Player Matchup

Bellona
Bellona
Crimson1Spartan
Bellona
Level 26
God Stats
5W - 7L
1,607 SR
Queue Stats
7W - 15L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
Draco Uchiha720
Danzaburou
Level 67
God Stats
2W - 3L
1,484 SR
Queue Stats
229W - 267L
1,473 Elo+
Solo
Yemoja
Yemoja
FL0CK0FTAC0S
Yemoja
Level 130
God Stats
9W - 10L
1,542 SR
Queue Stats
197W - 210L
1,466 Elo+
Party 1
Lancelot
Lancelot
Luffy3232
Lancelot
Level 135
God Stats
4W - 2L
1,394 SR
Queue Stats
51W - 47L
1,526 Elo+
Solo
Kukulkan
Kukulkan
NeverEatSalty
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,450 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,464 Elo+

VS

Team Averages
Level 112
1,559 SR
1,466 Elo+
Loki
Loki
NUMONEDAD777
Loki
Level 102
God Stats
521W - 542L
1,513 SR
Queue Stats
523W - 543L
1,480 Elo+
Solo
Agni
Agni
Tohka5116
Agni
Level 101
God Stats
0W - 1L
1,743 SR
Queue Stats
12W - 16L
1,416 Elo+
Party 2
Hercules
Hercules
VG DOOM
Hercules
Level 106
God Stats
4W - 4L
1,396 SR
Queue Stats
27W - 31L
1,499 Elo+
Party 2
Achilles
Achilles
threerocks
Achilles
Level 126
God Stats
111W - 117L
1,532 SR
Queue Stats
202W - 199L
1,507 Elo+
Solo
He Bo
He Bo
xLRGSHAKEx
He Bo
Level 124
God Stats
2W - 2L
1,611 SR
Queue Stats
15W - 18L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
10,852
987
9,074
13,169
15,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Draco Uchiha720
Danzaburou
17
2 / 3 / 10
10,829
984
11,701
13,672
10,662
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
17
0 / 0 / 10
11,076
1,007
3,212
6,698
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Luffy3232
Lancelot
17
6 / 1 / 5
11,539
1,049
13,772
17,210
15,450
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
NeverEatSalty
Kukulkan
17
5 / 1 / 5
11,752
1,068
16,658
5,052
2,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,810
892
2,606
2,969
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
0 / 5 / 1
9,860
896
15,248
12,266
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
VG DOOM
Hercules
16
2 / 2 / 2
10,274
934
9,995
18,218
20,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
threerocks
Achilles
16
1 / 1 / 2
10,057
914
10,648
14,951
17,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
16
1 / 6 / 3
10,558
960
9,704
13,032
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
14
Kills
5
5
Deaths
14
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Danzaburou
Draco Uchiha720
Danzaburou
2
3
10
2.33
W
Yemoja
0
0
10
5
W
Lancelot
Luffy3232
Lancelot
6
1
5
8.5
L
1
0
1
1.5
W
Kukulkan
NeverEatSalty
Kukulkan
5
1
5
7.5
L
Agni
0
5
1
0.1
L
Hercules
VG DOOM
Hercules
2
2
2
1.5
L
Achilles
threerocks
Achilles
1
1
2
2
L
He Bo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,417
Damage
48,201
55,801
Taken
61,436
51,929
Mitigated
50,964
17,529
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
1,164
0
824
13,169
15,725
0
6,095
5,924
0
13,491
W
Danzaburou
Draco Uchiha720
Danzaburou
11,701
4,262
0
1,726
13,672
10,662
0
8,136
5,086
0
19,460
W
Yemoja
3,212
1,820
10,435
2,183
6,698
7,560
0
2,806
3,266
9,786
0
W
Lancelot
Luffy3232
Lancelot
13,772
5,131
0
964
17,210
15,450
0
7,346
8,798
0
30,584
L
2,606
136
0
0
2,969
1,237
0
672
2,297
0
18,093
W
Kukulkan
NeverEatSalty
Kukulkan
16,658
1,220
0
1,397
5,052
2,532
0
2,599
2,266
58,945
0
L
Agni
15,248
563
0
280
12,266
5,316
0
3,376
8,798
42,597
0
L
Hercules
VG DOOM
Hercules
9,995
1,808
0
4,304
18,218
20,900
0
6,865
10,278
0
19,962
L
Achilles
threerocks
Achilles
10,648
1,726
0
2,323
14,951
17,996
0
4,178
9,879
0
16,329
L
He Bo
9,704
583
0
0
13,032
5,515
0
4,601
8,186
27,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,048
Gold Earned
50,559
232
Minions Killed
226
7
Camps Cleared
5
1,052,766
Distance Traveled
957,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,852
987
30
3
1
222,834
0
W
Danzaburou
10,829
984
23
2
0
181,559
0
W
Yemoja
11,076
1,007
14
1
0
194,293
0
W
Lancelot
11,539
1,049
52
5
2
237,665
0
L
Loki
9,810
892
34
3
1
118,738
0
W
Kukulkan
11,752
1,068
113
10
4
216,415
0
L
Agni
9,860
896
78
7
1
198,771
0
L
Hercules
10,274
934
36
3
0
228,581
0
L
Achilles
10,057
914
19
2
0
212,446
0
L
He Bo
10,558
960
59
5
3
199,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role