Player Matchup

Thanatos
Thanatos
BabaYagaBitties
Thanatos
Level 27
God Stats
2W - 0L
1,734 SR
Queue Stats
61W - 40L
1,596 Elo+
Party 2
Loki
Loki
DarkWeaken
Loki
Level 39
God Stats
7W - 7L
1,638 SR
Queue Stats
118W - 103L
1,574 Elo+
Party 2
Janus
Janus
RamericaBalls
Janus
Level 157
God Stats
11W - 9L
1,605 SR
Queue Stats
163W - 137L
1,591 Elo+
Party 2
Tiamat
Tiamat
Yeeeaintgondoit
Tiamat
Level 91
God Stats
31W - 27L
1,531 SR
Queue Stats
31W - 28L
1,488 Elo+
Solo
Ymir
Ymir
boxshoe
Ymir
Level 60
God Stats
9W - 8L
1,665 SR
Queue Stats
53W - 53L
1,540 Elo+
Party 2
Team Averages
Level 75
1,635 SR
1,558 Elo+

VS

Team Averages
Level 100
1,516 SR
1,608 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bubushki
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 39L
1,625 Elo+
Party 1
Thoth
Thoth
Jo3way
Thoth
Level 107
God Stats
0W - 2L
1,316 SR
Queue Stats
68W - 36L
1,637 Elo+
Party 1
Apollo
Apollo
Pableezyy
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,639 Elo+
Party 1
Athena
Athena
SetaSouji
Athena
Level 79
God Stats
11W - 8L
1,765 SR
Queue Stats
167W - 136L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 1
6,001
600
6,870
8,186
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,475
648
3,653
5,737
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 2
6,224
622
5,219
3,851
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 0
5,752
575
4,727
6,162
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
boxshoe
Ymir
9
0 / 1 / 5
5,798
580
1,888
7,508
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
6,158
616
4,072
8,707
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 3 / 0
5,682
568
3,287
10,244
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Jo3way
Thoth
10
0 / 3 / 2
5,395
540
3,563
4,779
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Pableezyy
Apollo
10
1 / 1 / 0
5,570
557
5,238
5,159
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
SetaSouji
Athena
9
0 / 3 / 0
5,238
524
2,627
7,946
3,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
Thanatos
4
1
1
4.5
L
Ymir
1
3
0
0.33
W
3
0
1
3.5
L
Thoth
Jo3way
Thoth
0
3
2
0.33
L
Apollo
Pableezyy
Apollo
1
1
0
1
W
3
0
2
4
L
Athena
SetaSouji
Athena
0
3
0
0
W
0
1
0
0
W
Ymir
boxshoe
Ymir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
18,787
31,444
Taken
36,835
14,610
Mitigated
15,129
14,616
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,072
564
0
4,487
8,707
4,201
0
4,727
3,980
0
43,523
W
Thanatos
6,870
1,818
0
5,670
8,186
2,883
0
2,851
5,164
0
36,812
L
Ymir
3,287
511
0
750
10,244
4,334
0
3,626
6,618
45,497
0
W
3,653
1,261
0
3,092
5,737
2,019
0
521
5,216
0
44,111
L
Thoth
Jo3way
Thoth
3,563
472
0
500
4,779
972
0
896
3,883
41,157
0
L
Apollo
Pableezyy
Apollo
5,238
3,537
0
1,894
5,159
1,665
0
314
4,845
0
39,677
W
5,219
472
0
625
3,851
1,324
0
2,210
1,511
58,003
0
L
Athena
SetaSouji
Athena
2,627
708
780
1,135
7,946
3,957
0
2,271
5,675
19,304
0
W
4,727
1,337
0
2,581
6,162
3,562
0
0
6,162
39,446
0
W
Ymir
boxshoe
Ymir
1,888
413
244
2,404
7,508
4,822
0
3,427
3,914
20,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
28,043
351
Minions Killed
352
0
Camps Cleared
0
1,031,843
Distance Traveled
1,048,569
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,158
616
85
9
0
217,324
0
W
Thanatos
6,001
600
49
5
0
237,633
0
L
Ymir
5,682
568
73
7
0
208,604
0
W
Loki
6,475
648
95
10
0
221,510
3
L
Thoth
5,395
540
80
8
0
199,938
2
L
Apollo
5,570
557
78
8
0
201,686
1
W
Janus
6,224
622
97
10
0
204,407
0
L
Athena
5,238
524
36
4
0
221,017
2
W
Tiamat
5,752
575
81
8
0
175,117
0
W
Ymir
5,798
580
29
3
0
193,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role