Player Matchup

Janus
Janus
 
Janus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GΘDBREAKER
Hercules
Level 129
God Stats
8W - 7L
1,506 SR
Queue Stats
150W - 58L
1,723 Elo+
Party 1
Bakasura
Bakasura
Imperitor
Bakasura
Level 107
God Stats
33W - 10L
1,605 SR
Queue Stats
134W - 59L
1,544 Elo+
Party 1
Team Averages
Level 125
1,522 SR
1,553 Elo+

VS

Team Averages
Level 110
1,445 SR
1,389 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DjCarled
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,179 Elo+
Party 2
Scylla
Scylla
JLEGDKR
Scylla
Level 142
God Stats
4W - 6L
1,498 SR
Queue Stats
322W - 345L
1,444 Elo+
Solo
Medusa
Medusa
TheCarleeQuinn
Medusa
Level 109
God Stats
0W - 2L
1,268 SR
Queue Stats
16W - 28L
1,362 Elo+
Party 2
Jormungandr
Jormungandr
TofuStyx
Jormungandr
Level 125
God Stats
14W - 18L
1,459 SR
Queue Stats
18W - 24L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 0 / 9
8,158
816
13,154
6,367
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
13
2 / 4 / 7
7,153
715
4,238
8,905
3,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
 
Chronos
13
0 / 0 / 6
6,939
694
5,726
9,052
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
GΘDBREAKER
Hercules
15
5 / 0 / 10
8,216
822
10,895
14,808
17,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Imperitor
Bakasura
14
6 / 2 / 7
8,141
814
11,889
10,528
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 5 / 2
7,004
700
5,869
12,777
7,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
DjCarled
Discordia
13
1 / 4 / 3
6,906
691
7,139
8,838
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
JLEGDKR
Scylla
14
1 / 1 / 0
7,173
717
5,852
4,733
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 5 / 2
7,037
704
10,022
12,412
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
TofuStyx
Jormungandr
12
0 / 3 / 3
7,089
709
8,167
13,225
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
18
Kills
6
6
Deaths
18
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
9
9.5
W
Medusa
 
Medusa
2
4
7
1.38
W
Chronos
 
Chronos
0
0
6
3
L
Surtr
 
Surtr
1
5
2
0.4
L
Discordia
DjCarled
Discordia
1
4
3
0.63
W
Hercules
GΘDBREAKER
Hercules
5
0
10
10
W
Bakasura
Imperitor
Bakasura
6
2
7
4.75
L
Scylla
JLEGDKR
Scylla
1
1
0
1
L
3
5
2
0.8
L
Jormungandr
TofuStyx
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,902
Damage
37,049
49,660
Taken
51,985
35,812
Mitigated
28,007
13,124
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,154
322
0
821
6,367
2,694
0
4,008
2,359
36,483
0
W
Medusa
 
Medusa
4,238
1,983
0
0
8,905
3,746
751
3,443
5,462
0
11,552
W
Chronos
 
Chronos
5,726
1,538
0
1,270
9,052
3,434
1,472
5,012
4,040
20,380
0
L
Surtr
 
Surtr
5,869
1,405
0
1,869
12,777
7,791
0
4,532
6,931
179
11,731
L
Discordia
DjCarled
Discordia
7,139
860
0
1,669
8,838
3,209
0
4,750
3,978
19,447
0
W
Hercules
GΘDBREAKER
Hercules
10,895
4,194
320
8,247
14,808
17,415
345
5,014
9,794
0
24,387
W
Bakasura
Imperitor
Bakasura
11,889
6,527
0
2,466
10,528
8,523
23
3,807
6,721
0
16,491
L
Scylla
JLEGDKR
Scylla
5,852
256
0
0
4,733
1,749
180
1,956
2,483
23,488
0
L
10,022
4,384
0
953
12,412
5,125
0
3,148
8,514
0
18,841
L
Jormungandr
TofuStyx
Jormungandr
8,167
1,205
0
2,612
13,225
10,133
232
4,494
6,331
22,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
35,209
197
Minions Killed
149
0
Camps Cleared
0
1,080,737
Distance Traveled
994,521
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,158
816
72
7
0
229,840
2
W
Medusa
7,153
715
14
1
0
197,164
0
W
Chronos
6,939
694
35
4
0
186,308
0
L
Surtr
7,004
700
10
1
0
201,398
0
L
Discordia
6,906
691
33
3
0
204,704
0
W
Hercules
8,216
822
39
4
0
232,040
0
W
Bakasura
8,141
814
37
4
0
235,385
0
L
Scylla
7,173
717
51
5
0
199,488
0
L
Medusa
7,037
704
23
2
0
190,025
0
L
Jormungandr
7,089
709
32
3
0
198,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role