Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
GBR203
Susano
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
HumaneSnail8508
Sun Wukong
Level 121
God Stats
3W - 2L
1,544 SR
Queue Stats
222W - 188L
1,472 Elo+
Party 4
Cerberus
Cerberus
RIZZ_WIZ
Cerberus
Level 29
God Stats
8W - 10L
1,357 SR
Queue Stats
236W - 248L
1,483 Elo+
Party 3
Team Averages
Level 111
1,480 SR
1,476 Elo+

VS

Team Averages
Level 118
1,454 SR
1,565 Elo+
Bakasura
Bakasura
Clebio
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 200L
1,518 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FenixDown717
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,603 Elo+
Party 2
Chernobog
Chernobog
Genesis315
Chernobog
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,730 Elo+
Party 2
Charybdis
Charybdis
Luiz_Vasco08
Charybdis
Level 144
God Stats
0W - 6L
1,241 SR
Queue Stats
110W - 134L
1,474 Elo+
Party 1
Athena
Athena
Shzwolfz
Athena
Level 124
God Stats
4W - 2L
1,531 SR
Queue Stats
120W - 138L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 1 / 14
9,824
982
17,668
7,646
4,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
 
Odin
14
1 / 2 / 17
8,801
880
7,621
10,989
14,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
GBR203
Susano
15
4 / 5 / 14
8,377
838
12,065
11,092
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
HumaneSnail8508
Sun Wukong
16
7 / 3 / 6
9,126
913
11,279
11,766
12,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RIZZ_WIZ
Cerberus
15
3 / 3 / 13
9,047
905
10,871
14,373
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clebio
Bakasura
12
0 / 3 / 5
7,042
704
2,156
9,867
5,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
FenixDown717
Cu Chulainn
16
7 / 5 / 5
9,086
909
13,116
16,166
16,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Genesis315
Chernobog
14
3 / 5 / 8
8,328
833
6,552
11,302
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Luiz_Vasco08
Charybdis
14
2 / 3 / 6
8,039
804
11,208
9,495
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Shzwolfz
Athena
14
2 / 5 / 9
8,815
882
6,742
21,460
17,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
21
Kills
14
14
Deaths
21
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
14
13
W
Odin
 
Odin
1
2
17
4.75
L
Bakasura
Clebio
Bakasura
0
3
5
0.83
L
Cu Chulainn
FenixDown717
Cu Chulainn
7
5
5
1.9
W
Susano
GBR203
Susano
4
5
14
2.2
L
Chernobog
Genesis315
Chernobog
3
5
8
1.4
W
Sun Wukong
HumaneSnail8508
Sun Wukong
7
3
6
3.33
L
Charybdis
Luiz_Vasco08
Charybdis
2
3
6
1.67
W
Cerberus
RIZZ_WIZ
Cerberus
3
3
13
3.17
L
Athena
Shzwolfz
Athena
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,504
Damage
39,774
55,866
Taken
68,290
53,947
Mitigated
50,508
20,506
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,668
7,503
1,650
2,138
7,646
4,169
1,752
1,323
6,323
0
35,275
W
Odin
 
Odin
7,621
838
795
2,879
10,989
14,190
0
2,135
8,779
2,253
10,688
L
Bakasura
Clebio
Bakasura
2,156
1,086
948
3,058
9,867
5,748
220
1,138
8,729
0
2,567
L
Cu Chulainn
FenixDown717
Cu Chulainn
13,116
1,123
802
2,681
16,166
16,421
8
2,944
13,222
7,855
19,378
W
Susano
GBR203
Susano
12,065
804
460
889
11,092
6,122
0
2,338
8,754
0
19,824
L
Chernobog
Genesis315
Chernobog
6,552
3,746
0
1,109
11,302
5,532
1,667
1,092
10,210
0
17,225
W
Sun Wukong
HumaneSnail8508
Sun Wukong
11,279
2,159
942
2,949
11,766
12,517
906
1,690
10,051
0
22,303
L
Charybdis
Luiz_Vasco08
Charybdis
11,208
5,645
162
1,794
9,495
5,003
1,742
1,094
8,401
0
24,461
W
Cerberus
RIZZ_WIZ
Cerberus
10,871
859
1,841
5,963
14,373
16,949
96
2,590
11,605
20,617
235
L
Athena
Shzwolfz
Athena
6,742
1,179
2,069
5,098
21,460
17,804
292
5,549
15,911
11,855
300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
41,310
138
Minions Killed
112
0
Camps Cleared
0
1,037,848
Distance Traveled
891,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,824
982
34
3
0
200,480
0
W
Odin
8,801
880
14
1
0
216,250
0
L
Bakasura
7,042
704
11
1
0
188,680
0
L
Cu Chulainn
9,086
909
31
3
0
186,655
0
W
Susano
8,377
838
25
3
0
217,035
0
L
Chernobog
8,328
833
15
2
0
172,379
0
W
Sun Wukong
9,126
913
29
3
0
210,439
0
L
Charybdis
8,039
804
41
4
0
165,275
0
W
Cerberus
9,047
905
36
4
0
193,644
0
L
Athena
8,815
882
14
1
0
178,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role