Player Matchup

Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
CoXaN27
Izanami
Gold III
Level 157
God Stats
4W - 3L
1,624 SR
Queue Stats
24W - 18L
1,853 MMR
Party 2
Ix Chel
Ix Chel
Platinum V
Haruhíro
Ix Chel
Platinum V
Level 159
God Stats
6W - 4L
1,670 SR
Queue Stats
41W - 35L
1,797 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond II
MPFodasee
Ao Kuang
Diamond II
Level 157
God Stats
31W - 33L
1,552 SR
Queue Stats
148W - 146L
2,188 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
juli97
Cu Chulainn
Platinum II
Level 202
God Stats
47W - 33L
1,651 SR
Queue Stats
261W - 256L
1,902 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 167
1,599 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,617 SR
1,871 MMR
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
Majogarii
Medusa
Platinum V
Level 159
God Stats
4W - 9L
1,532 SR
Queue Stats
392W - 387L
1,816 MMR
Party 1
Ra
Ra
Platinum II
P3dr0EM
Ra
Platinum II
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
330W - 304L
1,983 MMR
Party 1
Jormungandr
Jormungandr
Platinum I
Punchmaan
Jormungandr
Platinum I
Level 157
God Stats
39W - 35L
1,637 SR
Queue Stats
727W - 725L
1,982 MMR
Solo
Loki
Loki
Platinum I
llIllIlIlIl
Loki
Platinum I
Level 151
God Stats
4W - 5L
1,918 SR
Queue Stats
65W - 47L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 1 / 6
6,346
577
7,534
6,140
2,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
CoXaN27
Izanami
11
2 / 3 / 1
6,585
599
4,832
6,928
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Haruhíro
Ix Chel
11
0 / 2 / 2
5,903
537
3,910
5,352
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
MPFodasee
Ao Kuang
13
5 / 0 / 0
6,910
628
4,173
9,066
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
juli97
Cu Chulainn
12
3 / 2 / 1
7,066
642
8,107
12,445
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
MartichorasFreyaAwilix

VS

Bans
KuzenboThorSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 3 / 2
4,857
442
2,419
9,068
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Majogarii
Medusa
11
3 / 3 / 0
6,570
597
4,998
6,445
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 1
6,420
584
4,183
5,531
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Punchmaan
Jormungandr
10
1 / 3 / 1
5,678
516
6,510
11,020
8,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,189
563
3,704
8,901
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
8
8
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
6
5
L
Atlas
 
Atlas
0
3
2
0.33
W
Izanami
CoXaN27
Izanami
2
3
1
0.83
W
Ix Chel
Haruhíro
Ix Chel
0
2
2
0.5
W
Ao Kuang
MPFodasee
Ao Kuang
5
0
0
5
L
Medusa
Majogarii
Medusa
3
3
0
1
L
3
0
1
3.5
L
Jormungandr
Punchmaan
Jormungandr
1
3
1
0.5
W
Cu Chulainn
juli97
Cu Chulainn
3
2
1
1.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,556
Damage
21,814
39,931
Taken
40,965
20,076
Mitigated
20,969
12,705
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,534
887
0
1,873
6,140
2,657
37
1,577
4,563
27,022
0
L
Atlas
 
Atlas
2,419
964
0
1,212
9,068
4,816
0
4,279
4,789
11,949
0
W
Izanami
CoXaN27
Izanami
4,832
3,467
0
1,351
6,928
2,920
91
1,117
5,811
0
50,793
W
Ix Chel
Haruhíro
Ix Chel
3,910
764
252
1,545
5,352
1,766
52
1,660
3,692
53,476
0
W
Ao Kuang
MPFodasee
Ao Kuang
4,173
877
0
4,151
9,066
3,382
0
1,842
7,224
57,001
0
L
Medusa
Majogarii
Medusa
4,998
2,147
0
513
6,445
2,135
0
1,528
4,917
0
46,480
L
4,183
731
672
1,927
5,531
2,328
0
4,099
1,432
47,727
0
L
Jormungandr
Punchmaan
Jormungandr
6,510
2,675
0
2,484
11,020
8,257
0
723
10,297
39,190
0
W
Cu Chulainn
juli97
Cu Chulainn
8,107
1,250
0
3,533
12,445
9,351
0
6,916
5,529
0
58,650
L
3,704
1,311
0
3,232
8,901
3,433
0
4,988
3,913
0
42,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
29,714
412
Minions Killed
315
0
Camps Cleared
0
1,153,397
Distance Traveled
1,099,565
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,346
577
39
4
0
230,665
7
L
Atlas
4,857
442
9
1
0
169,079
3
W
Izanami
6,585
599
102
9
0
210,970
0
W
Ix Chel
5,903
537
97
9
0
217,440
2
W
Ao Kuang
6,910
628
79
7
0
263,052
0
L
Medusa
6,570
597
91
8
0
220,123
3
L
Ra
6,420
584
87
8
0
234,994
1
L
Jormungandr
5,678
516
51
5
0
217,444
0
W
Cu Chulainn
7,066
642
95
9
0
231,270
2
L
Loki
6,189
563
77
7
0
257,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role