Player Matchup

Surtr
Surtr
Aversivebasher7
Surtr
Level 145
God Stats
5W - 11L
1,277 SR
Queue Stats
162W - 151L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
Blanck 300
Yu Huang
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
564W - 551L
1,536 Elo+
Party 1
Ymir
Ymir
Fox43
Ymir
Level 108
God Stats
1W - 0L
1,707 SR
Queue Stats
5W - 0L
1,837 Elo+
Party 3
Neith
Neith
MBoDeCuBa
Neith
Level 133
God Stats
1W - 3L
1,467 SR
Queue Stats
6W - 6L
1,450 Elo+
Party 3
Mercury
Mercury
liontamermike
Mercury
Level 85
God Stats
2W - 2L
1,472 SR
Queue Stats
15W - 15L
1,530 Elo+
Solo
Team Averages
Level 125
1,485 SR
1,576 Elo+

VS

Team Averages
Level 129
1,507 SR
1,468 Elo+
Merlin
Merlin
El_Koala_Feliz
Merlin
Level 149
God Stats
1W - 4L
1,333 SR
Queue Stats
293W - 282L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
InfernoNox 5887
Cu Chulainn
Level 149
God Stats
0W - 2L
1,422 SR
Queue Stats
348W - 346L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
JustPacman1
Baron Samedi
Level 108
God Stats
26W - 25L
1,694 SR
Queue Stats
171W - 175L
1,520 Elo+
Party 2
Cernunnos
Cernunnos
Shark5layr
Cernunnos
Level 124
God Stats
0W - 1L
1,721 SR
Queue Stats
154W - 161L
1,474 Elo+
Party 2
Tyr
Tyr
theboogieman211
Tyr
Level 117
God Stats
0W - 4L
1,366 SR
Queue Stats
152W - 151L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,687
605
10,386
17,050
14,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Blanck 300
Yu Huang
15
6 / 0 / 3
9,317
582
7,303
7,563
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Fox43
Ymir
11
1 / 0 / 6
7,295
456
6,514
11,662
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
MBoDeCuBa
Neith
13
5 / 2 / 4
8,308
519
10,936
11,729
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Mercury
16
8 / 1 / 3
9,677
605
14,078
14,740
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,543
471
2,677
11,997
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
InfernoNox 5887
Cu Chulainn
16
4 / 3 / 0
9,468
592
13,238
17,038
20,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
JustPacman1
Baron Samedi
10
2 / 5 / 0
6,832
427
6,161
11,477
7,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Shark5layr
Cernunnos
11
0 / 3 / 2
7,044
440
7,738
13,021
5,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 5 / 3
7,207
450
5,686
18,220
9,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
6
6
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Yu Huang
Blanck 300
Yu Huang
6
0
3
7.5
L
0
7
0
0
W
Ymir
Fox43
Ymir
1
0
6
4
L
Cu Chulainn
InfernoNox 5887
Cu Chulainn
4
3
0
1.33
L
Baron Samedi
JustPacman1
Baron Samedi
2
5
0
0.4
W
Neith
MBoDeCuBa
Neith
5
2
4
3.5
L
Cernunnos
Shark5layr
Cernunnos
0
3
2
0.33
W
Mercury
8
1
3
9.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,217
Damage
35,500
62,744
Taken
71,753
40,218
Mitigated
46,931
14,364
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,386
4,490
0
5,977
17,050
14,149
26
979
16,071
1,672
70,445
W
Yu Huang
Blanck 300
Yu Huang
7,303
785
0
543
7,563
3,545
1,221
2,481
5,082
72,987
0
L
2,677
44
0
969
11,997
4,011
916
5,021
6,976
56,484
0
W
Ymir
Fox43
Ymir
6,514
1,247
0
1,238
11,662
10,638
0
2,513
9,059
19,521
0
L
Cu Chulainn
InfernoNox 5887
Cu Chulainn
13,238
2,082
0
970
17,038
20,599
15
565
16,473
2,787
89,177
L
Baron Samedi
JustPacman1
Baron Samedi
6,161
895
548
2,963
11,477
7,760
0
2,854
8,623
24,975
0
W
Neith
MBoDeCuBa
Neith
10,936
4,314
0
4,161
11,729
5,145
164
1,962
9,767
0
52,629
L
Cernunnos
Shark5layr
Cernunnos
7,738
3,383
0
5,100
13,021
5,076
0
4,142
8,879
0
49,764
W
Mercury
14,078
8,017
0
2,445
14,740
6,741
0
2,989
11,724
0
98,336
L
5,686
650
0
4,244
18,220
9,485
0
2,124
16,096
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
38,094
453
Minions Killed
424
0
Camps Cleared
0
1,730,576
Distance Traveled
1,585,992
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,687
605
117
7
0
307,503
0
W
Yu Huang
9,317
582
120
8
0
327,788
0
L
Merlin
7,543
471
104
7
0
296,078
2
W
Ymir
7,295
456
24
2
0
339,932
6
L
Cu Chulainn
9,468
592
150
9
0
283,290
2
L
Baron Samedi
6,832
427
35
2
0
320,001
2
W
Neith
8,308
519
72
5
0
322,076
2
L
Cernunnos
7,044
440
76
5
0
323,558
2
W
Mercury
9,677
605
120
8
0
433,277
3
L
Tyr
7,207
450
59
4
0
363,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role