Player Matchup

Bellona
Bellona
LunarWolf_Azriel
Bellona
Level 26
God Stats
18W - 17L
1,495 SR
Queue Stats
27W - 34L
1,263 Elo+
Party 1
Xing Tian
Xing Tian
xSyckMaestrox
Xing Tian
Level 142
God Stats
2W - 1L
1,312 SR
Queue Stats
10W - 12L
1,192 Elo+
Party 1
Anubis
Anubis
xxTokenBGxx
Anubis
Level 109
God Stats
1W - 1L
1,587 SR
Queue Stats
16W - 24L
1,003 Elo+
Party 1
Team Averages
Level 92
1,465 SR
1,153 Elo+

VS

Team Averages
Level 46
1,435 SR
1,462 Elo+
Cerberus
Cerberus
Evil Archon
Cerberus
Level 25
God Stats
2W - 3L
1,304 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Yu Huang
Yu Huang
Heteroblind
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,565 Elo+
Party 2
Nemesis
Nemesis
Im Ignored
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 12
11,088
792
10,701
11,512
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
xSyckMaestrox
Xing Tian
13
4 / 1 / 13
10,869
776
10,061
15,124
14,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
14
9 / 4 / 9
11,885
849
15,529
11,694
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Evil Archon
Cerberus
12
0 / 4 / 3
9,386
670
6,421
17,794
19,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Heteroblind
Yu Huang
11
1 / 7 / 3
9,629
688
8,915
10,962
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Im Ignored
Nemesis
12
2 / 7 / 2
10,361
740
11,404
16,214
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
18
Kills
3
5
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Evil Archon
Cerberus
0
4
3
0.38
L
Yu Huang
Heteroblind
Yu Huang
1
7
3
0.36
L
Nemesis
Im Ignored
Nemesis
2
7
2
0.43
W
5
0
12
11
W
Xing Tian
xSyckMaestrox
Xing Tian
4
1
13
10.5
W
Anubis
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
26,740
38,330
Taken
44,970
27,925
Mitigated
29,442
8,894
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Evil Archon
Cerberus
6,421
415
0
2,774
17,794
19,180
0
9,650
7,634
21,800
0
L
Yu Huang
Heteroblind
Yu Huang
8,915
604
0
0
10,962
3,930
0
6,823
3,927
32,782
0
L
Nemesis
Im Ignored
Nemesis
11,404
6,567
0
1,835
16,214
6,332
0
8,164
7,592
0
34,768
W
10,701
2,947
0
2,374
11,512
7,526
881
5,759
5,753
0
23,414
W
Xing Tian
xSyckMaestrox
Xing Tian
10,061
1,314
0
2,243
15,124
14,428
544
5,635
9,489
19,896
0
W
Anubis
15,529
531
51
4,226
11,694
5,971
613
4,492
7,202
70,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
29,376
128
Minions Killed
104
0
Camps Cleared
0
754,975
Distance Traveled
728,648
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,386
670
35
3
0
244,269
0
L
Yu Huang
9,629
688
34
2
0
217,888
0
L
Nemesis
10,361
740
35
3
0
266,491
0
W
Bellona
11,088
792
28
2
0
273,156
0
W
Xing Tian
10,869
776
26
2
0
253,679
5
W
Anubis
11,885
849
74
5
0
228,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role