Player Matchup

Hades
Hades
DianaEsthefania
Hades
Level 99
God Stats
11W - 9L
1,535 SR
Queue Stats
268W - 242L
1,454 Elo+
Solo
Neith
Neith
LA DYNAZzTY
Neith
Level 87
God Stats
1W - 5L
1,270 SR
Queue Stats
374W - 364L
1,528 Elo+
Solo
Bacchus
Bacchus
TooHush
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,454 Elo+
Party 2
Pele
Pele
Tyler TMac
Pele
Level 105
God Stats
4W - 1L
1,716 SR
Queue Stats
44W - 42L
1,475 Elo+
Party 2
Medusa
Medusa
javakroger
Medusa
Level 150
God Stats
20W - 22L
1,489 SR
Queue Stats
226W - 225L
1,461 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,474 Elo+

VS

Team Averages
Level 107
1,342 SR
1,461 Elo+
Ymir
Ymir
DaddyBunsBeater
Ymir
Level 69
God Stats
1W - 5L
1,288 SR
Queue Stats
117W - 115L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
DaddyCheekzEater
Cthulhu
Level 109
God Stats
1W - 3L
1,313 SR
Queue Stats
308W - 301L
1,471 Elo+
Party 1
Zeus
Zeus
MackDaddySteve
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 352L
1,491 Elo+
Party 1
Chernobog
Chernobog
SweatyChiken52
Chernobog
Level 106
God Stats
2W - 11L
1,223 SR
Queue Stats
62W - 82L
1,488 Elo+
Party 1
Thanatos
Thanatos
Washy49
Thanatos
Level 127
God Stats
4W - 5L
1,384 SR
Queue Stats
325W - 307L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,166
617
2,992
9,804
4,454
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 0 / 2
5,484
548
7,342
4,302
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
TooHush
Bacchus
10
1 / 0 / 4
5,813
581
4,331
7,158
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 4
6,283
628
4,734
8,841
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
javakroger
Medusa
11
2 / 0 / 0
5,759
576
4,660
6,529
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,813
481
2,293
9,741
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 0
5,993
599
6,067
8,300
5,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
5,591
559
2,533
5,192
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SweatyChiken52
Chernobog
9
0 / 1 / 0
5,106
511
3,787
5,505
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Washy49
Thanatos
8
0 / 2 / 0
4,858
486
2,471
9,037
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
1
0
1
W
0
1
0
0
W
2
0
2
3
L
0
2
0
0
L
Chernobog
SweatyChiken52
Chernobog
0
1
0
0
W
Bacchus
TooHush
Bacchus
1
0
4
3
W
3
0
4
5
L
Thanatos
Washy49
Thanatos
0
2
0
0
W
Medusa
javakroger
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
17,151
36,634
Taken
37,775
17,454
Mitigated
18,877
19,302
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,293
323
139
2,319
9,741
6,054
0
1,730
8,011
18,133
0
L
6,067
1,236
0
2,961
8,300
5,849
0
3,331
4,969
47,198
0
W
2,992
555
195
6,501
9,804
4,454
0
5,538
4,266
44,972
0
W
7,342
3,040
0
1,561
4,302
1,385
0
669
3,633
0
37,104
L
2,533
178
0
480
5,192
1,582
86
449
4,743
39,059
0
L
Chernobog
SweatyChiken52
Chernobog
3,787
1,679
0
3,002
5,505
2,314
0
1,153
4,352
0
35,647
W
Bacchus
TooHush
Bacchus
4,331
875
0
2,183
7,158
6,296
0
1,758
5,400
16,196
0
W
4,734
1,729
0
5,603
8,841
3,092
11
1,035
7,806
0
45,497
L
Thanatos
Washy49
Thanatos
2,471
594
0
6,002
9,037
3,078
0
660
8,377
0
20,472
W
Medusa
javakroger
Medusa
4,660
1,238
0
3,259
6,529
2,227
205
1,893
4,636
0
42,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
26,361
291
Minions Killed
260
0
Camps Cleared
0
962,192
Distance Traveled
966,931
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,813
481
24
2
0
191,523
0
L
Cthulhu
5,993
599
60
6
0
190,305
0
W
Hades
6,166
617
87
9
0
177,515
0
W
Neith
5,484
548
47
5
0
184,811
1
L
Zeus
5,591
559
77
8
0
179,092
0
L
Chernobog
5,106
511
61
6
0
185,066
0
W
Bacchus
5,813
581
23
2
0
200,248
2
W
Pele
6,283
628
73
7
0
230,171
2
L
Thanatos
4,858
486
38
4
0
220,945
0
W
Medusa
5,759
576
61
6
0
169,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role