Player Matchup

Nu Wa
Nu Wa
Depressiοn
Nu Wa
Level 154
God Stats
2W - 2L
1,323 SR
Queue Stats
254W - 273L
1,549 Elo+
Party 3
Nemesis
Nemesis
KingDemanded
Nemesis
Level 125
God Stats
15W - 15L
1,544 SR
Queue Stats
306W - 281L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
ProWoodchuck
Amaterasu
Level 163
God Stats
3W - 5L
1,438 SR
Queue Stats
226W - 221L
1,523 Elo+
Party 3
Xbalanque
Xbalanque
xicor61y
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Charon
Charon
zTrippiNn
Charon
Level 143
God Stats
11W - 12L
1,500 SR
Queue Stats
169W - 155L
1,522 Elo+
Party 1
Team Averages
Level 142
1,461 SR
1,523 Elo+

VS

Team Averages
Level 136
1,573 SR
1,524 Elo+
Yu Huang
Yu Huang
Bekuru
Yu Huang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 95L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
ItzRobo
Ne Zha
Level 128
God Stats
19W - 14L
1,678 SR
Queue Stats
96W - 114L
1,594 Elo+
Party 2
Sun Wukong
Sun Wukong
Mudrop
Sun Wukong
Level 112
God Stats
3W - 4L
1,554 SR
Queue Stats
150W - 170L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
On_speed1
Danzaburou
Level 148
God Stats
3W - 5L
1,419 SR
Queue Stats
185W - 187L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Shanezal
Kuzenbo
Level 145
God Stats
12W - 16L
1,714 SR
Queue Stats
178W - 189L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,183
510
12,872
11,071
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
KingDemanded
Nemesis
15
3 / 3 / 2
8,696
483
10,865
16,080
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ProWoodchuck
Amaterasu
15
1 / 4 / 1
8,995
500
12,392
20,233
16,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
xicor61y
Xbalanque
13
1 / 6 / 3
7,680
427
8,532
12,959
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
zTrippiNn
Charon
12
1 / 4 / 2
8,184
455
5,606
16,159
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bekuru
Yu Huang
16
2 / 1 / 6
9,852
547
6,876
9,986
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
ItzRobo
Ne Zha
17
9 / 1 / 4
10,455
581
13,279
16,793
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
Mudrop
Sun Wukong
17
5 / 2 / 2
10,886
605
18,234
23,059
27,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
On_speed1
Danzaburou
17
2 / 2 / 7
10,182
566
9,080
14,771
6,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Shanezal
Kuzenbo
14
2 / 1 / 11
9,248
514
7,499
16,544
18,538
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
22
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bekuru
Yu Huang
2
1
6
5
L
1
5
3
0.5
W
Ne Zha
ItzRobo
Ne Zha
9
1
4
11
L
Nemesis
KingDemanded
Nemesis
3
3
2
1.33
W
Sun Wukong
Mudrop
Sun Wukong
5
2
2
3
W
Danzaburou
On_speed1
Danzaburou
2
2
7
2.75
L
Amaterasu
ProWoodchuck
Amaterasu
1
4
1
0.38
W
Kuzenbo
Shanezal
Kuzenbo
2
1
11
7.5
L
Xbalanque
xicor61y
Xbalanque
1
6
3
0.42
L
Charon
zTrippiNn
Charon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,267
Damage
54,968
76,502
Taken
81,153
46,173
Mitigated
64,325
15,283
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bekuru
Yu Huang
6,876
270
0
1,650
9,986
3,697
347
6,231
3,755
73,510
0
L
12,872
2,778
0
1,176
11,071
4,111
500
5,402
5,260
85,664
0
W
Ne Zha
ItzRobo
Ne Zha
13,279
3,484
0
4,108
16,793
8,365
0
2,953
13,840
0
95,725
L
Nemesis
KingDemanded
Nemesis
10,865
5,290
0
2,795
16,080
6,419
0
1,941
14,037
0
75,433
W
Sun Wukong
Mudrop
Sun Wukong
18,234
4,002
0
3,378
23,059
27,582
0
1,983
21,076
0
90,740
W
Danzaburou
On_speed1
Danzaburou
9,080
4,317
0
6,890
14,771
6,143
4,275
3,462
11,309
0
92,807
L
Amaterasu
ProWoodchuck
Amaterasu
12,392
5,239
0
7,124
20,233
16,448
0
944
19,289
0
76,586
W
Kuzenbo
Shanezal
Kuzenbo
7,499
2,869
2,483
3,296
16,544
18,538
303
3,849
12,695
25,328
0
L
Xbalanque
xicor61y
Xbalanque
8,532
3,186
0
2,437
12,959
4,372
1,102
2,208
10,751
0
51,900
L
Charon
zTrippiNn
Charon
5,606
674
0
1,751
16,159
14,823
125
3,258
12,790
35,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
50,623
490
Minions Killed
581
0
Camps Cleared
0
1,729,970
Distance Traveled
1,829,943
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,852
547
157
9
0
313,301
2
L
Nu Wa
9,183
510
139
8
0
308,349
0
W
Ne Zha
10,455
581
118
7
0
454,308
0
L
Nemesis
8,696
483
105
6
0
397,388
0
W
Sun Wukong
10,886
605
139
8
0
362,374
0
W
Danzaburou
10,182
566
138
8
0
312,452
0
L
Amaterasu
8,995
500
122
7
0
338,829
0
W
Kuzenbo
9,248
514
29
2
0
387,508
5
L
Xbalanque
7,680
427
85
5
0
333,433
0
L
Charon
8,184
455
39
2
0
351,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role