Player Matchup

Hachiman
Hachiman
AutoSpecs
Hachiman
Level 197
God Stats
5W - 2L
1,430 SR
Queue Stats
12W - 10L
1,419 Elo+
Party 1
Athena
Athena
darkloony
Athena
Level 149
God Stats
1W - 1L
1,188 SR
Queue Stats
11W - 14L
1,259 Elo+
Party 1
Ra
Ra
roquesrolando
Ra
Level 153
God Stats
2W - 4L
1,298 SR
Queue Stats
149W - 164L
1,406 Elo+
Party 1
Team Averages
Level 166
1,306 SR
1,361 Elo+

VS

Team Averages
Level 136
1,342 SR
1,526 Elo+
Kuzenbo
Kuzenbo
Chuckyy2x_
Kuzenbo
Level 124
God Stats
1W - 2L
1,202 SR
Queue Stats
898W - 899L
1,526 Elo+
Solo
Janus
Janus
EpochLegend
Janus
Level 127
God Stats
0W - 1L
1,098 SR
Queue Stats
30W - 45L
1,500 Elo+
Solo
Bellona
Bellona
OriginalDrock1
Bellona
Level 156
God Stats
0W - 1L
1,727 SR
Queue Stats
20W - 19L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AutoSpecs
Hachiman
12
6 / 0 / 1
8,673
867
10,195
6,416
2,570
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
darkloony
Athena
10
1 / 1 / 8
7,770
777
4,465
9,240
7,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 1 / 7
8,414
841
8,233
5,286
2,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chuckyy2x_
Kuzenbo
10
0 / 3 / 2
7,065
707
4,230
10,648
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 2
7,343
734
8,806
8,493
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 0
7,604
760
3,912
11,436
12,570
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AutoSpecs
Hachiman
6
0
1
6.5
L
Kuzenbo
Chuckyy2x_
Kuzenbo
0
3
2
0.33
L
0
5
2
0.2
L
2
1
0
2
W
Athena
darkloony
Athena
1
1
8
5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,893
Damage
16,948
20,942
Taken
30,577
12,224
Mitigated
29,504
6,265
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AutoSpecs
Hachiman
10,195
5,490
0
500
6,416
2,570
0
3,971
1,762
0
34,500
L
Kuzenbo
Chuckyy2x_
Kuzenbo
4,230
1,003
0
956
10,648
13,267
0
4,201
6,423
12,612
78
L
8,806
1,000
0
1,922
8,493
3,667
0
4,908
3,585
36,979
0
L
3,912
522
0
1,286
11,436
12,570
0
3,801
7,635
0
18,705
W
Athena
darkloony
Athena
4,465
1,421
0
1,135
9,240
7,588
168
4,836
4,027
12,333
0
W
8,233
871
1,929
2,701
5,286
2,066
37
3,017
1,821
47,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
22,012
126
Minions Killed
85
0
Camps Cleared
0
574,894
Distance Traveled
547,943
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,673
867
51
5
0
174,423
0
L
Kuzenbo
7,065
707
20
2
0
195,874
0
L
Janus
7,343
734
46
5
0
176,547
0
L
Bellona
7,604
760
19
2
0
175,522
0
W
Athena
7,770
777
15
2
0
202,030
1
W
Ra
8,414
841
60
6
0
198,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role