Player Matchup

Tiamat
Tiamat
CoZmicDeity
Tiamat
Level 154
God Stats
1W - 1L
1,266 SR
Queue Stats
12W - 12L
1,545 Elo+
Party 2
Skadi
Skadi
ConnivingHalo62
Skadi
Level 149
God Stats
3W - 0L
1,332 SR
Queue Stats
8W - 8L
1,680 Elo+
Party 2
Susano
Susano
MysticalClamp
Susano
Level 121
God Stats
1W - 1L
1,278 SR
Queue Stats
14W - 22L
1,418 Elo+
Party 2
Cerberus
Cerberus
SkieShauphen
Cerberus
Level 143
God Stats
2W - 0L
1,712 SR
Queue Stats
29W - 35L
1,448 Elo+
Solo
Scylla
Scylla
WhatsUpPeople98
Scylla
Level 158
God Stats
1W - 0L
1,383 SR
Queue Stats
6W - 8L
1,530 Elo+
Party 2
Team Averages
Level 145
1,394 SR
1,524 Elo+

VS

Team Averages
Level 106
1,507 SR
1,458 Elo+
Apollo
Apollo
A Great Baggi
Apollo
Level 149
God Stats
0W - 2L
1,242 SR
Queue Stats
36W - 44L
1,516 Elo+
Party 1
Vulcan
Vulcan
ELringodingo265
Vulcan
Level 18
God Stats
0W - 4L
1,648 SR
Queue Stats
6W - 20L
1,438 Elo+
Party 3
Camazotz
Camazotz
HellishFiend476
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 1
Fafnir
Fafnir
Yhhmomma
Fafnir
Level 89
God Stats
6W - 6L
1,680 SR
Queue Stats
71W - 82L
1,463 Elo+
Party 3
Janus
Janus
striker651
Janus
Level 149
God Stats
53W - 75L
1,464 SR
Queue Stats
370W - 387L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 3 / 11
8,699
870
9,765
9,615
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 6
9,240
924
10,787
9,983
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 7
7,762
776
7,356
11,283
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SkieShauphen
Cerberus
15
2 / 2 / 10
8,688
869
7,002
13,190
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 1 / 2
9,458
946
9,608
5,465
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,124
812
8,677
13,573
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 3
8,028
803
10,699
9,997
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
13
1 / 4 / 6
7,325
733
6,717
11,132
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Yhhmomma
Fafnir
14
2 / 3 / 4
7,676
768
4,880
13,380
13,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
4 / 4 / 2
8,471
847
7,798
6,358
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
23
Kills
12
12
Deaths
23
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Tiamat
4
3
11
3.17
W
6
1
6
9
L
2
7
3
0.5
L
Camazotz
1
4
6
1
W
2
5
7
1.1
W
Cerberus
SkieShauphen
Cerberus
2
2
10
3.5
W
9
1
2
10
L
Fafnir
Yhhmomma
Fafnir
2
3
4
1.33
L
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,518
Damage
38,771
49,536
Taken
54,440
28,379
Mitigated
29,906
6,818
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,677
4,716
0
1,753
13,573
5,610
375
7,730
5,476
0
31,408
W
Tiamat
9,765
1,003
0
1,449
9,615
6,226
803
4,437
4,887
15,775
0
W
10,787
3,890
0
805
9,983
3,731
1,943
4,229
5,497
0
37,780
L
10,699
3,975
0
729
9,997
3,670
336
5,684
4,125
27,329
0
L
Camazotz
6,717
1,729
0
2,935
11,132
4,047
429
3,199
7,741
0
15,492
W
7,356
1,352
0
290
11,283
4,786
0
5,089
5,905
0
20,056
W
Cerberus
SkieShauphen
Cerberus
7,002
440
0
3,161
13,190
11,350
414
5,039
7,698
22,686
0
W
9,608
823
0
1,113
5,465
2,286
1,656
3,202
2,172
33,364
0
L
Fafnir
Yhhmomma
Fafnir
4,880
705
0
2,380
13,380
13,937
0
5,718
7,108
13,173
0
L
Janus
7,798
546
0
360
6,358
2,642
0
2,533
3,615
32,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
39,624
244
Minions Killed
193
0
Camps Cleared
0
1,115,880
Distance Traveled
1,003,073
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,124
812
56
6
0
201,046
0
W
Tiamat
8,699
870
24
2
0
227,923
0
W
Skadi
9,240
924
54
5
0
237,028
0
L
Vulcan
8,028
803
35
4
0
200,311
0
L
Camazotz
7,325
733
22
2
0
222,722
0
W
Susano
7,762
776
33
3
0
228,152
0
W
Cerberus
8,688
869
55
6
0
203,900
2
W
Scylla
9,458
946
78
8
0
218,877
0
L
Fafnir
7,676
768
14
1
0
212,580
0
L
Janus
8,471
847
66
7
0
166,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role