Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
OrbOfTheGods
Shiva
Level 169
God Stats
6W - 1L
1,729 SR
Queue Stats
119W - 71L
1,675 Elo+
Solo
Hel
Hel
PerfectHealing
Hel
Level 148
God Stats
1W - 2L
1,408 SR
Queue Stats
35W - 38L
1,498 Elo+
Solo
Fenrir
Fenrir
Pica_3156
Fenrir
Level 126
God Stats
1W - 0L
1,223 SR
Queue Stats
22W - 19L
1,514 Elo+
Solo
Guan Yu
Guan Yu
TaryonDarrington
Guan Yu
Level 109
God Stats
6W - 3L
1,285 SR
Queue Stats
45W - 37L
1,418 Elo+
Party 2
Team Averages
Level 131
1,429 SR
1,521 Elo+

VS

Team Averages
Level 151
1,678 SR
1,484 Elo+
Martichoras
Martichoras
 
Martichoras
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Annanuky
Maui
Level 143
God Stats
2W - 2L
1,890 SR
Queue Stats
82W - 76L
1,506 Elo+
Party 1
Ares
Ares
Karen Alga9783
Ares
Level 156
God Stats
1W - 1L
1,723 SR
Queue Stats
99W - 98L
1,470 Elo+
Party 1
Artemis
Artemis
djmaxamas123
Artemis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,470 Elo+
Solo
Nu Wa
Nu Wa
l MaNHunT10 l
Nu Wa
Level 158
God Stats
2W - 3L
1,776 SR
Queue Stats
93W - 96L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 3
5,628
563
5,810
6,611
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 0 / 3
5,985
599
4,190
7,502
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 0 / 1
5,796
580
2,842
4,474
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Pica_3156
Fenrir
10
2 / 0 / 1
5,566
557
1,464
7,688
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,121
512
3,619
9,894
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 0 / 1
5,692
569
3,287
5,111
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
7
0 / 1 / 1
4,685
469
2,252
7,262
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,919
592
5,301
7,279
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
djmaxamas123
Artemis
6
0 / 4 / 0
4,462
446
3,599
5,759
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
5,649
565
3,334
4,705
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
L
Martichoras
 
Martichoras
1
0
1
1.5
L
Maui
0
1
1
0.5
L
1
1
2
2
W
3
0
3
4.5
W
1
0
1
1.5
W
Fenrir
Pica_3156
Fenrir
2
0
1
2.5
W
0
3
1
0.17
L
Artemis
djmaxamas123
Artemis
0
4
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
17,773
36,169
Taken
30,116
16,764
Mitigated
15,880
16,096
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,810
3,082
0
2,391
6,611
2,275
983
995
5,616
0
38,638
L
Martichoras
 
Martichoras
3,287
1,559
0
2,477
5,111
2,603
0
384
4,727
0
43,982
L
Maui
2,252
870
85
2,331
7,262
4,018
0
548
6,714
12,221
0
L
5,301
318
0
2,514
7,279
5,972
0
0
7,279
33,312
0
W
4,190
701
1,345
2,687
7,502
3,328
0
1,788
5,714
0
21,058
W
2,842
134
1,633
3,210
4,474
1,473
0
1,886
2,588
51,619
0
W
Fenrir
Pica_3156
Fenrir
1,464
314
0
1,624
7,688
3,007
0
811
6,877
0
38,840
W
3,619
705
136
3,070
9,894
6,681
0
4,933
4,487
0
30,797
L
Artemis
djmaxamas123
Artemis
3,599
1,637
0
870
5,759
1,786
187
0
5,759
0
21,511
L
3,334
978
0
1,033
4,705
1,501
0
1,910
2,795
45,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
26,407
291
Minions Killed
251
0
Camps Cleared
0
1,005,129
Distance Traveled
913,095
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,628
563
60
6
0
184,446
2
L
Martichoras
5,692
569
78
8
0
191,567
0
L
Maui
4,685
469
9
1
0
184,846
1
L
Ares
5,919
592
50
5
0
171,265
2
W
Shiva
5,985
599
29
3
0
228,370
4
W
Hel
5,796
580
95
10
0
204,121
0
W
Fenrir
5,566
557
62
6
0
211,722
0
W
Guan Yu
5,121
512
45
5
0
176,470
0
L
Artemis
4,462
446
44
4
0
172,721
0
L
Nu Wa
5,649
565
70
7
0
192,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role