Player Matchup

Mercury
Mercury
Bronze II
ScrotTheWise
Mercury
Bronze II
Level 79
God Stats
0W - 1L
1,300 SR
Queue Stats
40W - 75L
665 MMR
Solo
Chernobog
Chernobog
Silver IV
ThaRealPluto
Chernobog
Silver IV
Level 130
God Stats
5W - 9L
1,262 SR
Queue Stats
90W - 113L
869 MMR
Solo
Lancelot
Lancelot
Silver V
Thrombly
Lancelot
Silver V
Level 109
God Stats
2W - 4L
1,474 SR
Queue Stats
77W - 103L
681 MMR
Solo
Bacchus
Bacchus
Silver V
TrellTheGoat631
Bacchus
Silver V
Level 98
God Stats
0W - 1L
1,671 SR
Queue Stats
44W - 73L
899 MMR
Solo
Sol
Sol
Silver V
XxJONAGALAXYxX
Sol
Silver V
Level 106
God Stats
4W - 5L
1,473 SR
Queue Stats
165W - 213L
606 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,436 SR
744 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,447 SR
744 MMR
Jormungandr
Jormungandr
Silver IV
DerekRedbird2
Jormungandr
Silver IV
Level 179
God Stats
184W - 164L
1,414 SR
Queue Stats
489W - 526L
802 MMR
Party 1
Thanatos
Thanatos
Silver V
L-A-R-K-O-
Thanatos
Silver V
Level 170
God Stats
1W - 4L
1,139 SR
Queue Stats
75W - 111L
600 MMR
Party 1
Merlin
Merlin
Silver II
Og_Goat-4
Merlin
Silver II
Level 106
God Stats
3W - 0L
1,741 SR
Queue Stats
481W - 499L
893 MMR
Solo
Apollo
Apollo
Bronze I
SkiftUi
Apollo
Bronze I
Level 158
God Stats
12W - 19L
1,445 SR
Queue Stats
463W - 512L
595 MMR
Solo
Sylvanus
Sylvanus
Silver III
papabutters
Sylvanus
Silver III
Level 107
God Stats
31W - 29L
1,494 SR
Queue Stats
186W - 191L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ScrotTheWise
Mercury
11
2 / 4 / 3
7,248
453
2,252
11,842
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ThaRealPluto
Chernobog
14
5 / 3 / 3
9,188
574
10,724
12,524
5,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Thrombly
Lancelot
13
0 / 0 / 1
7,864
492
4,699
14,462
10,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 4
8,605
538
6,815
13,882
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
8,276
517
11,736
11,814
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BastetAo KuangSun WukongFreya

VS

Bans
KaliAwilixThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerekRedbird2
Jormungandr
15
3 / 0 / 1
9,981
624
10,843
8,821
7,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
L-A-R-K-O-
Thanatos
13
2 / 2 / 4
8,114
507
4,945
12,518
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Og_Goat-4
Merlin
13
0 / 3 / 3
7,816
489
7,310
8,510
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
SkiftUi
Apollo
16
8 / 5 / 0
10,148
634
12,859
15,199
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
papabutters
Sylvanus
11
0 / 2 / 8
7,729
483
6,322
13,092
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
12
Kills
13
13
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DerekRedbird2
Jormungandr
3
0
1
3.5
W
Thanatos
L-A-R-K-O-
Thanatos
2
2
4
2
W
Merlin
Og_Goat-4
Merlin
0
3
3
0.5
L
Mercury
ScrotTheWise
Mercury
2
4
3
0.88
W
Apollo
SkiftUi
Apollo
8
5
0
1.6
L
Chernobog
ThaRealPluto
Chernobog
5
3
3
2.17
L
Lancelot
Thrombly
Lancelot
0
0
1
0.5
L
4
3
4
2
L
1
3
5
1.17
W
Sylvanus
papabutters
Sylvanus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
42,279
64,524
Taken
58,140
40,651
Mitigated
36,279
16,887
Healing
23,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DerekRedbird2
Jormungandr
10,843
3,990
0
2,357
8,821
7,783
225
1,329
7,492
81,199
0
W
Thanatos
L-A-R-K-O-
Thanatos
4,945
503
0
7,773
12,518
5,687
0
3,573
8,945
0
49,734
W
Merlin
Og_Goat-4
Merlin
7,310
801
0
1,097
8,510
4,054
117
4,876
3,634
64,270
0
L
Mercury
ScrotTheWise
Mercury
2,252
987
139
3,102
11,842
4,165
0
3,030
8,790
0
32,605
W
Apollo
SkiftUi
Apollo
12,859
8,251
0
4,176
15,199
6,458
2,870
2,039
13,160
0
77,866
L
Chernobog
ThaRealPluto
Chernobog
10,724
7,819
0
5,281
12,524
5,265
1,009
817
11,707
0
59,431
L
Lancelot
Thrombly
Lancelot
4,699
489
0
906
14,462
10,905
0
8,242
6,131
0
57,932
L
6,815
1,254
0
3,000
13,882
15,425
26
5,875
7,894
21,684
0
L
11,736
4,142
0
4,459
11,814
4,891
990
6,173
5,527
70,468
8,248
W
Sylvanus
papabutters
Sylvanus
6,322
1,913
1,912
6,117
13,092
12,297
0
6,019
7,073
19,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
43,788
426
Minions Killed
468
0
Camps Cleared
0
1,558,232
Distance Traveled
1,574,437
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,981
624
145
9
0
315,380
6
W
Thanatos
8,114
507
65
4
0
352,268
0
W
Merlin
7,816
489
104
7
0
293,849
1
L
Mercury
7,248
453
64
4
0
359,343
0
W
Apollo
10,148
634
124
8
0
301,385
0
L
Chernobog
9,188
574
85
5
0
258,787
0
L
Lancelot
7,864
492
101
6
0
325,034
2
L
Bacchus
8,605
538
45
3
0
322,006
2
L
Sol
8,276
517
131
8
0
293,062
1
W
Sylvanus
7,729
483
30
2
0
311,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role