Player Matchup

Pele
Pele
Gold IV
 
Pele
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
HurrikMcCoy
Ares
Silver I
Level 210
God Stats
106W - 106L
1,524 SR
Queue Stats
444W - 458L
1,215 MMR
Party 1
Apollo
Apollo
Gold V
LoonaSimp
Apollo
Gold V
Level 158
God Stats
7W - 3L
1,601 SR
Queue Stats
36W - 20L
1,657 MMR
Party 1
Janus
Janus
Gold IV
LuiisK
Janus
Gold IV
Level 159
God Stats
3W - 0L
1,894 SR
Queue Stats
129W - 136L
1,432 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
xXlOlAsOXx
Cu Chulainn
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,441 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,604 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,588 SR
1,443 MMR
Yu Huang
Yu Huang
Gold IV
 
Yu Huang
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
DALT11
Fafnir
Gold III
Level 142
God Stats
12W - 7L
1,721 SR
Queue Stats
215W - 205L
1,431 MMR
Solo
Neith
Neith
Gold III
GodPharohBolas
Neith
Gold III
Level 118
God Stats
11W - 9L
1,302 SR
Queue Stats
160W - 157L
1,439 MMR
Solo
Thor
Thor
Bronze IV
Th3Psychologist
Thor
Bronze IV
Level 109
God Stats
0W - 2L
1,825 SR
Queue Stats
7W - 14L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
XQ_Kami
Sun Wukong
Gold IV
Level 155
God Stats
9W - 5L
1,593 SR
Queue Stats
108W - 108L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 0 / 1
10,141
597
7,912
13,641
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 5
7,411
436
4,568
12,506
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
LoonaSimp
Apollo
17
6 / 0 / 3
10,502
618
14,516
13,017
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
LuiisK
Janus
15
2 / 2 / 3
9,203
541
7,789
6,630
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
xXlOlAsOXx
Cu Chulainn
15
0 / 0 / 2
9,495
559
10,272
14,930
14,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
MartichorasJormungandrBastetAchilles

VS

Bans
RavanaSetAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 2 / 0
8,063
474
5,942
8,093
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
DALT11
Fafnir
12
0 / 1 / 1
7,581
446
6,940
13,459
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 1
7,442
438
8,215
13,083
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 0
7,555
444
4,342
17,358
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
XQ_Kami
Sun Wukong
16
1 / 0 / 0
8,817
519
7,363
14,411
14,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
1
6.5
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Fafnir
DALT11
Fafnir
0
1
1
0.5
L
0
5
1
0.1
W
0
1
5
2.5
W
Apollo
LoonaSimp
Apollo
6
0
3
7.5
W
Janus
LuiisK
Janus
2
2
3
1.75
L
2
6
0
0.33
L
Sun Wukong
XQ_Kami
Sun Wukong
1
0
0
1
W
Cu Chulainn
xXlOlAsOXx
Cu Chulainn
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
32,802
60,724
Taken
66,404
38,957
Mitigated
44,566
18,394
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,912
1,188
0
2,800
13,641
5,593
750
2,861
10,728
0
98,603
L
Yu Huang
 
Yu Huang
5,942
513
0
500
8,093
3,306
0
1,343
6,708
66,182
0
L
Fafnir
DALT11
Fafnir
6,940
2,412
0
3,784
13,459
15,745
0
3,911
9,386
27,449
0
L
8,215
3,289
0
2,325
13,083
3,907
0
1,765
11,236
0
59,590
W
4,568
31
0
2,268
12,506
10,255
47
4,235
8,196
14,168
0
W
Apollo
LoonaSimp
Apollo
14,516
10,131
0
8,256
13,017
6,231
3,372
2,622
10,391
0
94,941
W
Janus
LuiisK
Janus
7,789
447
0
906
6,630
2,841
168
1,341
5,237
74,639
0
L
4,342
1,066
0
520
17,358
6,639
0
3,071
14,123
0
56,823
L
Sun Wukong
XQ_Kami
Sun Wukong
7,363
926
0
3,219
14,411
14,969
0
2,051
12,296
0
70,136
W
Cu Chulainn
xXlOlAsOXx
Cu Chulainn
10,272
1,921
0
4,164
14,930
14,037
0
1,609
13,290
655
86,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
39,458
596
Minions Killed
492
0
Camps Cleared
0
1,717,526
Distance Traveled
1,625,880
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,141
597
137
8
0
403,682
4
L
Yu Huang
8,063
474
127
7
0
311,793
2
L
Fafnir
7,581
446
58
3
0
336,524
6
L
Neith
7,442
438
111
7
0
300,627
2
W
Ares
7,411
436
31
2
0
352,178
0
W
Apollo
10,502
618
147
9
0
318,644
1
W
Janus
9,203
541
125
7
0
349,143
2
L
Thor
7,555
444
70
4
0
341,687
0
L
Sun Wukong
8,817
519
126
7
0
335,249
2
W
Cu Chulainn
9,495
559
156
9
0
293,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role