Player Matchup

Skadi
Skadi
InfiniteMoth493
Skadi
Level 49
God Stats
9W - 10L
1,400 SR
Queue Stats
186W - 182L
1,418 Elo+
Party 2
Sun Wukong
Sun Wukong
InfiniteSmoke0
Sun Wukong
Level 49
God Stats
1W - 0L
1,712 SR
Queue Stats
180W - 182L
1,370 Elo+
Party 2
Thanatos
Thanatos
Infinitedeth960
Thanatos
Level 95
God Stats
16W - 12L
1,549 SR
Queue Stats
366W - 342L
1,451 Elo+
Party 2
Bacchus
Bacchus
Sarzlock
Bacchus
Level 76
God Stats
7W - 14L
1,457 SR
Queue Stats
268W - 270L
1,438 Elo+
Solo
Anubis
Anubis
WarUnending
Anubis
Level 78
God Stats
13W - 5L
1,593 SR
Queue Stats
71W - 67L
1,415 Elo+
Solo
Team Averages
Level 69
1,542 SR
1,418 Elo+

VS

Team Averages
Level 68
1,384 SR
1,282 Elo+
Eset
Eset
Astray_Bullitt
Eset
Level 123
God Stats
1W - 5L
1,208 SR
Queue Stats
8W - 16L
1,130 Elo+
Party 3
Anhur
Anhur
Burst-NightOwI
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,146 Elo+
Party 3
Geb
Geb
DrunkenFishy
Geb
Level 68
God Stats
0W - 6L
1,346 SR
Queue Stats
60W - 71L
1,388 Elo+
Party 1
Loki
Loki
SavageSwizz420
Loki
Level 78
God Stats
10W - 6L
1,724 SR
Queue Stats
80W - 69L
1,427 Elo+
Solo
Ullr
Ullr
UncoNinja
Ullr
Level 28
God Stats
0W - 2L
1,140 SR
Queue Stats
26W - 49L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,085
472
8,413
8,957
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
InfiniteSmoke0
Sun Wukong
13
0 / 1 / 1
7,908
527
3,076
9,892
6,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
15
10 / 2 / 4
9,733
649
12,749
17,973
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Sarzlock
Bacchus
12
0 / 0 / 6
7,796
520
5,019
9,345
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
14
6 / 2 / 4
9,061
604
10,119
9,151
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,797
453
7,786
8,838
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,639
443
5,927
10,107
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
6,552
437
3,930
14,453
8,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 2 / 0
8,092
539
8,021
11,764
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
11
0 / 1 / 0
6,011
401
5,422
9,989
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
0
4
1
0.13
L
0
4
1
0.13
W
0
0
5
2.5
W
Sun Wukong
InfiniteSmoke0
Sun Wukong
0
1
1
0.5
W
Thanatos
10
2
4
6
W
Bacchus
Sarzlock
Bacchus
0
0
6
3
L
5
2
0
2.5
L
Ullr
0
1
0
0
W
Anubis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
31,086
55,318
Taken
55,151
30,566
Mitigated
20,684
27,381
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,786
556
46
803
8,838
2,600
879
3,785
5,053
44,619
0
L
5,927
3,108
0
2,688
10,107
2,984
1,091
3,677
6,430
0
36,769
L
3,930
251
1,358
3,596
14,453
8,234
0
3,671
10,782
24,480
0
W
8,413
3,891
0
1,982
8,957
2,970
810
1,565
7,392
0
51,401
W
Sun Wukong
InfiniteSmoke0
Sun Wukong
3,076
366
0
2,859
9,892
6,174
537
1,221
8,671
0
48,711
W
Thanatos
12,749
2,771
0
16,415
17,973
7,771
362
3,879
14,094
0
69,654
W
Bacchus
Sarzlock
Bacchus
5,019
688
0
3,706
9,345
9,564
67
1,439
7,906
27,784
0
L
8,021
2,168
0
4,425
11,764
3,649
0
1,395
10,369
0
55,299
L
Ullr
5,422
2,272
0
960
9,989
3,217
0
2,610
7,379
0
37,443
W
Anubis
10,119
218
0
2,419
9,151
4,087
1,824
3,612
5,539
65,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
34,091
375
Minions Killed
267
0
Camps Cleared
0
1,403,180
Distance Traveled
1,369,869
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,797
453
67
4
0
259,896
0
L
Anhur
6,639
443
47
3
0
232,722
0
L
Geb
6,552
437
26
2
0
287,191
6
W
Skadi
7,085
472
76
5
0
262,983
0
W
Sun Wukong
7,908
527
70
5
0
254,183
6
W
Thanatos
9,733
649
98
7
0
320,378
2
W
Bacchus
7,796
520
40
3
0
292,033
6
L
Loki
8,092
539
76
5
0
336,045
2
L
Ullr
6,011
401
51
3
0
254,015
0
W
Anubis
9,061
604
91
6
0
273,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role