Player Matchup

Thoth
Thoth
ARENAPRO12
Thoth
Level 28
God Stats
2W - 0L
1,590 SR
Queue Stats
29W - 26L
1,535 Elo+
Party 2
Bellona
Bellona
Giocoa
Bellona
Level 28
God Stats
1W - 5L
1,285 SR
Queue Stats
64W - 60L
1,481 Elo+
Party 3
Ares
Ares
NLM_Lorinza_
Ares
Level 141
God Stats
9W - 3L
1,546 SR
Queue Stats
257W - 260L
1,536 Elo+
Solo
Neith
Neith
Superpiboy
Neith
Level 104
God Stats
27W - 15L
1,678 SR
Queue Stats
566W - 460L
1,576 Elo+
Party 3
Loki
Loki
excellthru
Loki
Level 147
God Stats
15W - 8L
1,804 SR
Queue Stats
371W - 315L
1,555 Elo+
Party 2
Team Averages
Level 90
1,581 SR
1,537 Elo+

VS

Team Averages
Level 140
1,514 SR
1,525 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Atrasalus
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,575 Elo+
Party 1
Agni
Agni
Pardax
Agni
Level 170
God Stats
11W - 18L
1,386 SR
Queue Stats
739W - 704L
1,523 Elo+
Party 1
Horus
Horus
fitzresin
Horus
Level 149
God Stats
1W - 1L
1,615 SR
Queue Stats
92W - 92L
1,503 Elo+
Party 1
Olorun
Olorun
samlilylion
Olorun
Level 210
God Stats
14W - 11L
1,569 SR
Queue Stats
533W - 479L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
3 / 0 / 4
6,395
640
4,182
3,122
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Giocoa
Bellona
9
0 / 3 / 2
5,203
520
4,125
11,299
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 3
5,182
518
3,431
8,268
5,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
2 / 0 / 1
5,779
578
8,127
5,772
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 3
6,435
644
5,357
7,470
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 1 / 0
5,957
596
4,754
6,177
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Atrasalus
Ravana
8
0 / 5 / 0
4,876
488
3,397
8,102
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Pardax
Agni
10
0 / 3 / 0
5,054
505
2,663
5,181
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
fitzresin
Horus
8
0 / 2 / 1
4,889
489
1,122
10,687
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Olorun
9
1 / 1 / 0
4,999
500
5,960
7,114
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
4
4
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
1
0
3
W
Thoth
3
0
4
5
L
Ravana
Atrasalus
Ravana
0
5
0
0
W
Bellona
Giocoa
Bellona
0
3
2
0.33
W
0
1
3
1.5
L
Agni
Pardax
Agni
0
3
0
0
W
Neith
2
0
1
2.5
W
6
0
3
7.5
L
Horus
fitzresin
Horus
0
2
1
0.25
L
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
17,896
35,931
Taken
37,261
17,406
Mitigated
20,518
14,460
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,754
1,924
0
1,255
6,177
7,040
0
105
6,072
35,311
189
W
Thoth
4,182
543
0
960
3,122
982
0
1,553
1,569
44,961
0
L
Ravana
Atrasalus
Ravana
3,397
1,141
0
1,732
8,102
2,877
0
1,482
6,620
0
28,492
W
Bellona
Giocoa
Bellona
4,125
1,935
0
5,243
11,299
6,509
0
4,017
6,750
0
29,408
W
3,431
370
0
2,106
8,268
5,012
0
3,197
5,071
18,215
0
L
Agni
Pardax
Agni
2,663
243
0
971
5,181
1,453
0
2,600
2,581
33,493
0
W
Neith
8,127
4,354
0
1,661
5,772
2,340
0
2,949
2,823
0
45,552
W
5,357
1,875
0
4,490
7,470
2,563
0
940
6,530
0
45,539
L
Horus
fitzresin
Horus
1,122
577
653
4,004
10,687
6,473
0
2,650
8,037
0
9,386
L
Olorun
5,960
2,882
120
3,012
7,114
2,675
0
776
6,338
43,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
25,775
297
Minions Killed
265
0
Camps Cleared
0
949,886
Distance Traveled
992,187
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,957
596
62
6
0
196,363
2
W
Thoth
6,395
640
73
7
0
192,439
0
L
Ravana
4,876
488
51
5
0
208,461
0
W
Bellona
5,203
520
43
4
0
169,028
0
W
Ares
5,182
518
24
2
0
181,239
0
L
Agni
5,054
505
66
7
0
190,500
0
W
Neith
5,779
578
80
8
0
184,733
2
W
Loki
6,435
644
77
8
0
222,447
0
L
Horus
4,889
489
8
1
0
215,399
0
L
Olorun
4,999
500
78
8
0
181,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role