Player Matchup

Danzaburou
Danzaburou
King-LLeBron313
Danzaburou
Level 44
God Stats
11W - 10L
1,465 SR
Queue Stats
66W - 89L
1,344 Elo+
Party 1
Anubis
Anubis
oblique-force69
Anubis
Level 69
God Stats
2W - 8L
1,619 SR
Queue Stats
118W - 130L
1,343 Elo+
Party 1
Surtr
Surtr
trey_trotter1
Surtr
Level 43
God Stats
6W - 4L
1,649 SR
Queue Stats
65W - 103L
1,338 Elo+
Party 1
Team Averages
Level 52
1,578 SR
1,342 Elo+

VS

Team Averages
Level 46
1,565 SR
1,333 Elo+
Nemesis
Nemesis
Keyskii103
Nemesis
Level 30
God Stats
8W - 11L
1,389 SR
Queue Stats
413W - 448L
1,352 Elo+
Solo
Tiamat
Tiamat
KonoKuro
Tiamat
Level 48
God Stats
0W - 1L
1,647 SR
Queue Stats
8W - 9L
1,373 Elo+
Solo
Hercules
Hercules
Squirt_Jacket
Hercules
Level 60
God Stats
1W - 2L
1,657 SR
Queue Stats
36W - 53L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King-LLeBron313
Danzaburou
11
4 / 0 / 16
9,166
917
11,462
5,198
1,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
16 / 1 / 3
10,302
1,030
14,266
7,987
3,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 16
8,497
850
5,668
10,324
6,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Keyskii103
Nemesis
8
0 / 8 / 1
6,405
641
4,199
15,575
4,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
KonoKuro
Tiamat
8
0 / 9 / 1
6,585
659
6,210
11,582
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Squirt_Jacket
Hercules
9
0 / 6 / 0
6,777
678
3,553
10,504
6,694
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
23
Kills
0
1
Deaths
23
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Keyskii103
Nemesis
0
8
1
0.06
W
Danzaburou
King-LLeBron313
Danzaburou
4
0
16
12
L
Tiamat
KonoKuro
Tiamat
0
9
1
0.06
L
Hercules
Squirt_Jacket
Hercules
0
6
0
0
W
16
1
3
17.5
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
13,962
23,509
Taken
37,661
11,810
Mitigated
15,801
7,548
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Keyskii103
Nemesis
4,199
1,083
0
790
15,575
4,599
0
5,670
9,905
0
14,476
W
Danzaburou
King-LLeBron313
Danzaburou
11,462
5,549
0
758
5,198
1,811
1,400
1,817
3,381
0
35,078
L
Tiamat
KonoKuro
Tiamat
6,210
614
0
383
11,582
4,508
0
4,555
7,027
24,265
0
L
Hercules
Squirt_Jacket
Hercules
3,553
1,077
0
2,099
10,504
6,694
0
4,385
6,119
0
18,172
W
14,266
963
0
2,647
7,987
3,826
163
2,358
5,629
32,569
0
W
5,668
3,025
282
3,861
10,324
6,173
901
2,322
8,002
364
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
19,767
99
Minions Killed
80
0
Camps Cleared
0
532,814
Distance Traveled
449,554
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,405
641
18
2
0
161,548
0
W
Danzaburou
9,166
917
37
4
0
160,652
0
L
Tiamat
6,585
659
39
4
0
137,629
0
L
Hercules
6,777
678
23
2
0
150,377
0
W
Anubis
10,302
1,030
38
4
0
170,797
3
W
Surtr
8,497
850
24
2
0
201,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role