Player Matchup

Geb
Geb
Ayyyudo
Geb
Level 100
God Stats
4W - 0L
1,770 SR
Queue Stats
186W - 182L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
LoofacoPR
Xbalanque
Level 99
God Stats
3W - 1L
1,554 SR
Queue Stats
121W - 137L
1,504 Elo+
Solo
Janus
Janus
Psycobeast
Janus
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
150W - 158L
1,482 Elo+
Solo
Skadi
Skadi
SunnyWukong86
Skadi
Level 147
God Stats
4W - 0L
1,889 SR
Queue Stats
183W - 181L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
Zayhovah
Ah Puch
Level 45
God Stats
4W - 3L
1,498 SR
Queue Stats
115W - 125L
1,435 Elo+
Party 1
Team Averages
Level 99
1,643 SR
1,472 Elo+

VS

Team Averages
Level 101
1,401 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Uncle6ix 731
Anubis
Level 131
God Stats
1W - 1L
1,194 SR
Queue Stats
92W - 96L
1,473 Elo+
Solo
Skadi
Skadi
silentstorm54
Skadi
Level 86
God Stats
1W - 3L
1,312 SR
Queue Stats
165W - 152L
1,541 Elo+
Solo
Tiamat
Tiamat
xFULLM3TALx
Tiamat
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,371 Elo+
Solo
He Bo
He Bo
xSPICYxTAMALEx
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
4 / 2 / 10
7,994
799
3,396
10,885
9,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
LoofacoPR
Xbalanque
15
4 / 1 / 9
8,339
834
8,148
8,699
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
14
3 / 2 / 12
7,990
799
7,912
6,488
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 2 / 11
7,868
787
6,994
7,010
2,852
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Zayhovah
Ah Puch
15
6 / 3 / 7
8,864
886
10,929
8,277
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 4 / 2
8,025
803
8,677
9,456
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
2 / 4 / 4
8,510
851
9,106
9,743
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 6
7,471
747
9,343
8,745
3,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
8
0 / 4 / 4
6,037
604
1,554
5,271
2,143
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 5
7,537
754
6,351
7,490
2,747
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
19
Kills
10
10
Deaths
20
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
4
2
1.5
W
Geb
4
2
10
4.5
W
Xbalanque
LoofacoPR
Xbalanque
4
1
9
8.5
W
Janus
3
2
12
4.5
W
2
2
11
3.75
L
Anubis
2
4
4
1
W
Ah Puch
Zayhovah
Ah Puch
6
3
7
3.17
L
1
4
6
1
L
Tiamat
0
4
4
0.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
35,031
41,359
Taken
40,705
22,956
Mitigated
17,673
14,396
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,677
847
638
480
9,456
4,155
40
4,605
4,851
0
20,961
W
Geb
3,396
411
986
637
10,885
9,782
26
5,126
5,759
5,494
0
W
Xbalanque
LoofacoPR
Xbalanque
8,148
5,724
1,827
3,170
8,699
3,678
168
3,950
4,749
0
16,617
W
Janus
7,912
183
2,350
1,081
6,488
3,030
47
1,893
4,595
21,423
0
W
6,994
2,892
957
1,514
7,010
2,852
97
3,501
3,509
0
18,966
L
Anubis
9,106
43
264
3,205
9,743
5,198
0
4,702
5,041
27,152
0
W
Ah Puch
Zayhovah
Ah Puch
10,929
322
1,149
725
8,277
3,614
0
2,541
5,736
20,991
0
L
9,343
2,015
323
1,302
8,745
3,430
0
5,507
3,238
0
14,485
L
Tiamat
1,554
219
110
340
5,271
2,143
0
3,677
1,594
3,674
0
L
6,351
429
584
1,228
7,490
2,747
41
3,746
3,744
11,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
37,580
137
Minions Killed
115
0
Camps Cleared
0
918,143
Distance Traveled
828,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,025
803
23
2
0
201,661
0
W
Geb
7,994
799
9
1
0
201,393
0
W
Xbalanque
8,339
834
31
3
0
179,475
0
W
Janus
7,990
799
37
4
0
175,786
0
W
Skadi
7,868
787
29
3
0
183,997
0
L
Anubis
8,510
851
47
5
0
186,545
0
W
Ah Puch
8,864
886
31
3
0
177,492
0
L
Skadi
7,471
747
21
2
0
182,835
0
L
Tiamat
6,037
604
8
1
0
81,014
0
L
He Bo
7,537
754
16
2
0
176,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role