Player Matchup

Merlin
Merlin
BingoShoes
Merlin
Level 122
God Stats
13W - 10L
1,631 SR
Queue Stats
452W - 474L
1,424 Elo+
Solo
Shiva
Shiva
Chaotic Autismo
Shiva
Level 89
God Stats
3W - 0L
1,557 SR
Queue Stats
125W - 124L
1,459 Elo+
Party 3
Hou Yi
Hou Yi
PRAISExTHExSUN
Hou Yi
Level 97
God Stats
1W - 1L
1,231 SR
Queue Stats
19W - 31L
1,406 Elo+
Party 1
Charybdis
Charybdis
matt612
Charybdis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,435 Elo+
Party 1
Yemoja
Yemoja
renegadep0tat0
Yemoja
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 117L
1,425 Elo+
Party 3
Team Averages
Level 95
1,484 SR
1,430 Elo+

VS

Team Averages
Level 116
1,390 SR
1,520 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kagami769
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,573 SR
Queue Stats
15W - 7L
1,642 Elo+
Party 4
Anhur
Anhur
LunarCeeBeePC
Anhur
Level 81
God Stats
0W - 2L
1,259 SR
Queue Stats
18W - 17L
1,488 Elo+
Party 2
Charybdis
Charybdis
Scarlet Croft
Charybdis
Level 108
God Stats
1W - 1L
1,236 SR
Queue Stats
32W - 33L
1,442 Elo+
Party 4
Yemoja
Yemoja
deathking299
Yemoja
Level 142
God Stats
1W - 3L
1,381 SR
Queue Stats
135W - 122L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BingoShoes
Merlin
16
1 / 2 / 14
9,320
717
12,468
12,193
6,600
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 11
9,999
769
15,923
19,978
25,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 1 / 10
10,569
813
13,909
15,189
8,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
matt612
Charybdis
15
3 / 2 / 12
9,380
722
9,185
12,219
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 12
9,186
707
2,852
7,532
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
2 / 5 / 4
9,605
739
12,664
14,636
14,733
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Kagami769
Morgan Le Fay
15
3 / 3 / 4
9,009
693
17,384
8,735
4,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 1
7,826
602
3,071
13,173
6,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Scarlet Croft
Charybdis
14
2 / 6 / 3
8,562
659
9,236
13,661
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
17
1 / 0 / 6
9,648
742
5,985
9,537
10,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
19
Kills
8
8
Deaths
19
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
5
4
0.8
W
Merlin
BingoShoes
Merlin
1
2
14
4
W
7
2
11
6.25
L
Morgan Le Fay
Kagami769
Morgan Le Fay
3
3
4
1.67
L
0
5
1
0.1
W
8
1
10
13
L
Charybdis
Scarlet Croft
Charybdis
2
6
3
0.58
L
Yemoja
1
0
6
4
W
Charybdis
matt612
Charybdis
3
2
12
4.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,337
Damage
48,340
67,111
Taken
59,742
53,256
Mitigated
42,896
39,842
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,664
448
1,388
1,980
14,636
14,733
193
4,564
9,591
26,818
0
W
Merlin
BingoShoes
Merlin
12,468
751
917
1,303
12,193
6,600
1,052
7,141
5,052
29,114
0
W
15,923
868
4,454
4,703
19,978
25,043
80
7,109
12,869
0
25,070
L
Morgan Le Fay
Kagami769
Morgan Le Fay
17,384
1,655
1,641
1,589
8,735
4,902
442
2,147
6,445
29,614
0
L
3,071
1,729
244
844
13,173
6,210
416
3,269
9,481
0
13,361
W
13,909
6,765
695
943
15,189
8,619
1,730
9,985
5,204
0
29,342
L
Charybdis
Scarlet Croft
Charybdis
9,236
2,557
0
1,582
13,661
6,595
0
3,204
10,090
0
20,234
L
Yemoja
5,985
1,134
9,337
3,048
9,537
10,456
416
2,136
7,133
12,787
0
W
Charybdis
matt612
Charybdis
9,185
3,036
3,641
2,950
12,219
6,042
1,890
7,229
4,990
0
21,059
W
2,852
560
18,435
1,801
7,532
6,952
173
4,569
2,963
7,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
44,650
136
Minions Killed
122
0
Camps Cleared
0
1,177,147
Distance Traveled
974,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,605
739
30
2
0
188,466
0
W
Merlin
9,320
717
52
4
0
231,616
0
W
Shiva
9,999
769
19
1
0
277,296
0
L
Morgan Le Fay
9,009
693
33
3
0
226,320
0
L
Anhur
7,826
602
21
2
0
175,396
0
W
Hou Yi
10,569
813
34
3
0
247,396
0
L
Charybdis
8,562
659
29
2
0
172,302
0
L
Yemoja
9,648
742
9
1
0
211,943
0
W
Charybdis
9,380
722
26
2
0
199,137
0
W
Yemoja
9,186
707
5
0
0
221,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role