Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fjix
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hammarino
Cu Chulainn
Level 100
God Stats
0W - 4L
1,261 SR
Queue Stats
39W - 39L
1,512 Elo+
Party 1
Ares
Ares
L0RUSSO
Ares
Level 28
God Stats
1W - 2L
1,544 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Siikereplayz
Tsukuyomi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,625 Elo+
Party 1
Ra
Ra
Suqremes
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,461 SR
1,486 Elo+

VS

Team Averages
Level 67
1,400 SR
1,412 Elo+
Serqet
Serqet
BluFirewalker
Serqet
Level 41
God Stats
9W - 6L
1,579 SR
Queue Stats
53W - 35L
1,510 Elo+
Party 2
Achilles
Achilles
CrabbinDuck
Achilles
Level 67
God Stats
2W - 1L
1,540 SR
Queue Stats
301W - 322L
1,456 Elo+
Solo
Bakasura
Bakasura
KnightKlan
Bakasura
Level 65
God Stats
29W - 16L
1,500 SR
Queue Stats
127W - 126L
1,327 Elo+
Solo
Medusa
Medusa
juggalobink
Medusa
Level 36
God Stats
1W - 2L
1,116 SR
Queue Stats
26W - 40L
1,257 Elo+
Solo
Athena
Athena
xxpeanut124
Athena
Level 124
God Stats
1W - 1L
1,267 SR
Queue Stats
115W - 85L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fjix
Ah Muzen Cab
12
1 / 3 / 1
7,226
516
8,487
10,135
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Hammarino
Cu Chulainn
14
3 / 2 / 0
8,501
607
11,548
12,273
10,800
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ares
L0RUSSO
Ares
10
0 / 2 / 1
5,852
418
1,650
7,468
4,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Siikereplayz
Tsukuyomi
12
2 / 3 / 1
6,681
477
4,409
10,407
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 9 / 0
5,854
418
2,999
9,742
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
7,457
533
5,001
10,511
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
CrabbinDuck
Achilles
12
2 / 1 / 0
7,067
505
4,245
11,266
11,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
KnightKlan
Bakasura
15
10 / 1 / 1
9,337
667
13,123
13,807
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
11
1 / 2 / 6
6,758
483
4,853
7,274
2,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
5 / 0 / 5
8,247
589
6,559
11,003
5,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
18
19
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Achilles
CrabbinDuck
Achilles
2
1
0
2
L
Ah Muzen Cab
Fjix
Ah Muzen Cab
1
3
1
0.5
L
Cu Chulainn
Hammarino
Cu Chulainn
3
2
0
1.5
W
Bakasura
KnightKlan
Bakasura
10
1
1
10.5
L
Ares
L0RUSSO
Ares
0
2
1
0.25
L
Tsukuyomi
Siikereplayz
Tsukuyomi
2
3
1
0.83
L
0
9
0
0
W
Medusa
1
2
6
2
W
Athena
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
33,781
50,025
Taken
53,861
25,596
Mitigated
31,483
6,426
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,001
1,861
0
3,637
10,511
4,809
0
865
9,556
0
50,455
W
Achilles
CrabbinDuck
Achilles
4,245
884
0
237
11,266
11,543
104
124
10,118
0
42,433
L
Ah Muzen Cab
Fjix
Ah Muzen Cab
8,487
2,573
0
592
10,135
3,830
452
2,193
7,667
0
61,406
L
Cu Chulainn
Hammarino
Cu Chulainn
11,548
1,798
0
2,020
12,273
10,800
103
721
10,870
254
55,941
W
Bakasura
KnightKlan
Bakasura
13,123
10,987
0
6,251
13,807
6,453
942
2,265
11,408
0
57,234
L
Ares
L0RUSSO
Ares
1,650
117
249
782
7,468
4,985
141
1,488
5,692
19,041
0
L
Tsukuyomi
Siikereplayz
Tsukuyomi
4,409
1,117
0
2,771
10,407
3,199
0
1,173
8,504
0
39,442
L
2,999
936
12
0
9,742
2,782
117
984
8,301
28,403
0
W
Medusa
4,853
2,246
0
1,130
7,274
2,997
663
258
7,016
0
38,534
W
Athena
6,559
2,290
1,409
2,669
11,003
5,681
169
1,306
9,648
38,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
38,866
319
Minions Killed
392
0
Camps Cleared
0
1,354,794
Distance Traveled
1,380,184
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,457
533
82
6
0
301,354
0
W
Achilles
7,067
505
56
4
0
271,218
0
L
Ah Muzen Cab
7,226
516
99
7
0
256,289
0
L
Cu Chulainn
8,501
607
78
6
0
299,038
0
W
Bakasura
9,337
667
115
8
0
253,120
1
L
Ares
5,852
418
23
2
0
262,645
0
L
Tsukuyomi
6,681
477
73
5
0
306,518
0
L
Ra
5,854
418
46
3
0
230,304
0
W
Medusa
6,758
483
68
5
0
273,163
0
W
Athena
8,247
589
71
5
0
281,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role