Player Matchup

Pele
Pele
Burst-NightOwI
Pele
Level 45
God Stats
4W - 3L
1,808 SR
Queue Stats
31W - 31L
1,171 Elo+
Party 2
Artemis
Artemis
Fishy8963
Artemis
Level 42
God Stats
79W - 82L
1,488 SR
Queue Stats
93W - 102L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lock ON88
Cu Chulainn
Level 126
God Stats
5W - 7L
1,519 SR
Queue Stats
547W - 541L
1,382 Elo+
Party 1
Olorun
Olorun
SPAWN OF REAPER
Olorun
Level 156
God Stats
5W - 7L
1,607 SR
Queue Stats
661W - 669L
1,392 Elo+
Party 1
Ymir
Ymir
fearofreck
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,327 Elo+
Party 2
Team Averages
Level 87
1,584 SR
1,333 Elo+

VS

Team Averages
Level 76
1,501 SR
1,430 Elo+
Ao Kuang
Ao Kuang
MrFotnite
Ao Kuang
Level 77
God Stats
7W - 7L
1,500 SR
Queue Stats
289W - 267L
1,456 Elo+
Party 3
Surtr
Surtr
Noobs r Life
Surtr
Level 68
God Stats
52W - 45L
1,558 SR
Queue Stats
341W - 289L
1,471 Elo+
Party 3
Ra
Ra
UN MANCO 8v
Ra
Level 124
God Stats
15W - 11L
1,482 SR
Queue Stats
786W - 761L
1,496 Elo+
Solo
Cabrakan
Cabrakan
achirasb
Cabrakan
Level 47
God Stats
34W - 35L
1,490 SR
Queue Stats
104W - 133L
1,354 Elo+
Solo
Medusa
Medusa
brenden1525
Medusa
Level 62
God Stats
75W - 72L
1,477 SR
Queue Stats
115W - 120L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,434
443
862
7,207
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Fishy8963
Artemis
7
0 / 3 / 0
4,660
466
2,473
5,017
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lock ON88
Cu Chulainn
9
1 / 4 / 0
5,478
548
7,504
11,530
7,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 0
4,852
485
3,589
7,554
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
4,679
468
1,436
7,140
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrFotnite
Ao Kuang
11
4 / 0 / 1
6,371
637
3,878
8,346
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
4 / 1 / 3
6,576
658
7,464
8,792
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 3
7,385
739
8,161
7,621
3,107
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
achirasb
Cabrakan
1
0 / 0 / 0
3,577
358
0
0
0
Medusa
11
3 / 0 / 1
6,408
641
4,201
4,921
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
17
17
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Artemis
Fishy8963
Artemis
0
3
0
0
L
Cu Chulainn
Lock ON88
Cu Chulainn
1
4
0
0.25
W
Ao Kuang
MrFotnite
Ao Kuang
4
0
1
4.5
W
4
1
3
5.5
L
0
5
0
0
W
6
0
3
7.5
W
Cabrakan
achirasb
Cabrakan
0
0
0
0
W
Medusa
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,864
Damage
23,704
38,448
Taken
29,680
17,874
Mitigated
13,103
6,373
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
862
381
0
1,314
7,207
2,025
0
3,079
4,072
0
18,502
L
Artemis
Fishy8963
Artemis
2,473
1,032
0
208
5,017
1,598
653
517
4,500
0
21,289
L
Cu Chulainn
Lock ON88
Cu Chulainn
7,504
1,670
0
2,523
11,530
7,424
0
1,287
10,243
0
39,475
W
Ao Kuang
MrFotnite
Ao Kuang
3,878
1,334
0
5,166
8,346
3,005
0
350
7,996
44,264
0
W
7,464
3,834
0
2,240
8,792
5,283
371
0
8,792
354
41,103
L
3,589
2,072
0
1,360
7,554
2,635
0
5,181
2,254
30,003
0
W
8,161
1,073
288
4,716
7,621
3,107
1,099
3,587
4,034
65,938
0
W
Cabrakan
achirasb
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
4,201
1,517
0
1,732
4,921
1,708
42
1,088
3,833
0
36,877
L
1,436
464
172
796
7,140
4,192
144
1,813
5,173
10,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
30,317
202
Minions Killed
301
0
Camps Cleared
0
860,141
Distance Traveled
820,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,434
443
35
4
0
192,729
0
L
Artemis
4,660
466
38
4
0
155,164
0
L
Cu Chulainn
5,478
548
70
7
0
180,813
0
W
Ao Kuang
6,371
637
78
8
0
240,985
0
W
Surtr
6,576
658
68
7
0
209,921
0
L
Olorun
4,852
485
48
5
0
163,971
0
W
Ra
7,385
739
91
9
0
187,428
0
W
Cabrakan
3,577
358
0
0
0
0
0
W
Medusa
6,408
641
64
6
0
182,650
0
L
Ymir
4,679
468
11
1
0
167,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role