Player Matchup

Cthulhu
Cthulhu
ChairezMan3434
Cthulhu
Level 8
God Stats
7W - 5L
1,420 SR
Queue Stats
10W - 6L
1,191 Elo+
Party 1
Kali
Kali
Ninjatastic01
Kali
Level 103
God Stats
2W - 2L
1,508 SR
Queue Stats
62W - 68L
1,470 Elo+
Party 2
Tyr
Tyr
OooKillEm
Tyr
Level 84
God Stats
7W - 1L
1,809 SR
Queue Stats
26W - 23L
1,537 Elo+
Party 2
Martichoras
Martichoras
Talkshowxonmute
Martichoras
Level 14
God Stats
3W - 0L
1,964 SR
Queue Stats
6W - 7L
1,461 Elo+
Party 2
Sol
Sol
jUmEmI XD
Sol
Level 67
God Stats
18W - 19L
1,514 SR
Queue Stats
49W - 66L
1,380 Elo+
Party 1
Team Averages
Level 55
1,643 SR
1,408 Elo+

VS

Team Averages
Level 47
1,414 SR
1,412 Elo+
Jormungandr
Jormungandr
BanEvadedGG
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,463 Elo+
Party 3
Sol
Sol
BawdyTadpole292
Sol
Level 51
God Stats
5W - 6L
1,500 SR
Queue Stats
300W - 328L
1,392 Elo+
Party 3
Thanatos
Thanatos
FizzySummer
Thanatos
Level 83
God Stats
11W - 22L
1,230 SR
Queue Stats
590W - 577L
1,464 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SuperiorSoul489
Cu Chulainn
Level 43
God Stats
3W - 7L
1,343 SR
Queue Stats
13W - 26L
1,306 Elo+
Solo
Medusa
Medusa
ZerketGT
Medusa
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 119L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,719
560
4,568
8,123
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 2 / 1
7,510
626
2,743
10,992
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 1
7,421
618
7,642
12,107
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Martichoras
Talkshowxonmute
Martichoras
10
0 / 2 / 0
6,086
507
1,869
7,331
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 0 / 3
7,914
660
10,534
8,322
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BanEvadedGG
Jormungandr
10
2 / 1 / 0
6,678
557
5,230
7,568
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
6,158
513
2,449
7,692
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
FizzySummer
Thanatos
12
2 / 1 / 1
6,858
572
4,657
11,046
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
SuperiorSoul489
Cu Chulainn
11
0 / 2 / 0
6,676
556
7,546
11,032
7,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
ZerketGT
Medusa
8
0 / 1 / 2
5,508
459
4,472
6,427
2,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
5
5
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BanEvadedGG
Jormungandr
2
1
0
2
L
1
2
0
0.5
W
1
1
3
2.5
L
Thanatos
FizzySummer
Thanatos
2
1
1
2.5
W
2
2
1
1.25
W
2
0
1
2.5
L
Cu Chulainn
SuperiorSoul489
Cu Chulainn
0
2
0
0
W
Martichoras
Talkshowxonmute
Martichoras
0
2
0
0
L
Medusa
ZerketGT
Medusa
0
1
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
24,354
46,875
Taken
43,765
24,147
Mitigated
21,489
16,340
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BanEvadedGG
Jormungandr
5,230
1,440
0
2,230
7,568
4,400
283
4,634
2,934
34,692
0
L
2,449
701
0
3,536
7,692
2,582
1,047
3,587
4,105
37,599
0
W
4,568
345
1,406
1,386
8,123
5,238
0
2,560
5,563
16,763
0
L
Thanatos
FizzySummer
Thanatos
4,657
449
0
6,935
11,046
4,417
0
3,092
7,954
0
47,201
W
2,743
856
0
2,303
10,992
4,077
401
940
10,052
0
56,669
W
7,642
1,027
0
3,790
12,107
9,403
0
747
11,360
0
55,226
L
Cu Chulainn
SuperiorSoul489
Cu Chulainn
7,546
2,487
0
4,854
11,032
7,926
0
1,708
9,324
0
53,389
W
Martichoras
Talkshowxonmute
Martichoras
1,869
745
0
2,787
7,331
2,687
917
1,365
5,966
0
38,870
L
Medusa
ZerketGT
Medusa
4,472
2,124
0
1,625
6,427
2,164
606
2,081
4,346
0
32,171
W
10,534
4,365
0
4,668
8,322
2,742
1,010
3,012
5,310
75,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
31,878
359
Minions Killed
323
0
Camps Cleared
0
1,268,188
Distance Traveled
1,105,715
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,678
557
58
5
0
226,343
0
L
Sol
6,158
513
52
4
0
219,347
0
W
Cthulhu
6,719
560
26
2
0
260,062
0
L
Thanatos
6,858
572
71
6
0
260,455
0
W
Kali
7,510
626
83
7
0
269,522
1
W
Tyr
7,421
618
90
8
0
267,398
2
L
Cu Chulainn
6,676
556
91
8
0
222,325
0
W
Martichoras
6,086
507
54
5
0
215,972
1
L
Medusa
5,508
459
51
4
0
177,245
0
W
Sol
7,914
660
106
9
0
255,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role