Player Matchup

Tyr
Tyr
 
Tyr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Mr__Hypnotic
Baba Yaga
Level 40
God Stats
2W - 4L
1,728 SR
Queue Stats
20W - 38L
1,326 Elo+
Party 3
Ymir
Ymir
RememberTony
Ymir
Level 41
God Stats
14W - 21L
1,433 SR
Queue Stats
29W - 47L
1,321 Elo+
Party 3
Cernunnos
Cernunnos
Unlimited910
Cernunnos
Level 106
God Stats
2W - 0L
1,775 SR
Queue Stats
61W - 68L
1,410 Elo+
Party 3
Arachne
Arachne
an4523
Arachne
Level 102
God Stats
2W - 1L
1,513 SR
Queue Stats
51W - 55L
1,399 Elo+
Party 3
Team Averages
Level 66
1,590 SR
1,391 Elo+

VS

Team Averages
Level 71
1,457 SR
1,330 Elo+
Sun Wukong
Sun Wukong
AwokenCrow
Sun Wukong
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Maui
Maui
LateEcho15
Maui
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 154L
1,393 Elo+
Party 2
Thanatos
Thanatos
Life42Air
Thanatos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
StrawberryGelly
Hou Yi
Level 8
God Stats
3W - 4L
1,273 SR
Queue Stats
6W - 16L
1,224 Elo+
Party 2
Ra
Ra
disturbedxica1
Ra
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
27W - 31L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 0
7,138
714
3,648
5,515
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
Mr__Hypnotic
Baba Yaga
10
1 / 2 / 2
5,522
552
3,851
4,764
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 2
5,750
575
2,053
4,114
3,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Unlimited910
Cernunnos
10
2 / 0 / 3
6,063
606
7,017
4,315
1,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
an4523
Arachne
9
3 / 2 / 0
5,633
563
3,000
8,217
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AwokenCrow
Sun Wukong
8
0 / 1 / 0
4,656
466
2,310
7,466
4,139
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
4,697
470
1,110
6,810
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Life42Air
Thanatos
11
4 / 2 / 0
6,218
622
4,287
8,412
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,381
438
2,264
5,866
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 3
5,750
575
2,648
4,660
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
4
4
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
L
Sun Wukong
AwokenCrow
Sun Wukong
0
1
0
0
L
0
2
1
0.25
L
Thanatos
Life42Air
Thanatos
4
2
0
2
W
Baba Yaga
Mr__Hypnotic
Baba Yaga
1
2
2
1
W
2
0
2
3
L
0
3
0
0
W
Cernunnos
Unlimited910
Cernunnos
2
0
3
3.5
W
Arachne
an4523
Arachne
3
2
0
1.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
12,619
26,925
Taken
33,214
13,664
Mitigated
15,704
7,345
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,648
779
0
2,283
5,515
4,549
0
0
5,515
0
49,564
L
Sun Wukong
AwokenCrow
Sun Wukong
2,310
849
0
734
7,466
4,139
0
0
7,466
0
24,485
L
1,110
350
0
2,224
6,810
4,557
0
1,830
4,980
13,779
0
L
Thanatos
Life42Air
Thanatos
4,287
1,528
0
4,995
8,412
3,122
21
1,126
7,286
0
39,971
W
Baba Yaga
Mr__Hypnotic
Baba Yaga
3,851
101
141
599
4,764
1,753
0
841
3,923
33,800
0
W
2,053
583
130
872
4,114
3,217
284
734
3,380
13,134
0
L
2,264
1,030
0
1,485
5,866
2,170
0
1,466
4,400
0
21,487
W
Cernunnos
Unlimited910
Cernunnos
7,017
3,390
0
2,404
4,315
1,656
874
670
3,645
0
44,415
W
Arachne
an4523
Arachne
3,000
2,180
0
916
8,217
2,489
0
1,513
6,704
0
24,976
L
2,648
263
262
1,420
4,660
1,716
0
1,482
3,178
39,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,106
Gold Earned
25,702
278
Minions Killed
253
0
Camps Cleared
0
1,074,106
Distance Traveled
1,032,519
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,138
714
97
10
0
208,675
0
L
Sun Wukong
4,656
466
38
4
0
226,529
0
L
Maui
4,697
470
26
3
0
159,787
2
L
Thanatos
6,218
622
76
8
0
227,679
2
W
Baba Yaga
5,522
552
55
6
0
207,529
5
W
Ymir
5,750
575
23
2
0
205,720
3
L
Hou Yi
4,381
438
31
3
0
189,517
1
W
Cernunnos
6,063
606
68
7
0
192,270
0
W
Arachne
5,633
563
35
4
0
259,912
0
L
Ra
5,750
575
82
8
0
229,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role