Player Matchup

Maui
Maui
Dragoboy_Doom
Maui
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
19W - 22L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Junior6x_
Danzaburou
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 286L
1,439 Elo+
Party 2
The Morrigan
The Morrigan
MakimaCarrys
The Morrigan
Level 104
God Stats
7W - 16L
1,177 SR
Queue Stats
170W - 164L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
PurpKoolAid-
Ix Chel
Level 124
God Stats
35W - 32L
1,567 SR
Queue Stats
437W - 413L
1,462 Elo+
Solo
Camazotz
Camazotz
safekarma979264
Camazotz
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 74L
1,400 Elo+
Solo
Team Averages
Level 115
1,458 SR
1,442 Elo+

VS

Team Averages
Level 114
1,556 SR
1,472 Elo+
Nu Wa
Nu Wa
DarthJarwood
Nu Wa
Level 96
God Stats
7W - 6L
1,715 SR
Queue Stats
594W - 588L
1,515 Elo+
Solo
Yemoja
Yemoja
Jaxson87
Yemoja
Level 119
God Stats
69W - 79L
1,426 SR
Queue Stats
679W - 707L
1,481 Elo+
Party 1
Chronos
Chronos
NiFe Ganseki
Chronos
Level 158
God Stats
9W - 4L
1,641 SR
Queue Stats
419W - 408L
1,482 Elo+
Solo
Olorun
Olorun
SK0RCHO
Olorun
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
769W - 777L
1,379 Elo+
Party 1
Horus
Horus
äeõn
Horus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,972
497
1,815
8,873
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Junior6x_
Danzaburou
7
0 / 3 / 0
4,764
476
5,755
8,762
2,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
MakimaCarrys
The Morrigan
9
0 / 2 / 0
5,142
514
3,511
5,699
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
PurpKoolAid-
Ix Chel
10
1 / 1 / 0
5,588
559
4,337
4,569
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
9
0 / 1 / 1
5,231
523
1,135
7,808
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,821
582
6,183
4,170
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jaxson87
Yemoja
8
2 / 0 / 2
5,250
525
2,130
6,815
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos
NiFe Ganseki
Chronos
12
5 / 0 / 3
6,707
671
5,664
8,090
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
SK0RCHO
Olorun
8
2 / 0 / 5
5,184
518
5,344
3,998
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
äeõn
Horus
10
1 / 0 / 2
5,556
556
3,771
7,651
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
3
0
0
W
Yemoja
Jaxson87
Yemoja
2
0
2
3
L
Danzaburou
Junior6x_
Danzaburou
0
3
0
0
L
The Morrigan
MakimaCarrys
The Morrigan
0
2
0
0
W
Chronos
NiFe Ganseki
Chronos
5
0
3
6.5
L
Ix Chel
PurpKoolAid-
Ix Chel
1
1
0
1
W
Olorun
SK0RCHO
Olorun
2
0
5
4.5
L
Camazotz
0
1
1
0.5
W
Horus
äeõn
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,553
Damage
23,092
35,711
Taken
30,724
13,029
Mitigated
13,549
10,597
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,183
1,933
0
369
4,170
1,375
288
2,424
1,576
37,204
0
L
1,815
178
264
1,379
8,873
4,405
0
6,956
1,785
10,834
0
W
Yemoja
Jaxson87
Yemoja
2,130
426
1,468
2,413
6,815
3,474
15
1,097
5,712
11,784
0
L
Danzaburou
Junior6x_
Danzaburou
5,755
2,407
0
2,814
8,762
2,811
29
5,573
3,057
0
38,705
L
The Morrigan
MakimaCarrys
The Morrigan
3,511
1,498
0
1,960
5,699
1,832
0
764
4,847
28,088
0
W
Chronos
NiFe Ganseki
Chronos
5,664
3,192
0
2,797
8,090
2,995
1,067
1,653
6,341
50,326
0
L
Ix Chel
PurpKoolAid-
Ix Chel
4,337
307
110
1,115
4,569
1,512
0
2,555
1,852
40,350
0
W
Olorun
SK0RCHO
Olorun
5,344
1,716
403
999
3,998
1,372
0
668
3,292
18,175
0
L
Camazotz
1,135
261
113
2,842
7,808
2,469
0
2,827
4,849
0
33,736
W
Horus
äeõn
Horus
3,771
1,493
264
2,222
7,651
4,333
0
3,511
4,140
0
27,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,697
Gold Earned
28,518
251
Minions Killed
235
0
Camps Cleared
0
991,595
Distance Traveled
1,086,664
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,821
582
71
7
0
211,050
0
L
Maui
4,972
497
22
2
0
176,836
0
W
Yemoja
5,250
525
17
2
0
210,750
4
L
Danzaburou
4,764
476
57
6
0
172,348
0
L
The Morrigan
5,142
514
45
5
0
193,751
1
W
Chronos
6,707
671
81
8
0
235,151
0
L
Ix Chel
5,588
559
78
8
0
208,821
0
W
Olorun
5,184
518
25
3
0
225,942
0
L
Camazotz
5,231
523
49
5
0
239,839
4
W
Horus
5,556
556
41
4
0
203,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role