Player Matchup

Sol
Sol
ApeReeeeeeef
Sol
Level 28
God Stats
1W - 3L
1,431 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 1
Thanatos
Thanatos
KaoZ PrecipicE
Thanatos
Level 120
God Stats
3W - 3L
1,427 SR
Queue Stats
61W - 65L
1,516 Elo+
Party 1
Charybdis
Charybdis
TTVSharpiezard
Charybdis
Level 68
God Stats
11W - 11L
1,498 SR
Queue Stats
39W - 43L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
WhySoCerealMan
Cthulhu
Level 97
God Stats
1W - 1L
1,241 SR
Queue Stats
60W - 64L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
destroybomb138
Jormungandr
Level 18
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 1
Team Averages
Level 66
1,378 SR
1,383 Elo+

VS

Team Averages
Level 101
1,483 SR
1,464 Elo+
Martichoras
Martichoras
 
Martichoras
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FallenLord81
Loki
Level 127
God Stats
0W - 4L
1,387 SR
Queue Stats
392W - 370L
1,443 Elo+
Party 2
Chaac
Chaac
PsychoExBF
Chaac
Level 101
God Stats
38W - 31L
1,619 SR
Queue Stats
324W - 314L
1,471 Elo+
Solo
Nu Wa
Nu Wa
pokemon-orgulhos
Nu Wa
Level 142
God Stats
49W - 56L
1,517 SR
Queue Stats
49W - 64L
1,447 Elo+
Solo
Anubis
Anubis
sunnybunzz517
Anubis
Level 35
God Stats
31W - 27L
1,391 SR
Queue Stats
177W - 180L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,584
549
1,242
3,935
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
7 / 1 / 1
7,548
629
10,879
11,234
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
TTVSharpiezard
Charybdis
11
4 / 4 / 2
6,811
568
7,186
9,801
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 4
6,357
530
5,293
11,548
7,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
destroybomb138
Jormungandr
9
0 / 5 / 2
5,902
492
5,063
12,568
8,739
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
3 / 4 / 4
6,581
548
8,250
10,005
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 3
6,238
520
4,966
12,389
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
12
5 / 2 / 0
7,355
613
8,640
13,219
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 0 / 1
5,991
499
4,296
2,663
602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 2
6,520
543
6,109
8,516
3,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
12
12
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
4
4
1.25
W
0
0
0
0
L
0
5
3
0.3
W
Thanatos
7
1
1
7.5
L
Chaac
5
2
0
2.5
W
Charybdis
TTVSharpiezard
Charybdis
4
4
2
1.25
W
2
2
4
2
W
Jormungandr
destroybomb138
Jormungandr
0
5
2
0.2
L
0
0
1
0.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
32,261
49,086
Taken
46,792
24,406
Mitigated
21,778
16,614
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,250
3,751
0
2,567
10,005
4,410
0
1,945
8,060
0
32,281
W
1,242
275
0
1,521
3,935
1,118
442
2,681
1,254
58,609
0
L
4,966
1,737
0
3,838
12,389
3,648
0
1,431
10,958
0
42,602
W
Thanatos
10,879
3,017
0
7,179
11,234
4,027
0
1,055
10,179
0
49,782
L
Chaac
8,640
2,051
0
4,302
13,219
9,700
0
4,994
7,944
0
50,028
W
Charybdis
TTVSharpiezard
Charybdis
7,186
3,423
0
2,992
9,801
3,091
430
2,676
7,125
0
41,552
W
5,293
515
1,130
1,539
11,548
7,431
275
3,699
7,849
21,986
0
W
Jormungandr
destroybomb138
Jormungandr
5,063
2,082
0
2,253
12,568
8,739
168
294
12,274
34,926
0
L
4,296
2,048
0
110
2,663
602
0
981
1,682
33,757
0
L
6,109
970
0
3,105
8,516
3,418
0
1,966
6,550
35,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
32,685
330
Minions Killed
301
0
Camps Cleared
0
1,153,940
Distance Traveled
1,127,205
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,581
548
44
4
0
217,172
4
W
Sol
6,584
549
129
11
0
224,914
0
L
Loki
6,238
520
67
6
0
238,002
0
W
Thanatos
7,548
629
76
6
0
260,597
2
L
Chaac
7,355
613
74
6
0
243,849
2
W
Charybdis
6,811
568
60
5
0
213,140
2
W
Cthulhu
6,357
530
25
2
0
226,451
6
W
Jormungandr
5,902
492
40
3
0
228,838
0
L
Nu Wa
5,991
499
59
5
0
210,530
0
L
Anubis
6,520
543
57
5
0
217,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role