Player Matchup

Fenrir
Fenrir
DsM Chxnce
Fenrir
Level 108
God Stats
1W - 0L
1,241 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
GalaxyxHyper610
Janus
Level 65
God Stats
17W - 19L
1,518 SR
Queue Stats
259W - 281L
1,462 Elo+
Party 1
Charon
Charon
IIdrowzzyII
Charon
Level 65
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Pacemaker609
Charybdis
Level 106
God Stats
3W - 7L
1,567 SR
Queue Stats
50W - 64L
1,530 Elo+
Party 1
Anubis
Anubis
lDiior
Anubis
Level 52
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,470 SR
1,498 Elo+

VS

Team Averages
Level 64
1,472 SR
1,379 Elo+
Khepri
Khepri
 
Khepri
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BraCee14
Vulcan
Level 97
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 14L
951 Elo+
Party 2
Susano
Susano
El_matad0rLFC
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
GR66Mancilla
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
angrrrrygamefish
Izanami
Level 49
God Stats
11W - 6L
1,605 SR
Queue Stats
71W - 82L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DsM Chxnce
Fenrir
16
6 / 1 / 2
9,545
597
6,643
14,632
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 1 / 3
8,736
546
5,406
6,739
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
13
1 / 0 / 3
8,224
514
7,744
15,464
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Pacemaker609
Charybdis
13
1 / 3 / 2
7,650
478
5,454
11,305
4,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
lDiior
Anubis
16
11 / 4 / 4
11,192
700
15,962
13,233
7,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 3
7,248
453
3,651
9,501
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
BraCee14
Vulcan
14
2 / 4 / 1
8,505
532
10,306
12,067
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
8,101
506
7,641
16,564
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
GR66Mancilla
Heimdallr
12
2 / 10 / 1
7,230
452
4,585
13,659
3,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,449
466
10,998
10,306
4,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
21
Kills
9
9
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
3
0.75
L
Vulcan
BraCee14
Vulcan
2
4
1
0.63
W
Fenrir
DsM Chxnce
Fenrir
6
1
2
7
L
3
4
4
1.25
L
Heimdallr
GR66Mancilla
Heimdallr
2
10
1
0.25
W
2
1
3
3.5
W
Charon
1
0
3
2.5
W
Charybdis
Pacemaker609
Charybdis
1
3
2
0.67
L
2
1
1
2.5
W
Anubis
lDiior
Anubis
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,209
Damage
37,181
61,373
Taken
62,097
33,632
Mitigated
26,766
21,197
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,651
155
0
1,829
9,501
8,125
34
2,513
6,988
15,939
0
L
Vulcan
BraCee14
Vulcan
10,306
1,819
0
1,750
12,067
4,562
0
6,734
5,333
60,390
0
W
Fenrir
DsM Chxnce
Fenrir
6,643
808
0
8,376
14,632
6,792
1,670
2,717
11,777
0
59,663
L
7,641
1,708
0
3,447
16,564
6,395
0
4,528
12,036
0
68,520
L
Heimdallr
GR66Mancilla
Heimdallr
4,585
1,355
0
426
13,659
3,231
0
10,973
2,686
0
32,544
W
5,406
481
0
820
6,739
2,487
576
2,760
3,753
62,227
0
W
Charon
7,744
1,140
0
4,708
15,464
13,011
90
2,689
12,739
34,396
0
W
Charybdis
Pacemaker609
Charybdis
5,454
2,714
0
1,140
11,305
4,323
860
1,796
9,469
0
59,022
L
10,998
7,904
0
4,222
10,306
4,453
454
4,364
5,942
0
69,625
W
Anubis
lDiior
Anubis
15,962
394
0
6,153
13,233
7,019
3,059
3,397
9,678
86,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,347
Gold Earned
38,533
473
Minions Killed
388
0
Camps Cleared
0
1,628,853
Distance Traveled
1,441,274
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,248
453
10
1
0
288,538
5
L
Vulcan
8,505
532
113
7
0
291,135
8
W
Fenrir
9,545
597
90
6
0
378,171
0
L
Susano
8,101
506
85
5
0
346,845
2
L
Heimdallr
7,230
452
49
3
0
254,668
0
W
Janus
8,736
546
120
8
0
345,692
1
W
Charon
8,224
514
46
3
0
300,818
5
W
Charybdis
7,650
478
90
6
0
310,142
0
L
Izanami
7,449
466
131
8
0
260,088
0
W
Anubis
11,192
700
127
8
0
294,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role