,044,470
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,987
599
80
8
0
248,036
0
L
Cerberus
5,275
528
47
5
0
211,016
2
L
Pele
5,397
540
63
6
0
204,757
0
W
Sylvanus
5,355
536
62
6
0
180,715
0
W
Cu Chulainn
6,369
637
83
8
0
202,970
0
L
Tyr
5,701
570
84
8
0
219,883
0
W
Danzaburou
6,013
601
42
4
0
196,032
2
W
Ra
6,563
656
109
11
0
216,717
0
L
Skadi
4,541
454
53
5
0
198,483
0
L
Vulcan
5,377
538
63
6
0
197,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role