Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
diegoiud
Pele
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,565 Elo+
Solo
Hercules
Hercules
gitanoempalador
Hercules
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
110W - 99L
1,559 Elo+
Party 1
Neith
Neith
rubengx
Neith
Level 95
God Stats
6W - 7L
1,656 SR
Queue Stats
138W - 135L
1,525 Elo+
Party 1
Team Averages
Level 113
1,531 SR
1,530 Elo+

VS

Team Averages
Level 135
1,514 SR
1,491 Elo+
Thor
Thor
GodiLoveThighs
Thor
Level 126
God Stats
14W - 7L
1,630 SR
Queue Stats
299W - 303L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
Lloydey
Ne Zha
Level 124
God Stats
11W - 10L
1,403 SR
Queue Stats
112W - 127L
1,488 Elo+
Party 2
Poseidon
Poseidon
ROMBUSlads
Poseidon
Level 145
God Stats
84W - 59L
1,568 SR
Queue Stats
572W - 555L
1,550 Elo+
Solo
Hercules
Hercules
jafar221
Hercules
Level 220
God Stats
3W - 2L
1,471 SR
Queue Stats
119W - 105L
1,539 Elo+
Solo
Bacchus
Bacchus
maxa21
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 1 / 0
8,100
540
3,816
11,199
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
13
1 / 5 / 3
7,185
479
10,146
14,397
9,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
6 / 4 / 2
8,737
582
10,928
15,809
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
1 / 4 / 6
6,746
450
6,869
12,212
11,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
rubengx
Neith
14
2 / 1 / 2
8,042
536
4,579
7,689
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 8
7,989
533
5,802
12,846
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Lloydey
Ne Zha
16
3 / 3 / 2
9,538
636
8,570
11,529
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ROMBUSlads
Poseidon
16
8 / 4 / 2
9,796
653
13,441
13,369
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
jafar221
Hercules
15
1 / 0 / 2
9,293
620
7,006
11,397
12,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
maxa21
Bacchus
13
1 / 0 / 6
8,103
540
4,602
9,270
9,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
15
15
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Zhong Kui
 
Zhong Kui
1
5
3
0.5
W
2
3
8
2
W
Ne Zha
Lloydey
Ne Zha
3
3
2
1.33
W
Poseidon
ROMBUSlads
Poseidon
8
4
2
2.25
L
Pele
6
4
2
1.75
L
Hercules
1
4
6
1
W
Hercules
jafar221
Hercules
1
0
2
2
W
Bacchus
maxa21
Bacchus
1
0
6
4
L
Neith
rubengx
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
39,421
61,306
Taken
58,411
38,526
Mitigated
36,340
17,194
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,816
965
0
4,336
11,199
7,783
0
1,532
9,667
0
67,594
L
Zhong Kui
 
Zhong Kui
10,146
1,392
0
4,950
14,397
9,875
0
5,042
9,355
61,641
0
W
5,802
1,004
0
1,647
12,846
4,979
174
2,555
10,291
0
53,998
W
Ne Zha
Lloydey
Ne Zha
8,570
2,760
0
2,541
11,529
5,463
802
964
10,565
0
84,262
W
Poseidon
ROMBUSlads
Poseidon
13,441
2,068
0
3,590
13,369
4,635
0
4,409
8,960
75,391
0
L
Pele
10,928
2,756
0
3,598
15,809
6,531
0
5,586
10,223
0
74,464
L
Hercules
6,869
2,412
0
2,124
12,212
11,778
0
4,950
7,262
0
23,315
W
Hercules
jafar221
Hercules
7,006
2,575
0
5,786
11,397
12,002
185
932
10,465
0
71,690
W
Bacchus
maxa21
Bacchus
4,602
1,176
0
1,349
9,270
9,261
576
1,286
7,984
28,725
0
L
Neith
rubengx
Neith
4,579
1,998
0
2,186
7,689
2,559
0
933
6,756
0
56,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
44,719
459
Minions Killed
511
0
Camps Cleared
0
1,525,390
Distance Traveled
1,561,532
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,100
540
122
8
0
338,339
0
L
Zhong Kui
7,185
479
105
7
0
273,687
4
W
Thor
7,989
533
78
5
0
323,942
1
W
Ne Zha
9,538
636
136
9
0
324,438
4
W
Poseidon
9,796
653
118
8
0
306,024
2
L
Pele
8,737
582
93
6
0
327,283
0
L
Hercules
6,746
450
30
2
0
307,995
2
W
Hercules
9,293
620
135
9
0
299,196
0
W
Bacchus
8,103
540
44
3
0
307,932
2
L
Neith
8,042
536
109
7
0
278,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role