Player Matchup

Vulcan
Vulcan
GIastrier
Vulcan
Level 7
God Stats
15W - 0L
1,916 SR
Queue Stats
134W - 7L
2,044 Elo+
Party 1
Thor
Thor
Specτ
Thor
Level 159
God Stats
3W - 1L
1,768 SR
Queue Stats
808W - 223L
1,929 Elo+
Party 1
Ymir
Ymir
Spеctriеr
Ymir
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
134W - 7L
2,044 Elo+
Party 1
Team Averages
Level 58
1,728 SR
2,005 Elo+

VS

Team Averages
Level 44
1,300 SR
1,202 Elo+
Sobek
Sobek
ProdiG001
Sobek
Level 108
God Stats
2W - 3L
1,294 SR
Queue Stats
57W - 59L
1,258 Elo+
Party 2
Charybdis
Charybdis
Vaultzer
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,297 Elo+
Party 2
Apollo
Apollo
jaja626
Apollo
Level 8
God Stats
0W - 6L
1,106 SR
Queue Stats
0W - 8L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GIastrier
Vulcan
12
12 / 1 / 10
10,191
1,132
17,147
5,727
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thor
Specτ
Thor
12
12 / 1 / 7
9,980
1,109
14,116
9,737
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 17
8,397
933
5,399
9,416
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ProdiG001
Sobek
9
1 / 6 / 0
6,856
762
2,591
16,430
15,638
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Vaultzer
Charybdis
7
0 / 9 / 0
6,264
696
3,207
12,212
3,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
jaja626
Apollo
8
0 / 10 / 2
6,511
723
2,572
11,404
3,349
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
25
Kills
1
2
Deaths
25
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
GIastrier
Vulcan
12
1
10
17
L
Sobek
ProdiG001
Sobek
1
6
0
0.17
W
Thor
Specτ
Thor
12
1
7
15.5
W
1
0
17
9.5
L
Charybdis
Vaultzer
Charybdis
0
9
0
0
L
Apollo
jaja626
Apollo
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,662
Damage
8,370
24,880
Taken
40,046
10,939
Mitigated
22,438
6,685
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
GIastrier
Vulcan
17,147
8,342
285
1,585
5,727
2,335
991
338
5,389
53,702
0
L
Sobek
ProdiG001
Sobek
2,591
337
0
1,426
16,430
15,638
0
9,271
7,159
14,848
0
W
Thor
Specτ
Thor
14,116
3,748
0
3,260
9,737
3,533
448
1,440
8,297
0
39,242
W
5,399
1,799
0
1,555
9,416
5,071
206
1,798
7,618
15,491
2,014
L
Charybdis
Vaultzer
Charybdis
3,207
1,742
0
110
12,212
3,451
0
6,453
5,759
0
11,563
L
Apollo
jaja626
Apollo
2,572
1,384
0
0
11,404
3,349
0
6,655
4,749
0
13,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
19,631
113
Minions Killed
44
0
Camps Cleared
0
566,662
Distance Traveled
388,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,191
1,132
46
5
0
189,400
0
L
Sobek
6,856
762
14
2
0
149,056
0
W
Thor
9,980
1,109
42
5
0
183,811
0
W
Ymir
8,397
933
25
3
0
193,451
0
L
Charybdis
6,264
696
13
1
0
131,955
0
L
Apollo
6,511
723
17
2
0
107,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role