Player Matchup

Susano
Susano
 
Susano
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Darkdaggers
Bastet
Level 77
God Stats
3W - 2L
1,564 SR
Queue Stats
100W - 85L
1,552 Elo+
Party 1
Hachiman
Hachiman
FlashKillaSam
Hachiman
Level 118
God Stats
6W - 6L
1,331 SR
Queue Stats
73W - 63L
1,502 Elo+
Party 1
Nox
Nox
Gömöry
Nox
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,549 Elo+
Solo
Atlas
Atlas
Helbrecht7
Atlas
Level 89
God Stats
56W - 36L
1,543 SR
Queue Stats
583W - 535L
1,472 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,515 Elo+

VS

Team Averages
Level 75
1,483 SR
1,500 Elo+
Sylvanus
Sylvanus
DeacoSwave
Sylvanus
Level 54
God Stats
0W - 1L
1,295 SR
Queue Stats
108W - 84L
1,580 Elo+
Party 2
Scylla
Scylla
Mangoblitz
Scylla
Level 107
God Stats
1W - 2L
1,298 SR
Queue Stats
75W - 56L
1,563 Elo+
Party 2
Anhur
Anhur
OwnTheMotion
Anhur
Level 47
God Stats
4W - 5L
1,535 SR
Queue Stats
38W - 46L
1,415 Elo+
Party 2
Bakasura
Bakasura
X-Bero97
Bakasura
Level 122
God Stats
4W - 6L
1,509 SR
Queue Stats
221W - 200L
1,441 Elo+
Solo
Nemesis
Nemesis
kexsii
Nemesis
Level 44
God Stats
14W - 10L
1,779 SR
Queue Stats
473W - 485L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
6 / 1 / 2
9,666
644
13,627
14,129
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
15
8 / 2 / 5
9,198
613
8,930
15,253
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
FlashKillaSam
Hachiman
16
5 / 0 / 7
9,341
623
15,277
10,474
4,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 2
7,646
510
7,255
9,469
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
13
2 / 2 / 7
8,049
537
8,527
12,086
11,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeacoSwave
Sylvanus
10
0 / 4 / 5
6,901
460
6,844
18,046
13,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Mangoblitz
Scylla
15
5 / 2 / 1
8,584
572
11,314
10,843
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 1
7,168
478
5,106
15,175
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
X-Bero97
Bakasura
13
1 / 8 / 0
7,945
530
9,507
21,113
16,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
kexsii
Nemesis
11
1 / 3 / 1
6,981
465
4,344
10,518
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
23
Kills
8
8
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
1
2
7
W
Bastet
8
2
5
5.25
L
Sylvanus
DeacoSwave
Sylvanus
0
4
5
0.63
W
Hachiman
FlashKillaSam
Hachiman
5
0
7
8.5
W
2
3
2
1
W
Atlas
2
2
7
2.75
L
Scylla
Mangoblitz
Scylla
5
2
1
2.75
L
1
6
1
0.25
L
Bakasura
X-Bero97
Bakasura
1
8
0
0.13
L
Nemesis
kexsii
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,616
Damage
37,115
61,411
Taken
75,695
31,389
Mitigated
41,807
18,019
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,627
3,565
0
4,023
14,129
5,520
128
40
13,183
0
74,176
W
Bastet
8,930
3,703
0
5,070
15,253
6,175
1,096
3,532
11,710
0
67,899
L
Sylvanus
DeacoSwave
Sylvanus
6,844
1,860
3,654
5,101
18,046
13,010
0
4,859
13,187
21,948
0
W
Hachiman
FlashKillaSam
Hachiman
15,277
9,843
0
6,083
10,474
4,302
1,422
3,735
6,739
0
86,869
W
7,255
1,194
0
1,269
9,469
4,097
720
5,257
4,212
47,536
0
W
Atlas
8,527
3,893
0
1,574
12,086
11,295
186
5,594
6,492
27,386
0
L
Scylla
Mangoblitz
Scylla
11,314
2,325
0
2,102
10,843
4,099
0
5,221
5,622
69,454
0
L
5,106
2,309
0
2,552
15,175
4,694
0
2,117
13,058
0
36,237
L
Bakasura
X-Bero97
Bakasura
9,507
6,149
0
8,731
21,113
16,351
0
660
20,453
0
55,379
L
Nemesis
kexsii
Nemesis
4,344
1,509
0
1,242
10,518
3,653
0
2,925
7,593
0
51,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
37,579
426
Minions Killed
383
0
Camps Cleared
0
1,538,210
Distance Traveled
1,403,881
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,666
644
123
8
0
341,069
4
W
Bastet
9,198
613
93
6
0
331,095
1
L
Sylvanus
6,901
460
23
2
0
281,913
2
W
Hachiman
9,341
623
111
7
0
289,157
0
W
Nox
7,646
510
80
5
0
284,680
0
W
Atlas
8,049
537
19
1
0
292,209
9
L
Scylla
8,584
572
111
7
0
272,417
1
L
Anhur
7,168
478
66
4
0
272,087
0
L
Bakasura
7,945
530
114
8
0
307,961
1
L
Nemesis
6,981
465
69
5
0
269,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role