Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
 
Tyr
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
jhonghost28
Baron Samedi
Silver I
Level 105
God Stats
11W - 11L
1,543 SR
Queue Stats
199W - 217L
1,132 MMR
Solo
Ravana
Ravana
Silver II
viaTurbo
Ravana
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,157 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,509 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,453 SR
1,213 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
ATyrAbove
Chronos
Silver II
Level 128
God Stats
11W - 11L
1,435 SR
Queue Stats
141W - 144L
1,125 MMR
Solo
Hercules
Hercules
Silver II
IntelecViolence
Hercules
Silver II
Level 179
God Stats
7W - 9L
1,261 SR
Queue Stats
158W - 166L
1,125 MMR
Solo
Geb
Geb
Silver V
LimpTriscuit69
Geb
Silver V
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
41W - 45L
1,160 MMR
Solo
Loki
Loki
Silver I
scaclet
Loki
Silver I
Level 114
God Stats
38W - 26L
1,567 SR
Queue Stats
320W - 329L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 1 / 0
5,934
539
2,822
5,457
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
 
Tyr
9
0 / 3 / 0
5,700
518
4,498
12,081
7,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
 
Cerberus
8
0 / 2 / 1
5,156
469
2,995
10,800
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
jhonghost28
Baron Samedi
10
1 / 4 / 0
5,608
510
5,183
7,769
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
viaTurbo
Ravana
8
0 / 5 / 0
5,256
478
3,447
7,909
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MartichorasArachneKaliAo Kuang

VS

Bans
Guan YuJormungandrKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 0 / 2
6,409
583
3,892
6,394
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ATyrAbove
Chronos
12
6 / 1 / 5
7,681
698
8,430
7,381
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
2 / 0 / 5
6,741
613
4,521
8,573
8,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 7
5,988
544
3,895
8,771
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
scaclet
Loki
12
6 / 0 / 6
7,202
655
8,361
5,618
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
15
15
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Tyr
 
Tyr
0
3
0
0
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Cernunnos
 
Cernunnos
1
0
2
2
W
Chronos
ATyrAbove
Chronos
6
1
5
8.5
W
Hercules
2
0
5
4.5
W
0
0
7
3.5
L
Baron Samedi
jhonghost28
Baron Samedi
1
4
0
0.25
W
Loki
scaclet
Loki
6
0
6
9
L
Ravana
viaTurbo
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
29,099
44,016
Taken
36,737
21,202
Mitigated
20,610
12,607
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,822
2,438
0
2,304
5,457
1,844
0
640
4,817
0
44,118
L
Tyr
 
Tyr
4,498
378
0
3,092
12,081
7,571
0
3,135
8,906
0
36,448
L
Cerberus
 
Cerberus
2,995
414
0
3,127
10,800
5,834
0
3,375
7,381
21,417
0
W
Cernunnos
 
Cernunnos
3,892
1,996
0
2,965
6,394
2,299
701
1,079
5,315
0
50,211
W
Chronos
ATyrAbove
Chronos
8,430
3,783
0
1,729
7,381
2,880
1,657
2,958
4,423
52,731
0
W
Hercules
4,521
1,104
0
4,941
8,573
8,655
188
945
7,628
0
43,376
W
3,895
650
1,361
2,361
8,771
4,895
0
2,117
6,654
17,339
0
L
Baron Samedi
jhonghost28
Baron Samedi
5,183
354
332
1,792
7,769
3,208
0
2,762
4,863
34,020
0
W
Loki
scaclet
Loki
8,361
2,012
0
804
5,618
1,881
341
1,079
4,539
0
42,915
L
Ravana
viaTurbo
Ravana
3,447
853
0
1,960
7,909
2,745
0
2,072
5,724
0
30,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
34,021
298
Minions Killed
339
0
Camps Cleared
0
1,084,341
Distance Traveled
1,150,284
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,934
539
94
9
0
196,116
0
L
Tyr
5,700
518
72
7
0
231,334
2
L
Cerberus
5,156
469
31
3
0
215,000
5
W
Cernunnos
6,409
583
93
8
0
196,531
2
W
Chronos
7,681
698
101
9
0
233,748
1
W
Hercules
6,741
613
67
6
0
209,588
0
W
Geb
5,988
544
14
1
0
247,053
2
L
Baron Samedi
5,608
510
54
5
0
194,629
1
W
Loki
7,202
655
64
6
0
263,364
5
L
Ravana
5,256
478
47
4
0
247,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role