Player Matchup

Awilix
Awilix
InforcerZero23
Awilix
Level 157
God Stats
40W - 40L
1,571 SR
Queue Stats
479W - 785L
1,437 Elo+
Party 1
Tyr
Tyr
Moar Death
Tyr
Level 147
God Stats
14W - 21L
1,658 SR
Queue Stats
368W - 527L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
killer31296
Nu Wa
Level 133
God Stats
3W - 3L
1,584 SR
Queue Stats
20W - 48L
1,353 Elo+
Party 1
Ullr
Ullr
kingroot1
Ullr
Level 125
God Stats
0W - 1L
1,622 SR
Queue Stats
336W - 320L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
vizzamma
Ao Kuang
Level 105
God Stats
43W - 59L
1,418 SR
Queue Stats
378W - 546L
1,440 Elo+
Party 1
Team Averages
Level 133
1,571 SR
1,437 Elo+

VS

Team Averages
Level 147
1,491 SR
1,474 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bchorz03
Danzaburou
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,478 Elo+
Solo
Shiva
Shiva
IsThatTony0818
Shiva
Level 154
God Stats
14W - 8L
1,488 SR
Queue Stats
369W - 340L
1,465 Elo+
Party 2
Yu Huang
Yu Huang
TREVZ 343
Yu Huang
Level 159
God Stats
2W - 2L
1,356 SR
Queue Stats
326W - 314L
1,447 Elo+
Party 2
Cerberus
Cerberus
wtfisachucko
Cerberus
Level 148
God Stats
31W - 26L
1,613 SR
Queue Stats
344W - 340L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,257
481
7,429
9,750
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 0
7,812
601
8,853
14,062
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 3
6,586
507
7,798
7,272
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
0 / 1 / 1
6,215
478
2,411
7,005
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
vizzamma
Ao Kuang
12
5 / 5 / 1
7,426
571
7,200
15,284
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 2 / 3
7,969
613
10,003
15,385
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Bchorz03
Danzaburou
13
1 / 0 / 2
7,309
562
3,303
7,410
3,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 2 / 5
7,112
547
7,836
12,963
10,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
TREVZ 343
Yu Huang
12
6 / 1 / 1
7,243
557
7,241
7,475
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
wtfisachucko
Cerberus
12
0 / 4 / 6
6,488
499
6,156
14,683
9,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
15
15
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
3
3.75
W
Danzaburou
Bchorz03
Danzaburou
1
0
2
2
L
1
3
2
0.67
W
2
2
5
2.25
L
3
2
0
1.5
W
Yu Huang
TREVZ 343
Yu Huang
6
1
1
6.5
L
0
4
3
0.38
L
Ullr
0
1
1
0.5
L
Ao Kuang
vizzamma
Ao Kuang
5
5
1
1.1
W
Cerberus
wtfisachucko
Cerberus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
34,539
53,373
Taken
57,916
25,252
Mitigated
31,226
13,580
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,003
1,967
0
4,386
15,385
6,158
0
6,490
8,745
60,267
0
W
Danzaburou
Bchorz03
Danzaburou
3,303
1,031
0
4,662
7,410
3,214
200
319
7,027
0
64,536
L
7,429
1,856
0
250
9,750
3,775
0
3,192
6,558
0
35,063
W
7,836
943
35
2,401
12,963
10,010
39
1,941
10,891
0
35,284
L
8,853
1,327
0
5,141
14,062
10,941
0
6,643
7,298
0
59,229
W
Yu Huang
TREVZ 343
Yu Huang
7,241
650
0
1,836
7,475
2,773
64
4,476
2,719
56,654
0
L
7,798
1,616
0
790
7,272
2,515
0
3,191
4,081
41,697
0
L
Ullr
2,411
1,039
0
2,335
7,005
2,490
0
1,190
5,815
0
39,425
L
Ao Kuang
vizzamma
Ao Kuang
7,200
1,835
0
5,064
15,284
5,531
0
9,053
6,221
44,459
0
W
Cerberus
wtfisachucko
Cerberus
6,156
421
0
5,609
14,683
9,071
0
1,025
13,536
41,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
36,121
352
Minions Killed
400
0
Camps Cleared
0
1,280,015
Distance Traveled
1,335,064
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,969
613
74
6
0
305,346
0
W
Danzaburou
7,309
562
101
8
0
241,141
0
L
Awilix
6,257
481
41
3
0
279,938
1
W
Shiva
7,112
547
54
4
0
288,888
6
L
Tyr
7,812
601
84
6
0
255,802
0
W
Yu Huang
7,243
557
94
7
0
248,044
0
L
Nu Wa
6,586
507
85
7
0
217,220
0
L
Ullr
6,215
478
74
6
0
252,196
0
L
Ao Kuang
7,426
571
68
5
0
274,859
0
W
Cerberus
6,488
499
77
6
0
251,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role