Player Matchup

Susano
Susano
BIackProtagonist
Susano
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 3
Achilles
Achilles
Dthatboymax
Achilles
Level 124
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 3L
1,291 Elo+
Solo
Scylla
Scylla
Killjox
Scylla
Level 134
God Stats
2W - 6L
1,094 SR
Queue Stats
72W - 81L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingKilla_Zombie
Tsukuyomi
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
36W - 35L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
xXVyndedaXx
Nu Wa
Level 126
God Stats
35W - 25L
1,536 SR
Queue Stats
61W - 71L
1,446 Elo+
Party 1
Team Averages
Level 127
1,431 SR
1,431 Elo+

VS

Team Averages
Level 94
1,560 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CatFishWilly
Thor
Level 108
God Stats
0W - 2L
1,539 SR
Queue Stats
16W - 21L
1,278 Elo+
Party 2
Hou Yi
Hou Yi
L3tsg3tsumza
Hou Yi
Level 119
God Stats
0W - 2L
1,311 SR
Queue Stats
38W - 29L
1,601 Elo+
Party 2
Vamana
Vamana
WajonWondo
Vamana
Level 11
God Stats
5W - 2L
1,809 SR
Queue Stats
11W - 11L
1,635 Elo+
Party 2
Terra
Terra
YupBKRandom
Terra
Level 127
God Stats
1W - 2L
1,641 SR
Queue Stats
160W - 163L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,215
1,243
2,727
3,263
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Dthatboymax
Achilles
11
3 / 0 / 1
6,002
1,200
3,257
4,076
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Killjox
Scylla
10
1 / 0 / 5
6,039
1,208
4,100
1,861
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
11
0 / 0 / 4
5,600
1,120
2,265
2,715
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 5
5,840
1,168
4,347
3,029
1,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

402

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 0
5,458
1,092
2,696
5,326
1,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
3,509
702
0
257
76
Hou Yi
10
0 / 0 / 0
5,689
1,138
2,268
3,685
1,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
WajonWondo
Vamana
10
0 / 1 / 0
5,538
1,108
1,705
4,564
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 0
5,497
1,099
4,636
5,769
4,143
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
6
Kills
0
0
Deaths
6
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
2
0
3
3.5
L
0
0
0
0
W
Achilles
Dthatboymax
Achilles
3
0
1
3.5
W
Scylla
Killjox
Scylla
1
0
5
3.5
W
Tsukuyomi
0
0
4
2
L
Hou Yi
0
0
0
0
L
Vamana
WajonWondo
Vamana
0
1
0
0
L
0
1
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,696
Damage
11,305
14,944
Taken
19,601
7,631
Mitigated
10,418
3,300
Healing
1,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,696
195
0
520
5,326
1,620
0
1,383
3,552
16,015
0
W
2,727
656
0
588
3,263
1,364
0
1,196
1,943
0
12,268
L
0
0
0
0
257
76
0
257
0
0
0
W
Achilles
Dthatboymax
Achilles
3,257
166
137
1,250
4,076
3,437
0
1,629
2,325
0
3,965
W
Scylla
Killjox
Scylla
4,100
765
0
119
1,861
664
0
860
962
8,924
0
W
Tsukuyomi
2,265
397
0
719
2,715
1,081
0
1,902
813
0
9,847
L
Hou Yi
2,268
1,122
0
468
3,685
1,153
0
1,235
2,262
0
12,576
L
Vamana
WajonWondo
Vamana
1,705
573
0
308
4,564
3,426
0
1,851
2,633
0
8,744
L
4,636
268
118
48
5,769
4,143
0
3,421
2,068
12,257
0
W
4,347
668
12
475
3,029
1,085
0
1,595
1,242
15,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
25,691
89
Minions Killed
100
5
Camps Cleared
4
544,484
Distance Traveled
395,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,458
1,092
28
6
0
70,125
0
W
Susano
6,215
1,243
32
6
2
115,508
0
L
Thor
3,509
702
0
0
0
0
0
W
Achilles
6,002
1,200
4
1
0
113,979
0
W
Scylla
6,039
1,208
18
4
1
103,970
0
W
Tsukuyomi
5,600
1,120
13
3
1
108,578
0
L
Hou Yi
5,689
1,138
25
5
2
104,922
0
L
Vamana
5,538
1,108
20
4
1
111,317
0
L
Terra
5,497
1,099
27
5
1
109,624
0
W
Nu Wa
5,840
1,168
22
4
1
102,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role